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    Dark and Bright UI Design

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    • LindonL
      Lindon @ILIAM
      last edited by

      @ILIAM I basically do it by LAF-ing every component, and the LAF's all refer to a skin.json file, then all you need do is store a number of these "skins" and load as required...

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      1 Reply Last reply Reply Quote 1
      • ustkU
        ustk @d.healey
        last edited by

        @d-healey said in Dark and Bright UI Design:

        If you're using css you might just be able to swap out style sheets or component classes.

        or the colour variable maybe

        Hise made me an F5 dude, browser just suffers...

        1 Reply Last reply Reply Quote 1
        • ChazroxC
          Chazrox @ILIAM
          last edited by

          @ILIAM Grab all the elements you want to change, put them in arrays and apply setAttribute(Colours, Opacity) to them by saving "themes" as value strings in a combobox list or something. I did this exactly in one of my plugins already. You can script, predetermined colour schemes and background images and have them set by buttons or combobox items list. You can divide up your arrays by component type so you can separate what you're changing ie, all background panels go dark, but text goes opposite an vice versa. Good luck! This is the fun part. haha.

          1 Reply Last reply Reply Quote 1
          • ILIAMI
            ILIAM
            last edited by

            Are we good like this?

            Content.makeFrontInterface(300, 100);
            
            const var Panels = [Content.getComponent("Panel1"),
                                Content.getComponent("Panel2")];
            
            
            const var Labels = [Content.getComponent("Label1"),
                                Content.getComponent("Label2")];
            
            
            
            const var ThemeSwitch = Content.getComponent("ThemeSwitch");
            
            inline function onThemeSwitchControl(component, value)
            {
            	local col = value ? 0xFFFFFFFF : 0xFF000000;
            	local Invcol = value ? 0xFF000000 : 0xFFFFFFFF;
            
            
                //Panels
            	for (i = 0; i < Panels.length; i++) 
            	{
            		Panels[i].set("itemColour", col);
            		Panels[i].set("itemColour2", col);
            		Panels[i].repaint();
            	}
            	
            	
            	//Labels
            	for (i = 0; i < Labels.length; i++) 
            	{
            		Labels[i].set("bgColour", Invcol);
            		Labels[i].set("textColour", col);
            	}
            	
            };
            
            Content.getComponent("ThemeSwitch").setControlCallback(onThemeSwitchControl);
            
