Latency issuewith fx.pitch_shift
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I am trying to use fx.pitch_shift in a project, but it introduces about 500ms latency. Is there a way to make up for that?
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can put a lowpass after the pitch shifter to cut some highs. the latency noise mostly lives in the higher frequencies.
you could also use faust’s built-in pitch shifter or build a new one. it won’t sound exactly the same, but it’ll run with zero latency.
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@pcs800 the pitch shifter node is broken, you can roll your own using Rubberand (or signalsmith or any other license-compatible library)
FFT-based pitch shifters will always introduce some latency, it's unavoidable