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    Polyphonic Aftertouch?

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    • ulrikU
      ulrik @ulrik
      last edited by ulrik

      @ulrik Hise seems to receive polyphonic aftertouch as well, cc 129, right note number and right pressure value

      Since I don't own a keyboard that is supporting polyphonic aftertouch, the valueshere is created using a Plogue Bidule remapper
      remapping cc number to pressed note, cc value to value

      polyaftertouch.gif

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      LindonL MorphoiceM 2 Replies Last reply Reply Quote 0
      • LindonL
        Lindon @ulrik
        last edited by

        @ulrik I think you will find that CC129 is (from time to time) Channel Aftertouch in HISE - now it seems to be Poly aftertouch too... see my post about CC128 and CC129 and how they are badly mapped in the CC Modulators....

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @ulrik
          last edited by

          @ulrik how can I pass this to a polyphonic scriptnode? I was under the impression the midi_cc node would automatically receive the appropriate pressure info of its played note

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          MorphoiceM ulrikU 2 Replies Last reply Reply Quote 0
          • MorphoiceM
            Morphoice @Morphoice
            last edited by

            bump ;)

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

            1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @Morphoice
              last edited by

              @Morphoice I have no idea, sorry!
              So the filter should work in a polyphonic setup, I had the impression that it is monophonic?

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              MorphoiceM 1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @ulrik
                last edited by Morphoice

                @ulrik nah this is for a cs-80 emulation, so polyphony is somewhat crucial :)) can't make the synth that made polyphonic aftertouch famous without including polyphonic aftertouch ;) about everything works so far but this (and portamento)

                was more of a general bump though. maybe @Christoph-Hart is the only one who can answer this

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                MorphoiceM 1 Reply Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @Morphoice
                  last edited by

                  bump

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  ulrikU 1 Reply Last reply Reply Quote 0
                  • ulrikU
                    ulrik @Morphoice
                    last edited by

                    @Morphoice I found a way to receive polyphonic aftertouch and set in a polyphonic scriptnode fx environment , Using the Global Routing Manager

                    VIDEO

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    ulrikU 1 Reply Last reply Reply Quote 1
                    • ulrikU
                      ulrik @ulrik
                      last edited by