            
            HiseSnippet 1121.3oc0W8+SiaCE2AHHZt0S6j1e.Q7Ss6PPZKb.ic55QA1p1AW0J6zlNc5jahaqEI1UIt.cm3+48e.6Y6jFWHTfJseXVBj76K9ym26Y+xqch49jjDdLxx47IiHHquyt6DlXXqgXJC09Hj0KsOEmHHwtZQGNYDNIgDfrrV9WjBrJsBRs9m2cHNDy7I4hPnOwo9jOPinhbocZ9azvvSvAjyoQFVucy19bVKdHeLvmks8Piv9WfGPNCKMaIazuhSFhr9Q6c812qAY+cBH3F60XmZd382s+1MB7B5g2MXu5d824M81kzGYs5wATAOtq.KHIHqUNjGLo6P9ULM.ehlP6ERjapg5BHqEeBOLPFhRonVCogAcxRTIH3T5jm1VVm19A6SoAzoxySeeuRgatGlIPqklkdKOC8p8Pzq.JYYPoUzT5U1c8ioiD4Zj74E1sYP0rOFpSlTQaKZokWwtEGrfI1LBeA4jXXyTOpzvyaC2ZddUOnrSYGnZkHbuDG61AyHgItu08yYNOfHZwiFwYvlJqqzWa8paT1wsf0bbp95U+hBLS39.t2bgSo+4BmxIC3LA77gjHR2qnB+g.pE6ugMqqyOTVHkQb6Ol4KnblKmYXi7Ph4gU7yNgM.jBGSpV14akcJEx8wgt97P.Okb2245c8IoK2eRswSsNXp4sYWdeOzFk5gdAd3nSMasktzAGQedraEJ3r2AtT2eNsltYHgMPLDD85WW0ELSRtRZcel9kMSHPnSEjH86102PxYY3OGipWrUwjQvqFQEk7af+bJA+aqszU6BXnVQwLTqaJ38FLke5jjF76Xkfbs3dwgjIkctQUQeBUd4IkVaagCC6AsvpTTgu5AF2KNiKHejUopy2fn9FG26ppe+B0kdTgj3BUKauFOOGqvFG0iDmcyKyPnExr8kV8o0WxWmcLLjyZynhONhjte9MVQooWY+rTFBlJTcydYZ2rCGKDbFhBGRYairJREBle5A8GsOBKvYGFbt.ViHwBpLjrNhbI7oIcqxR1GQRtPvGgrrmVWgv9IB804vRaNwjCWQCDvWrrsBfMCIzACEY6PF.8BMPky5XKeRnvYMacmSSHPnGGhL0sal+pCjtJH5VEMyeKZJN6URpL0J+Mgozd73.RbW5eOaJ+YDS0Mio+p4+Kho0lMlTcORiI8mbdv5T6lOvUg52gh2BqBo3s2kLkdDxnRvZ3dpDQBpQv7L308G+.F7gGLNDKlcZH4LioJfVQyLBhbLCVBULwblxmwHRdycDomJEekcG4i5h43REvQnAy+EbLcvxx1G2uOwWjSvUrO4OWzoHeD3+c9XAkM3TrHlJu7b13ntPk1m.nyjelVdQYI40P8dO4dYFnKgEn1HuljprlbuUpxZYJQQX+X9W80s2kittlRBvIlZL+Rvu2.16V69czifIo+pu+rG08br9h5XiE0wsWTG2YQc7MKpi6tnNt2i6n7G579wBdj9YCBcZmiUeA1x5XFFtAptsh9WfpOVWG
            
            ChazroxC 1 Reply Last reply Reply Quote 0
            • ChazroxC
              Chazrox @ILIAM
              last edited by Chazrox

              @ILIAM without opening the snippet, looks good to me. Is it working? I myself use .sendRepaintMessage(); unless its real time. Also, I think 'for in' loops works too but its your preference.

              ILIAMI 1 Reply Last reply Reply Quote 0
              • ILIAMI
                ILIAM @Chazrox
                last edited by

                @Chazrox Thanks man
                Im working on a big project, and Lots of Painting.

                var BgColour = [];

                then inside an inline, Using
                if value = BgColour= Colour.Black
                else
                BgColour= Colour.White

                And Using BgColour on All Compnents and Sending Repaint message?

                Is This safe?

                d.healeyD 1 Reply Last reply Reply Quote 0
                • ILIAMI
                  ILIAM
                  last edited by

                  @Chazrox and One thing
                  sendRepaintMessage() works on Laf and All components? Panels?

                  Example:
                  AllPanels[i].sendRepaintMessage();
                  AllKnons[i].sendRepaintMessage()

                  It works like this?

                  ChazroxC 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @ILIAM
                    last edited by

                    @ILIAM said in Dark and Bright UI Design:

                    Sending Repaint message?

                    Probably don't need this for most components - test it though.

                    Use const instead of var

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                    ILIAMI 1 Reply Last reply Reply Quote 1
                    • ChazroxC
                      Chazrox @ILIAM
                      last edited by Chazrox

                      @ILIAM @d-healey I just double checked this just because.

                      and .sendRepaintMessage(); works for everything. Looks to be so in the api list.

                      .repaint(); // asynchronous
                      .repaintImmediately(); // synchronous / real time
                      .sendRepaintMessage(); // asynchronous
                      
                      d.healeyD 1 Reply Last reply Reply Quote 1
                      • ILIAMI
                        ILIAM @d.healey
                        last edited by

                        @d-healey @Chazrox Thank you Guys, Will try and report back 🙏

                        1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Chazrox
                          last edited by

                          @Chazrox said in Dark and Bright UI Design:

                          sendRepaintMessage(); works for everything

                          Sure, but it it needed

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                          YouTube Channel - Public HISE tutorials
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