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    How do you load samples into the sampler via scripting?

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    • Dan KorneffD
      Dan Korneff
      last edited by

      @Christoph-Hart Is there a way to make the Audio Loop Player velocity sensitive?

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      • Dan KorneffD
        Dan Korneff
        last edited by

        Any hints?
        Make Artificial?
        get value from Velocity Modulator?
        setVoiceGainValue?

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        • Christoph HartC
          Christoph Hart
          last edited by

          What do you mean with velocity sensitive? Just drop a velocity modulator anywhere you want "velocity sensitivity".

          Dan KorneffD 1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @Christoph Hart
            last edited by

            @Christoph-Hart when I load a sample into the Audio Loop Player, it plays the sample at 127, no matter what the incoming velocity is.

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            • Dominik MayerD
              Dominik Mayer
              last edited by Dominik Mayer

              confirmed, all VoiceStartModulators don't seem to have any effect on the GainChain.

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              • Christoph HartC
                Christoph Hart
                last edited by

                Really? Is it just happening on the loop player?

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                • Dominik MayerD
                  Dominik Mayer
                  last edited by

                  jup, only on the Audio-Loop player.

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                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    I'm also noticing a discrepancy in the waveform view.
                    https://youtu.be/96DzxI5vTYA
                    It appears that the center line of wav image shifts depending on the sample. Check out this video for a better explanation.

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                    • Dan KorneffD
                      Dan Korneff
                      last edited by

                      @Christoph-Hart Anything else I can do to help track this down? Or do yo know what it might be?

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                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        Can you send me the sample? It appears to just happen with audio files that have a DC offset.

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @Christoph Hart
                          last edited by

                          @Christoph-Hart Here's a link to the samples from the video above. I don't see and can't calculate any offset in the files. They display properly in the LoopPlayer module, but not in the AudioWaveform script panel.
                          https://we.tl/t-qNFLXXShpI

                          I'm not concerned about the waveform display as much I am with the fixed velocity during playback ;) Do you think that's an easy fix? It's the only roadblock to finishing my current project (other than the overlapping midi issue).

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                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            I have fixed the velocity a few hours ago - I just forgot to add sound.applyConstantGainModulation() :)

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                            • Dan KorneffD
                              Dan Korneff @Christoph Hart
                              last edited by

                              @Christoph-Hart ❤❤

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                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by

                                @Christoph-Hart Is the new version okay to build? I'm getting a bunch of errors on my Mac.

                                fatal error: too many errors emitted, stopping now [-ferror-limit=]
                                35 warnings and 20 errors generated.
                                

                                Screen Shot 2018-12-30 at 4.25.05 PM.png

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                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by

                                  PC build seemed to go fine... maybe it's me.

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                                  • Dan KorneffD
                                    Dan Korneff
                                    last edited by

                                    @Christoph-Hart I don't think it's me. I tried Xcode 10 and 8. Can't get the Mac version to compile.

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                                    • Christoph HartC
                                      Christoph Hart
                                      last edited by

                                      My build server didn't complain. Also these errors look like some intermediate file BS. Try a clean rebuild, something is messing with you.

                                      Dan KorneffD 1 Reply Last reply Reply Quote 1
                                      • Dan KorneffD
                                        Dan Korneff @Christoph Hart
                                        last edited by

                                        This post is deleted!
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                                        • C
                                          Cyberdyne387
                                          last edited by

                                          Sorry for my frequent silence, first of all. It seems my commitment to distributing my own HISE project keeps phasing in and out.

                                          That in mind, when it comes to the original subject, I was able to heavily edit the source code so that you could specify a different sample in a sample map via scripting. I don’t recommend this, as even if it had Christoph’s input, I’ve had occasional loading errors in the past, particularly over looping and whatnot, but it is a way to make use of user multisampling, for instance.

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