                      @ulrik and this is a minimal snippet how I have set it up

                      HiseSnippet 2662.3oc6ZssaaibFlxNiik2z1MHoMEnnsDF8BkMoJjTx5.VTD43CIFarsZj2rKPQqwXxQVCL0LpjTNRawdeeCJ1qZeM5UsOBEnu.8QnuAs+yL7vPYYaYU6cSCr7MlCm++46+z7ePpc.2kDFxCLJrxAiGPLJbOTmwrndazCSYF6roQgeJpM2e75ciHAGvG51aapO7ulcn8G3SLdw3A3vPhmQgBK9RAIEJdGC4m+8yeA1GybIYKYX7VN0k7ZZeZT1psa8YTe+swdjCn801c0V63xYav84CA3sHxxX.18D7wj8vhss.x3U3vdFE9DjS2ibc5VuRC6l1MqWsos8ZMNppkiq2ZMqToVEutNMv0Z.DszVdzHdPmHbDIznvcdA2abmd72wTGvaogzi.oBdv1nCbxpk2l66IDQwpFazi560NQuEZXT.0NSKtnRK9PztTOZ55YZyOV9ByLJzUfEVHO7VLG7r0gmkF7lBjJnAo6nfz8QcbCnChxdi.OeDZGFXN6hcyaKU60XgtKg1fC6fEUtO9Dx1AvCoTTphk0SMssrd7mtxJfsJLx7kuYWyek4VrioLR4iIQuzmeD1+M7gQT1w6hYf4KnjX6AjiMOgLNzCjNfheyuEV6YOq3IDx.yn.vPax6ZR8BkarOnydMEXeJqcCHfNZ230kbDnNDTdDyAf+5fdbF00DKbaiDtslCB.odH75Sw9CIJ9hitLtp1Q4tfGZIqxVwmS.oKIf.91lQbyndDyPo5p6nXsP6TDnzia+k1vgHCrDJks51k3FUZ0rsYp1mIrwUSjERDH2LEbWgx7A.Z1cHyMhxYlb1tT1mwNRXbB39kb48GvYfY5oJBd7J+gUJNEXTFX65QQAziFFQJMsM.mYBO9zU9Z.KI1e.3ajbJkVUc7q9XACiAwFXe+i.KWoI.mt.gGc9BDdzMi.gGMSBj73OWARGbBAJQhHmBT6giv4cEXbOP3FcFwDHI+0okjLXGumZF5ygPKOxHcIFhmD.ZKwl1DNkKX6fvAvRSgtGOhrOqjjO9bWruoHRaWHL.hBERuXC6Mr+QpPxhIQYhC7sBVVB7DR1tH5e8fHZWpKE6W5wBBRheKOXXXuRLIBLmD.c6N6HPEgvTj8hwaoj0Ro.63Tfk+7CH84mRlBBhMX9B9K.AsqYojimFlZIj2P.xzJEg8jfzIfZdy1D.OlFog3hHqc7kPJoPRY7MLY5bsvuhEOq+xTTFrG+TSqXpL+DyR1Oy1otTCUr85GzFyH9fJZ.jCJRclulebaleYgaa4HxHwMfkVUn1MW8IL1SV8oY2Vt5Sx.SLY5r5qAEtl9VjAOVUOcKQIlToo6hK1HjkJepOz4m5SOyrqJTVaib1NLZz9CHryKesQb7OjlbgXTAaMRlj76GmjriO0iDXPgbgKiTWlYHQbZ4I+8fVFyF0xaNlf5V+4VFe9Nh.ZQx5X.Afb.3KRExegMImBkJoRcWDsII7jH9.IhiuwBNtKGyizKmZb1C+hVui5E0KageWqdD5w8zJKamVBOCvRffLBF8g6yDUKrc.42ODx7M1nudwdUaA2xl93e7e1JLhLnC8qH50CFNraW5HAGMe0WAz644SZyCoBOjz8M3O0xizEOzW4bOg9d1jckFWS18leYGDquykcg2xYKnCJkj6MzGGku9RQU3wuPva8h5DEtwfybrNxlrny6LaEcdw0DOqv89n1zH2dSGuKLE7JBZugwabI7eOjpLsLvdGz1e4EVu90NT9A45I6kA7gCjH4gpEHgzPnUL451WGshYMyshsECCR116pywMvAATRfrnDsC+ukZ2Oya9bFMjy3Rnrde9PVNrD+1MIQCYIf4u7Meye84wunCjjB6oKlBz2g.P0Sxxvb94KNyFqqPueKeS0622pgg+ueqw0SqpESvnZ5BawNk3C4DiupXS0cioqpCxcA+AUg+5djug.MFbLzxoNzmp7.sP.E5msxCa8FhOAGRzya7ZnTdbvtxzAykpv9J209TMW+XjBtlhnTyOLtrewOftre52ebolbzAw0zHp3Oo+UIXdDZpiJHG9ftQTilST8bgBfXFOCmB+bzzJDWq1az0jCbVk0F6QhdGO3DoHF++FEtqPV9Ynr4ybX17YNrqD7Fq66yeWlzFi.PpjEJcWjUY3O0tDkCRi8jjaSs.ALhLnkmjDJnBK..5U3vCvTeQYEcFFBsG3sOqCrYYVQg0cOYX8c2F6BphwswhJDuORzfA3RPBJ6l5ZbIRPlQQnkTCq7RHQnraiCfspreBgQfmjLtnBx7q798kE+t.B1h38B0aLvWRfrUPPspJflSNdnlbjtiogSMFLOm+CPxwSbnnwxCEImAYKGP9In.0n.Ke1MNM7LMFdY.K69kCvAPSxgwsXwHtJWEIh2Q1p.THun38TcuX06hTUeanYQ.hReBjUn6p3JzQBGRCnii3mWBYWCVnSZK.HjM7rZTqcRFYiQNp2LWM+p0LlsiSw8ocZKiDgyP.zLbTY8cZXnYMSUO4LgerzWBtAob7amlcKkzqSikO1SX+yYrz6JKuAaIMMH5xzfBwMwtu9vHde3lv37G4TY4rKW.WKhbrfOwbtnXmz9C6eyva7HIumz1JjqINuywq5gvIXao9XWsokscM679zhSqyIj2o7DTT3znoUspMbptVCa6p0bjvYIjXaF4.wz.lwU05.LF7x+VHvYEQtVbfnPjqXnit6Wt2HyxKdBpsYAwYbOzNguU7VWrexo.YoxE6E6sOQrmJgQX432N8Xu3WdYwdhzk9jQISgJo5gz+E9m3N1jo6O2nKM07Rfu443rdF2GmlMsptVMGmJUaTuwZw2QlENmWguLxVwmYyk9AvITI1i1toiUSmlZn5AnlkazT7olci0pX4TuxYwWsp0sq2vtdEqZqY2nlDeKh90Fo7vF3gcs0VqdkZ.KpZ6bU7zuK5WZ2XxTGMRc1kMveM6rOg.Vwx1RnhZ1rQ0l0srSRR0myi5AonSN9ejfaVMUepWWDxuViIk0yYSyQXtr8pa9v7hH0HL7lk6pNun7bUEfDrUMszY4x6T+fJ0cNmCVOS3UsJlrbNFSAivtuBXbYjSip12LfLN40bce4K37S5ikcYLWSSeVab8dH0LnDsZ+ddO12ColJ16IP8QJn9Qnu.eJQNyRIJ+gxm6xC5a9RBzThPFtnAX9Ol0AXNXlGf49tQ.DNH.yBGvCI15btCoO8.NiDla0InvYpTjaUkWi8YWJ2tDphsAUg19VtUxhN5K1FyxwL34bbZWp1zU+WOWcAmZdn6G5BJFr7x+L6e6g9gjuP7sgXqSX1xN5K+JbfGXCyMgsaloptzsSU81wy8d12EyEaogPu++YPrOBAWG3XJM2le2auS+0gEEH+JR2aX+Nv8ztICxKLYFdwOakzNSGByS9v+A9D+R6zoeBuzN4kyYNImayIcaNoayIcaNoayIcaNoq8bRenbF8wtA7Ci+VAj+nHjq.5Vlbfjht7gmMsm3GAG7Q7iY7PW27r5LD5LuDVYdIr57R3ZyKg0lWBqOuD13xITjEKddqhXQHad6sjiYoPgjomAgkF+W34oj8A
                      

