HISE Logo Forum
    • Categories
    • Register
    • Login

    Sample not triggered if MIDI overlaps

    Scheduled Pinned Locked Moved Bug Reports
    76 Posts 6 Posters 7.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Christoph HartC
      Christoph Hart
      last edited by

      Not sure what went wrong here (probably something trivial), but use the event ID obtained by Message.getEventId() and the Synth.noteOffByEventId() method which is far more reliable.

      Dan KorneffD 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart
        last edited by

        BTW, a hint about the issue would be just adding Console.print(Message.getNoteNumber()); into the onNoteOn callback to see whether the second overlapping MIDI event reaches the scripting engine or if the problem lies before this (either the DAW itself or the way how HISE processes and prepares these messages).

        Dan KorneffD 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @Christoph Hart
          last edited by

          @Christoph-Hart @d-healey Illegal operation in audio thread is being caused by the timer interval.
          When Synth.startTimer(); is set to anything less than 1, I get the error.

          1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @Christoph Hart
            last edited by

            @Christoph-Hart said in Sample not triggered if MIDI overlaps:

            Console.print(Message.getNoteNumber());

            hmm,.... that sounds way too logical. :grinning_cat_face_with_smiling_eyes:
            Great idea! the overlapping midi note doesn't make it to the scripting engine. :(

            1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart
              last edited by

              And you can confirm that this is not a problem with other plugins?

              Can you test what happens if you overlap notes with different MIDI channels?

              Dan KorneffD 2 Replies Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart This is for a drum sampler. I can confirm that overlapping notes do trigger samples in SSD, Superior Drummer, Addictive drums, and Groove Agent.

                1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart said in Sample not triggered if MIDI overlaps:

                  Can you test what happens if you overlap notes with different MIDI channels?

                  Ok... changing the midi channel for an overlapped note will trigger the sampler.

                  1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    so what does this mean??

                    1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      HISE processes incoming MIDI messages and creates the event IDs, I suspect there is something fishy going on in this logic.

                      So just to make sure we use the same conditions:

                      • HISE 2.0.0 (the app, not compiled plugins). Also is this behaviour new (=> is it not occurring with HISE 1.6.0 or earlier?)
                      • any DAW / OS
                      • happens with the minimal example here:
                      HiseSnippet 743.3oc6W0saSCCE1osFXhsNPBw04E.oF13m6V+eah0QUSY.WMYbNq0hD6PhSgdKOY7HvixdC.6jrkDsntlKXrIHWkym8I4yemexIiCDTHLTDfL1X5Re.YrI1dIWNu2bBiiNrOxnIdDITBAlIPcW5SBCAGjgQ880.Faz.Eec9dcItDNExfPnSDLJbDyiIyPG29MLW2gDGXJyK2t2s8gTAumvUDo3ScbKjOg9YxL3Xhda0vHi6MvgIEA1RhDBQFM5JbVZOW7Udx9OgEx9jKnMrP1pGTB7Pgqilw56Q8lybcFew4NDgLviyTg5IpvSviXNrKwyTiGEufYlG40CiZqhdV4oWqRomUIzCkicMRXmhDBmHWhrHyzgizEXhhQpC4RfGxjKyGt9qR2GiGyjz4ky2ZkvWUf5OMeSC9agGb1Y.UlQ1F3ge3lMR2LgJODay3PbEYLQdZrs46IK.y8ANDnEUqUTT9y0snzesKJeKUpd8SCH7PeQXgGrM3wlJ3ZEIC7cgvv.3KSzQ4738DjfRW578FpNjk5iMQFEDmtzwSDwkEROpu1wj7MGJV0ja+kzonw+6TTEo8Z56Zjiuamv26i6bPe6IocHhu2b.eA3J7gho4iDbg+bAmQymCLAjArYyff7ruziTGoT8wkdQAKJjA2GnjkWAMYyWE4HPQs7vGnNwY16zN9wcIPqu21NJTVn.8i+XB3BjvBkbCnBU3AVUHn95EBtlO2spzjsvIGRy3FB2t+ZRyK3ZRD41MY2DGmVbWPW2FmlvdmPXahSqktKHsqb.n5+aN.zDQjjwmMhn5h+MUmpii7rUycPAES3bvU8hvF0zyNjX2RamL3A2I13WpqzEsz1FoKZcwh2HuCOBMPbpZtIYfvU2y8AwHpyMO9WY1P8OUJaSKzBhaTpJ4oFW3TJUK1OSoNk6wyqrG6TYO1sxd7hJ6wKqrGupxd75U3gd1rNQRgWRomBX7f9DIQkaOfSTYtwY4neCPOMjSO
                      

                      It's weird that I can't replicate this because this is nothing that is depending on the DAW or OS.

                      Dan KorneffD 2 Replies Last reply Reply Quote 1
                      • Dan KorneffD
                        Dan Korneff @Christoph Hart
                        last edited by

                        @Christoph-Hart I've been experiencing the audio dropout effects for about a year now. I assume it's related and has been happening on all versions.
                        What's the easiest way to download pre 1.6 to test?
                        I'm goin to check the 2.0 app on all the Mac + PC combinations I have available here now.

