drawAnalyserBackground
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Hello to all,
as soon as I use:
registerFunction(“drawAnalyserBackground”, function(g, obj) { });
to draw an empty analyser background, a border appears around the FloatingTile. Is there a way to prevent this?
Thank you very much
Oli -
@Oli-Ullmann Snippet
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@d-healey
Here we go:HiseSnippet 1213.3oc2WszaaaDDdojoQkRaRSQPQORHzCJEFFRV1wpsnHRVObEpenX47nmBVQNRZqI2Ud4RaKD369X+Y0i8mR9GzNKojIosfqrPZBZ0AAMu39wY9lYV0UJrAeegjXj+3IiAhwma1aBWMpwHJiS5zjX7Py8o9JPZEoZmIio99fCwvH6tZEF4VgD948OeGpKkaCwpHjWIX1vdLOlJVa2Z+By0sM0ANl4kv6Mq0wVvaHbEAHdxZVhLlZeBcHb.U6VFSxOS8GQL9NyJfyFUqR2ZyJUrq98Us21lVErK2e6RaPG3ToJ3z2Yys1jRLVskCSIj8TTE3iOzcDNS5MRbNO5.dEym02EzBkI8vSNRMowHlqS2YIGeBwvrabpJaTp5Il6ybXWqONk8kgFrhiHYRyHycAox2CHYj.RqDAoGa1yVxFqhsnwyCL6vwJ3.JVaRBkHeIYxlwrg.8fqV2idBzVhBWGQwmUpzZV3WO8GymGqO9JKJm5NwGj6Uus0OYMKTaIfuQ6Irot6IDmTm6zF.2hwg01UPUL9viYtP4DANDTMDdiEbTnXgTdU.iNkh08A0sNhD3QeZIDWWBCYZ1a6.tshI3EK3HomWepG6f7qgRQ.2ovZVCl4xv0rD8+sml+c4yYk+x62SbWI6NeVyLXI3GHTvg7hg1xeYdqaZZvf4ZSm0jBWWPNWy5VJ4cEXQdfWePtl0YT2.3ZGQJTZd4pKFuzNpHlvQAuCmoNbLLUtsv0Qy2z+91rXxTV.9qW1oIUQ0D6o5P+FCRESCGilvY3njHZdNylf+IJw3PemRcvYWpo8kQD6jDGBCQviLSwkHWDO64WqMIVfU6bliBmzXZ76FDxHfMbjRK8Gw3MBHOxrdfCSLq5S5Ob13qbqVoRknmlB7h0d0UWcCsanU2rYyP0J3BUryylhFlWLdg46xaYU35rWGmB+.JRk33QkjcpUqWTtvZZW5vcfKPikBkvBfq37WKjm3iCTAT+.pqOj+RbT7slffytDNAtTU5AZ5Q8SMfroTSQzSJ39L0jjqBtGS4JcmS4VTH9XytLk8n4iwLyAiHO6eCLNc2vWX1Zv.vVECvULa+lkcQPoEeQf4rNjFAxyfVmNs9klkjBGGD30l4hSz70Tbchoc6iawo3YGl6Lx9AZgE4HQft4aeJhCr2yDO4dHS2FvrDmCtg.HitGKRtzL.0C3NgB+E9YpwxZYioFKOyXxRwCiREOvrGiCg2pILY70gxVuldFXsKvAolHU9NtXyetnWrY7BewlCsU3werjx8GK7S8f6AdriwAZ9IU9RebqLb5QZlcR8MDT4bM89m2FeImaL8np.YXKRcOb0mJUKwMp0qrX05zSGR3+bHqq7I3hTeXFw7IbJXpV7byvXOl2XWnE+LvEWTFhwuB2LNfF3ploMMwdeAWLdjfyrSV0OROXX3PPlD6y8EptRgWYJVySpcD3BzjL3us1dHyiJw7Drj4h6+8dma85aLifqktaz5+taux9+5sWeT1J7w3L7n1Rwasitkslm9YgZv2ad3+eMG9GoQYqxjvadmrV5gS4dqsc5G0sBbikMvJKafatrAt0xF3yV1.2dYCr5+bf5kP0CTBunVSBY+tshtRtQ78jxR9am2DvlA
While we're at it, do you have any ideas on how to get the analyzer to completely clear itself again? After the sound is played, the analyzer always gets stuck at a value. Even in the EQ module itself. Here is a screenshot. Is this a bug?
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Yep you seem to have found 2 bugs there.
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@d-healey
Ok, then I'll add it to the bug reports.
Thanks to you, David!