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    UPDATE // NEW: Online Knob Builder for HISE!! // SVG's has entered the chat ! =)

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    lafknobsknob designerscalable knobonline editor
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    • ChazroxC
      Chazrox @Lindon
      last edited by

      @Lindon @digi Sounds reasonable enough. I have a bunch of updates I just added also. I'll do 'Drop Shadow'/ 'X axis offset' too.

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      • D
        digi @Chazrox
        last edited by

        @Chazrox A better way of getting blurs & glows in JUCE as the native stuff isn't great tbh.

        ChazroxC 1 Reply Last reply Reply Quote 0
        • D
          digi @Chazrox
          last edited by

          @Chazrox Legend, thank you.

          ChazroxC 1 Reply Last reply Reply Quote 0
          • ChazroxC
            Chazrox @digi
            last edited by

            @digi How do we use this in Hise?

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            • D
              digi @Chazrox
              last edited by

              @Chazrox You don't; it's for JUCE, not HISE.

              D 1 Reply Last reply Reply Quote 1
              • ChazroxC
                Chazrox @digi
                last edited by

                @digi @Lindon

                How does this look? Shadow and highligh shifted on the x-axis.

                Screenshot 2026-06-30 at 8.30.05 AM.png

                Screenshot 2026-06-30 at 8.31.32 AM.png

                Can you give me a small codeblock of how you guys add gradient to a dropshadow?

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                • D
                  digi @digi
                  last edited by digi

                  Looking clean AF in JUCE :)

                  cde04015-56a3-4ec4-9d5f-b21aa4973b23-CleanShot 2026-06-30 at 16.51.41.png

                  ChazroxC 2 Replies Last reply Reply Quote 1
                  • HISEnbergH
                    HISEnberg @digi
                    last edited by

                    @digi said in UPDATE // NEW: Online Knob Builder for HISE!! // SVG's has entered the chat ! =):

                    Utilised https://marketplace.juce.com/products/melatonin_blur and got it rendering in JUCE nicely

                    You may need to double check but I believe this library is already integrated into HISE and it is how HISE uses blur and shaders. However, I've seen post on here and the JUCE forum regarding this library having performance issues (so worth doing a quick search before implementing it).

                    Sonic Architect && Software Mercenary

                    ChazroxC 1 Reply Last reply Reply Quote 1
                    • ChazroxC
                      Chazrox @digi
                      last edited by

                      @digi Are you just dropping the code export from the app and its working in JUCE or are you editing it in any way before compiling in Juce?

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                      • ChazroxC
                        Chazrox @HISEnberg
                        last edited by

                        @HISEnberg I thought I hear Christoph talking about this before but I never looked into it. Thanks. :)

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                        • ChazroxC
                          Chazrox @digi
                          last edited by

                          @digi Looking gewwwwd!

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                          • D
                            digi @Chazrox
                            last edited by

                            @Chazrox Yeah, it needs to be converted. Regarding the performance issues @HISEnberg mentioned above, you have to be considerate that you're not unneccessarily recomputing expensive operations and utilise effective caching etc.

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