Step modulator ?
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I seem to remember that one of the lfo options was steps , where can I find it ?
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Hi,
Twice i did it and twice i forgot how the hell did i do it!?! :)
But, i saved a preset with a LFO setup of that type.Here is a snippet of it, maybe you can figure it out from it. And, please, if you do - you mind telling me? :)
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take care!
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heheh, thanks, If I find out how you did it , yes I will tell you , lol!
If I switch back to custom, its gone ? -
@lalalandsynth yes!
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@musictop Quick question about the modulators , are they aware of DAW position , could I start 1/4 note into a bar and it would know to start there , I assume it would but saw a post where someone said it was not in sync .
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@lalalandsynth I think they sync. to tempo not position.
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@Lindon That is too bad , could be very confusing and unexpected behaviour.
Not the least when using a stepped modulator or the envelope.
Actually quite big deal in my opinion. -
@lalalandsynth Tempo, as Lindon is saying! I have asked a question about this in forum for a thing that i'm doing which needs to be aware of DAW play position. The suggestion was to use - Engine.getPlayhead() - but i haven't found an opportunity to try it yet.
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@musictop So it could be possible ? I think its pretty essential for most if not all modulators.
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@lalalandsynth I was told it should be possible.
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Some info, seems its not possible at this point unless messing with the c++ code ?
As far as I can tell .https://forum.hise.audio/topic/1970/expanded-audioplayhead-functionality/7
https://forum.hise.audio/topic/2307/the-things-we-all-want-to-see-in-hise-3-0/20
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Not having this track playhead position could very quickly turn into a mess , both when playing a synth and also if you would want to render a small part of a bar for example and it sounds different then when rendering the whole bar.
I do part rendering all the time and would be very surprised if it did not track playhead when using a synth.
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@lalalandsynth said in Step modulator ?:
Not having this track playhead position could very quickly turn into a mess , both when playing a synth and also if you would want to render a small part of a bar for example and it sounds different then when rendering the whole bar.
I do part rendering all the time and would be very surprised if it did not track playhead when using a synth.
Im not sure I understand what your problem is... I cant think of ANY hardware synth that does this...or soft synth come to that...
Lets pick a modulator (an LFO)
You can either have it free running or retrigger on note... how do you want it to "sync" with song position(playhead)?
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it should know its own cycle length and divide that into the song position and work out any "remainder" and offset itself against this calculated value - seems wildly complex to me...and full of unwanted glitch potential
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or know the playhead position and "wait" for the playhead to reach some defined point (say next bar) before it starts? So any played note wouldn't therefore have its modulator happening until some indeterminate point in the future? So it would "sound different" for every different part bar you are playing no?
OR do I not understand what you mean?
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If it‘s used in a synth the timing will be synched by the note ons, but for effects it might indeed be useful to have it synced to the play position.
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Its very useful , like in this plug in I made that is an envelope generator.
Say I start playing a quarter note into the bar , I would need it to start playing the envelope from there.
Take a look at any synth like Serum , all those modulators are synced to the playhead.
Step Lfo and Custom LFO would be candidates for this for sure, although I would like to be able to have a synced modulator for anything if I needed to.
Essential for sidechain style volume or filter modulation and in fact I can think of a lot of use cases for this. -
This is a pretty essential function in Serum for example.
Also like this in Massive and other synths.
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@Christoph-Hart said in Step modulator ?:
If it‘s used in a synth the timing will be synched by the note ons, but for effects it might indeed be useful to have it synced to the play position.
Its also useful in Synths as demonstrated by that Serum example, host clock synced modulators are VERY useful ;)
Without that option, this would not be possible.
Host clock synced LFO Positive going saw controls the WT pos . -
@Christoph-Hart
you think this is achievable on hise? I think it will unlock a lot of possibilities and that would solve my problem ^^ -
@lalalandsynth so I press play on the DAW and start "noodling" on Serum - and the notes sounds different(cause they are using different parts of the wavetable) depending on where in the bar I press a note?
-- how odd, how frustrating....I can see users HATING this.
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@Lindon
Have you used Serum or Massive ? Serum is one of the best selling synths these days and has been for some time.
You can choose if you retrigger or not , so ...its a choice.
I would say that most synths should have this feature , and many do.What would be more frustrating is ,say you have it move through the wavetable in one bar , and any time you dont start at the beginning of the bar you dont hear it as it will be when you start from the bar....I would HATE that . ;)
Its in fact absolutely essential as you can play another note as it travels through the wavetable without retriggering its placement in the wavetable....crucial, as well as for all kinds of modulation., filter etc etc.
Its a HUGE feature.Also , any kind of envelope fx in modern EDM style synths and FX have this feature , you might not need or like it ...but , its here to stay :)
Also, LFO tool for example from Xfer would be useless without this.