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    How do you load samples into the sampler via scripting?

    Scheduled Pinned Locked Moved Scripting
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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart when I load a sample into the Audio Loop Player, it plays the sample at 127, no matter what the incoming velocity is.

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      • Dominik MayerD
        Dominik Mayer
        last edited by Dominik Mayer

        confirmed, all VoiceStartModulators don't seem to have any effect on the GainChain.

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        • Christoph HartC
          Christoph Hart
          last edited by

          Really? Is it just happening on the loop player?

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          • Dominik MayerD
            Dominik Mayer
            last edited by

            jup, only on the Audio-Loop player.

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            • Dan KorneffD
              Dan Korneff
              last edited by

              I'm also noticing a discrepancy in the waveform view.
              https://youtu.be/96DzxI5vTYA
              It appears that the center line of wav image shifts depending on the sample. Check out this video for a better explanation.

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              • Dan KorneffD
                Dan Korneff
                last edited by

                @Christoph-Hart Anything else I can do to help track this down? Or do yo know what it might be?

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Can you send me the sample? It appears to just happen with audio files that have a DC offset.

                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @Christoph Hart
                    last edited by

                    @Christoph-Hart Here's a link to the samples from the video above. I don't see and can't calculate any offset in the files. They display properly in the LoopPlayer module, but not in the AudioWaveform script panel.
                    https://we.tl/t-qNFLXXShpI

                    I'm not concerned about the waveform display as much I am with the fixed velocity during playback ;) Do you think that's an easy fix? It's the only roadblock to finishing my current project (other than the overlapping midi issue).

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      I have fixed the velocity a few hours ago - I just forgot to add sound.applyConstantGainModulation() :)

                      Dan KorneffD 2 Replies Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff @Christoph Hart
                        last edited by

                        @Christoph-Hart ❤❤

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                        • Dan KorneffD
                          Dan Korneff @Christoph Hart
                          last edited by

                          @Christoph-Hart Is the new version okay to build? I'm getting a bunch of errors on my Mac.

                          fatal error: too many errors emitted, stopping now [-ferror-limit=]
                          35 warnings and 20 errors generated.
                          

                          Screen Shot 2018-12-30 at 4.25.05 PM.png

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                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            PC build seemed to go fine... maybe it's me.

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                            • Dan KorneffD
                              Dan Korneff
                              last edited by

                              @Christoph-Hart I don't think it's me. I tried Xcode 10 and 8. Can't get the Mac version to compile.

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                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                My build server didn't complain. Also these errors look like some intermediate file BS. Try a clean rebuild, something is messing with you.

                                Dan KorneffD 1 Reply Last reply Reply Quote 1
                                • Dan KorneffD
                                  Dan Korneff @Christoph Hart
                                  last edited by

                                  This post is deleted!
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                                  • C
                                    Cyberdyne387
                                    last edited by

                                    Sorry for my frequent silence, first of all. It seems my commitment to distributing my own HISE project keeps phasing in and out.

                                    That in mind, when it comes to the original subject, I was able to heavily edit the source code so that you could specify a different sample in a sample map via scripting. I don’t recommend this, as even if it had Christoph’s input, I’ve had occasional loading errors in the past, particularly over looping and whatnot, but it is a way to make use of user multisampling, for instance.

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