                      Hise Develop branch
                      MacOs 15.3.1, Xcode 16.2
                      http://musikboden.se

                      ulrikU MorphoiceM 3 Replies Last reply Reply Quote 1
                      • ulrikU
                        ulrik @ulrik
                        last edited by

                        @ulrik I forgot to tell that it's working as a compiled dsp as well

                        Hise Develop branch
                        MacOs 15.3.1, Xcode 16.2
                        http://musikboden.se

                        1 Reply Last reply Reply Quote 1
                        • MorphoiceM
                          Morphoice @ulrik
                          last edited by

                          @ulrik brilliant! you are the absolute goat ;))) I'll study this and hopefully will be able to apply it to my synth. thank you

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          ulrikU 1 Reply Last reply Reply Quote 0
                          • ulrikU
                            ulrik @Morphoice
                            last edited by

                            @Morphoice Let us know how it goes!

                            Hise Develop branch
                            MacOs 15.3.1, Xcode 16.2
                            http://musikboden.se

                            MorphoiceM 2 Replies Last reply Reply Quote 2
                            • MorphoiceM
                              Morphoice @ulrik
                              last edited by

                              @ulrik I integrated everything, I cant test it in HISE only with the plugin compiled, and that seems to crash cubase (Crashed Thread: 116 Javascript Thread) during a poly pressure message, only if the plug GUI is open though. if I leave it closed, it plays a sound - however no change in filter upon pressure. weird. any Ideas where I should start looking?

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Morphoice
                                last edited by

                                @Morphoice said in Polyphonic Aftertouch?:

                                only if the plug GUI is open though

                                Have you put the code in your deferred UI script?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                MorphoiceM 1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey yes does it have to go extra into a seperate script?

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Morphoice
                                    last edited by d.healey

                                    @Morphoice Yeah any "realtime" stuff should be in a separate, non-deferred, MIDI processor.

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    MorphoiceM 2 Replies Last reply Reply Quote 0
                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey aye, will carry it over and retry

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      1 Reply Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @ulrik
                                        last edited by

                                        @Lindon given you've been trying to get polyphonic aftertouch to run too, here's a working solution from @ulrik . I'm trying to get it running on my side, maybe you want to give it a try too and let us know how it goes.

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                        LindonL 1 Reply Last reply Reply Quote 0
                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by Morphoice

                                          @d-healey I can confirm from a seperate script it no longer crashes. However it still doesn't do the aftertouch, so I might have made a mistake somewhere else... I do see the pressure values in the console if I output them, so the problem must be in the scriptnode

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          1 Reply Last reply Reply Quote 0
                                          • MorphoiceM
                                            Morphoice @ulrik
                                            last edited by

                                            @ulrik so this is what I did

                                            Screenshot 2025-02-25 at 17.55.13.jpg
                                            the poly pressure event data is coming into HISE just fine

                                            Screenshot 2025-02-25 at 17.55.48.jpg

                                            it should be passed to globalRouting

                                            Screenshot 2025-02-25 at 17.56.30.jpg
                                            however, in the scriptnode I can't get a readout. Did I miss a step?

                                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                            ulrikU 1 Reply Last reply Reply Quote 0
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