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    How do I load a midi script programmatically?

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    • d.healeyD
      d.healey @Orvillain
      last edited by

      @Orvillain That's the correct behaviour. Once you're connected to an external script you lose those tabs. The idea is if it's external you shouldn't be editing it in HISE - although you still can in the main code editor but I think that's a more recent feature.

      I made a video about this several years ago:

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • O
        Orvillain @d.healey
        last edited by

        @d-healey Riiiiight. That seems very odd to me. HISE could at least draw in the scripts and make it read only, or otherwise indicate success. Because it looks broken to me, and is the same "symptom" as what I see when trying to connect a script in code.

        The only difference being when I try to connect a script in code, I get an error that says "onControl could not be parsed!"

        Hmmmmm. I guess I need to dig into this some more. Your tip about removing the "Scripts" folder from the path was a good one, but does not seem to have made any difference.

        But now that you've said what you've said... I'm wondering, how do I even confirm the script has been attached successfully? It looks exactly the same in the actual project:
        ae189414-edf9-4bd0-aa3b-d193f23191be-image.png

        And alllllll this time, I've been assuming it didn't work properly because of how empty it looks, and also because of the parse error in the log.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Orvillain
          last edited by

          @Orvillain If you add controls to your scripts interface they will show up in that blank area.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • O
            Orvillain
            last edited by

            Okay. I've gotten it to work by replacing the forward slash with a backslash. This is on Windows. I don't know if MacOS will cope with that???

            I was reasonably sure that even on Windows this should work?? It works for a bunch of other things, iirc.

            ad4392ad-3d1c-42e2-8704-c166d73f7820-image.png

            LindonL 1 Reply Last reply Reply Quote 0
            • LindonL
              Lindon @Orvillain
              last edited by

              @Orvillain you are going to have to use different separators based on the OS in question
              fwd slash for mac os backslash for windows:

              Link Preview Image
              HISE | Docs

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              (docs.hise.dev)

              HISE Development for hire.
              www.channelrobot.com

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              • O
                Orvillain @Lindon
                last edited by

                @Lindon Thanks!

                Really sorry for the n00b question here. It was just boggling my mind, and I was making it a lot more complicated than it needed to be.

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                • d.healeyD
                  d.healey @Lindon
                  last edited by d.healey

                  @Lindon said in How do I load a midi script programmatically?:

                  you are going to have to use different separators based on the OS in question
                  fwd slash for mac os backslash for windows:

                  You should be able to use the same on all OS and HISE will handle it. I think the issue here is you don't need to put a slash of any kind after {PROJECT_FOLDER} because that wildcard includes a slash.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @d.healey
                    last edited by

                    @d-healey said in How do I load a midi script programmatically?:

                    @Lindon said in How do I load a midi script programmatically?:

                    you are going to have to use different separators based on the OS in question
                    fwd slash for mac os backslash for windows:

                    You should be able to use the same on all OS and HISE will handle it. I think the issue here is you don't need to put a slash of any kind after {PROJECT_FOLDER} because that wildcard includes a slash.

                    You should, but my experience is you cant...

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @Lindon How do you include files or fonts?

                      I do this and it works on all systems

                      Engine.loadFontAs("{PROJECT_FOLDER}Fonts/Text/Inter-Regular.ttf", "regular");

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @d.healey
                        last edited by Lindon

                        @d-healey I do what i've always done and put the font in the images folder and call this:

                        Engine.loadFontAs("{PROJECT_FOLDER}DIN Alternate Bold.otf", "DIN Alternate");

                        works everywhere.

                        Where it doesnt work is if you want to declare some sub-folder path i.e.

                        {PROJECTS}\mysub\yoursub\afile.ext

                        so its simple to work around:

                        // on init
                        const var WINDOWS = "WIN";
                        const var MAC = "OSX";
                        const var OS = Engine.getOS();
                        
                        
                        //elsewhere...
                        
                        	if(OS == WINDOWS)
                        	{
                        		theLoopPlayers[pos].setFile(LP_LoopFileFolder + "\\"+ component.get("text") + ".wav");
                        	}else{
                        		theLoopPlayers[pos].setFile(LP_LoopFileFolder + "/"+ component.get("text") + ".wav");			
                        	};	
                        

                        You of course will also want to check for Linux...

                        HISE Development for hire.
                        www.channelrobot.com

                        d.healeyD 1 Reply Last reply Reply Quote 1
                        • d.healeyD
                          d.healey @Lindon
                          last edited by d.healey

                          @Lindon said in How do I load a midi script programmatically?:

                          {PROJECTS}\mysub\yoursub\afile.ext

                          You don't need a slash after the wildcard, and if you use forward slashes only it will work on all systems. Don't know about the lopp player though.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          LindonL 1 Reply Last reply Reply Quote 1
                          • LindonL
                            Lindon @d.healey
                            last edited by

                            @d-healey said in How do I load a midi script programmatically?:

                            @Lindon said in How do I load a midi script programmatically?:

                            {PROJECTS}\mysub\yoursub\afile.ext

                            You don't need a slash after the wildcard, and if you use forward slashes only it will work on all systems. Don't know about the lopp player though.

                            yeah that might work for you but as I say its at the very least unreliable for me, it might be cases of paths without {PROJECT_FOLDER} in them

                            HISE Development for hire.
                            www.channelrobot.com

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