*Feature Request* Extra tempo synced speeds for modulation
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Yeah the problem is that it there is a index to tempo sync value and I can't add new ones without breaking old projects. But triplets and duets are already included.
The
core.tempo_sync
node in scriptnode has a multiplier value, which should get you to almost every imaginable sync value (eg. 3/8 can be done with selecting 1/8, then set the multiplier to 3). -
@Christoph-Hart Ah no problem. That makes sense.
I'll have a look at the scriptnode way. What is the LFO node called? I haven't spotted one so far.
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@SteveRiggs You have to use the
oscillator
followed by asig2mod
node -
@ustk Thanks man. I'll give that a try :)
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@SteveRiggs If you're using a scriptnode synthesiser, you can also use the
core.hise_mod
, which is connected to thePitch
,Extra1
andExtra2
modulation tabs of the synth module -
Hey @ulrik,
Really nice snippet that you've put together here.
HiseSnippet 1709.3oc4X80aaaCDWJIpH1concqXXORXrGbvbisSRy5VwPUhSRa1RZ7hb61PQWAiDsEQkH0jnSiWQA12f80ZOtOB6iPecOscThxh1w0wMqcHCSOHYd7Nxe2e3cGc6XtKIIgGaXVpyfHhg4GX4LfI7a4ioLi811vrrUPWNRPRDFaMHBmjP7LLMm+9x4MKsfQ5yqu2V3.LykTPxv3wbpKYeZHUTPss82PCB1E6Q5PC03dc68b4rV7.de.Kya0vHB69bbOxCwR1lyxv7J63QE7XGAF.ig4Baw8F33yeAKi+GSSnGGPjCZZ3.KTF4c4AdRDKoZzxmF30NWmSLLLsZWXAlOyBbSqCndzgzKrDWOcBTgD51Cy4lF7ZpCuFyN7L0f2BYv6FVNtwzHQwLRrcUq8XBRbWL3BzgUFuFy8mVVs3.GLwJg3mS1MFFLThpaznQMzsazX46tTYvMjHPmfiQ6u6gGv85GfA0pI5qPoAFqziHFRsZEfGTASUjKvRkqWGgb3gDTr+.geHhbJNLJfjrTY4xlQLYy3XXMeRy5qWC0r9cpgVS9510atg7mx2Mqul7U5uZtp78pq+zga.mEL.0kGi7nIQA3Ann9wQ7DBpZhHlx5s736liHcCq.6XkZH3ycjeVK6ibeyFl8E16rOpQMWM66pqWICBYfniOMAkDP8HwH3WBeBJgFJsFDOTkGvSDaEEVIElBIqJKgtUVwD.sbGDXgawCi3LXP0gKhzzlyQBQ59iHwBJIA7kgesygOrf0ZuboxH3oRHkU4KQq2nV9X7ov3UaLjPhfD4P+YBPsY4WU385.JRbpgCgV4rO53+nLC7aD+p4mE7myZMznJvX3uvktR.g0S3itEp4zzHUj..wl2EgpW+DbPeBpKrunJEKVkggtJO3PWC7bqo8rTYJKfxfkrOyUP4LH3TIqTii4AUcyMH0Po6NDcB5XocX8.4j1CE+UylEfcoQN9IYYSADXebeAoJbZspRzdEhtLDc1X45nXo3uJUyOmPJ4ppPXKbPvwPJ2piC8bS3YUQk65bTwLt1+3.4lUshfbp.bvibr7Io7+zTsV5kJlTMibBEpVw0Gy5Q7pddJ4v3tIqjiB9Lkb7fZ.zmSXMvgJmmlc4gbA4PV0kK+xxkJ+pxnwmpa2INmBJAj3INsrdY7zDrJqe3wj3bqeNiPgiQqLY8lqLoW3zMSs0Xjy1iQEGFQXuo5UFJaET4ZNEp.VEo0stlptkSZ1RCJTdpjkxoZjB4htA9QaiYRbkSbbwgmGs21XAVVAUAoh7M.ssIm.sljUOsj01jjmK3QoXV4egBpy.pOUeKGnO3ETOgeAgmY6Sn8705C5A1PtLX3U9MkD44sjzLUzBoddAj17DpzSqad7Hcw8CDOdbyVXZSYWoZNNzTnxyfcTSgpYWnP1eq8nJze3NtB8KcrSfHkNvo6s3mlEA81nRKlaOVTwnzwMD6Klg8kTXee7wjfTneUqgmC0A+dZfGFLl23GNi2Xa6HbLrSZaYgQQlwBN0XA8M.8udl9wftByyRq2pnr+X0DREUumLYeWLv.LPu+42K8ONqv8FVsoBW+Ii24l.dkGveOiWU23KYsS2tDWQAXWvZ2u+8eq25P4ZYP4pVNPEvztfSAxGmNF8c3SHn6SXj3zJ0S4VR+9rdKonY9VRG5JfsuSLlkHa9UegcHgzNPzbhNwGk.89S9oijdYc5s333IN0qu2tfRNQYbvh9wogKaFx6yDiDdL++vaq0XRWGZgK02V6RQxg2Bq4bsOys+uNDRKufxNrSHAPAyT79gPExzxM4TGMF+.NiG4yYTW8.fiHPyp85Qh00iIpbPasPKYETto8Qj.BVOX9Ss2GBBwwfMiLM6x7ylcY1tn8D8cehUFbQxClnKUI3UYorrfKNnhyF814mOFkGy6SXt5Y5skog1qHKl8uZKy3AWoMT0.0Pw2mzC1HcJcHPAUHi4HgFNgbNbaXVuQStcS6847ncXXvJ3ouHs8gfAnqYnO9QRY0OQvCywR5+QjCzwQZeelOwZi0k2Ts6mIe+EsfWqc36lwFu6h5laFi59nTO4PWlzmdIuihLDOLd5+.Hdp8.M++O6A5HdeAbN8.LjKGZu15g8CcfVObI.RXLRf71jlyIOKlMtgbbVuGLuzA+E7nlrobroZxl4S9uxdDhci4OyM6JkxCdKlRAzaV5eubIqCjiQMyuIokUiUZHurB8YttRy8s.6yjkY0KfLqcAjY8KfL29BHyFW.Y97KfL2YpxH6cay9P98rih.g16jkY2bXEBy4M9a.hWOVJ
It might actually be a good work around for the temposync issues that I'm currently facing using scriptnode ( https://forum.hise.audio/topic/2120/flanger-in-scriptnode/17)
One quick question.
How did you go about getting the actual hostBPM from the host in your example, instead of simulating the Host using a slider?Appreciate your insight
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@LeeC I haven't looked at the code, but I would guess
Engine.getHostBmp();
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@LeeC as David said "Engine.getHostBmp();"
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@LeeC I guess you have to use a timer that continuous checks the host tempo
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@ulrik ok thanks.
Any thoughts on how frequently to call
Engine.getHostBmp();
using a timer?Also, will this method eat up unnecessary CPU?
Thanks again
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@LeeC I don't think the timer will eat up much cpu, but maybe some more qualified can answer that.
I think you should try to set up a test plugin and run it in your host, you could even make button and a slider in your plugin, slider to change the timer freq and a button to restart it.I'm just speculating now but maybe the code
"Engine.getHostBmp();"
will check the host continuous already? or maybe when the host change tempo it spits out the information the plugin will respond immediately, I don't know?
Maybe some with more knowledge can chime in? -
I think the timer is the only option at the moment. If would be nice to see some host callbacks for bpm and transport states @Christoph-Hart ;)
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@d-healey but what about all modulators "Tempo Sync", they follow if the host change tempo, so there must be some inbuilt function there?
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@ulrik I don't think we can access it through scripting though. Might be able to with scriptnode...
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@d-healey Ok.
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Yes I was excited to see @Christoph-Hart push some new features to the tempo.sync node in scriptnode a few days ago.
However, exported fx using this node sound very strange when using them in a DAW as mentioned in this thread https://forum.hise.audio/topic/2120/flanger-in-scriptnode/17).Iām gonna keep exploring the timer solution for now