                        1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          Overlapping example confirmed not working on:

                          macOS 10.13.6
                          Reaper 5.961
                          HISE 2.0 AU crashes GarageBand on load

                          windows 10
                          Reaper 5.961
                          Cubase 9.5.41

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            Hey guys. I need a little help writing a script to get around this issue.
                            I'm trying to send a noteOff command directly after a noteOn is triggered.

                            Here's what I'm doing:

                            function onNoteOn()
                            {
                            	noteID = Message.getEventId();
                            	Synth.noteOffByEventId(noteID);
                            }
                            

                            In the console I'm getting an error:

                            Script Processor1:! onNoteOn() - Line 3, column 31: Illegal operation in audio thread: String creation 
                            

                            ¯_(ツ)_/¯

                            1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff
                              last edited by

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by Dominik Mayer

                                @Christoph-Hart said in Sample not triggered if MIDI overlaps:

                                HISE processes incoming MIDI messages and creates the event IDs, I suspect there is something fishy going on in this logic.

                                @Christoph-Hart This is correct.
                                I've made a more simple example that contains only:

                                function onNoteOn()
                                {
                                    Console.print("on");
                                }
                                

                                and using this midi file with an overlapping note:
                                midi tes.MID

                                If you overlap midi events of the same note and same channel, the 2nd noteOn command doesn't even make it into the Main Container.
                                If you look at this example, the midi event contains 4 midi notes, but only 3 make it into HISE.

                                1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by

                                  Chatted with some code slingers the other day who pointed me to here:
                                  Screen Shot 2019-01-17 at 5.45.39 AM.png

                                  1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart
                                    last edited by

                                    The synthesiser class in JUCE is only partly relevant, I think the culprit is the way I am generating event IDs from the MIDI input. The problem is that there is no "correct" solution, as soon as MIDI notes with the same channel and note number overlap, things get into undefined territory.

                                    Currently I have only a single slot per note number, the first way would be to change that to a FIFO queue, but there are performance implications that have to be evaluated against the edge case of people not using their piano roll correctly :)

                                    Dan KorneffD 1 Reply Last reply Reply Quote 1
                                    • Dan KorneffD
                                      Dan Korneff @Christoph Hart
                                      last edited by

                                      I've just started going thru all of the JUCE tutorials. Very interesting stuff. Also thumbing thru the HISE code to learn how you're handling these situations. It's all over my head at the moment, but I'm interested to see the solution.

                                      @Christoph-Hart said in Sample not triggered if MIDI overlaps:

                                      there are performance implications that have to be evaluated against the edge case of people not using their piano roll correctly

                                      man... I think all of my beta testers are the "edge case". :face_with_tears_of_joy: They draw in midi for basic drum beats, then drop a midi note right on top of another note to create their flams. Every. Single. One.

                                      @Christoph-Hart said in Sample not triggered if MIDI overlaps:

                                      as soon as MIDI notes with the same channel and note number overlap, things get into undefined territory.

                                      I can definitely understand this issue. Once there is an overlap, how does the buffer determine which noteOn/noteOff belongs to which event ID.

                                      1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart
                                        last edited by Christoph Hart

                                        how does the buffer determine which noteOn/noteOff belongs to which event ID.

                                        Well, FIFO means First in First out, so the earlier note would automatically get the note off. The other model would be a LIFO (Last in, first out" stack), but I think the result would be super weird.

                                        They draw in midi for basic drum beats, then drop a midi note right on top of another note to create their flams. Every. Single. One.

                                        It will probably come down to a preprocessor definition that customizes this behaviour on a per project basis. This problem is more apparent on drum based projects, because you don't need your super VA style Saw synth to flam :)

                                        R 1 Reply Last reply Reply Quote 1
                                        • R
                                          rzrsharpeprod @Christoph Hart
                                          last edited by

                                          @Christoph-Hart said in Sample not triggered if MIDI overlaps:

                                          how does the buffer determine which noteOn/noteOff belongs to which event ID.

                                          Well, FIFO means First in First out, so the earlier note would automatically get the note off. The other model would be a LIFO (Last in, first out" stack), but I think the result would be super weird.

                                          They draw in midi for basic drum beats, then drop a midi note right on top of another note to create their flams. Every. Single. One.

                                          It will probably come down to a preprocessor definition that customizes this behaviour on a per project basis. This problem is more apparent on drum based projects, because you don't need your super VA style Saw synth to flam :)

                                          I have just encountered this issue and have gone through this thread to try and find the solution but it seems it may still be unsolved?

                                          I hadn't noticed it before as have just been playing notes in with my keyboard to test my plugin.
                                          I dragged some MIDI files into the plugin inside FL studio last night and noticed the overlapping notes not playing.
                                          The odd thing is that the overlapping notes play the first time around (usually) but once they have gone through their initial 8 bar loop and play the exact same notes again, the overlapping ones don't produce sound. That struck me as really odd as if you just play the 8 bars through once you would think it was working ok.

                                          100% of the time if I shorten the notes so that they don't overlap anymore the issue goes away so it looks to be the overlapping that is causing the problem.

                                          ustkU 1 Reply Last reply Reply Quote 1
                                          • ustkU
                                            ustk @rzrsharpeprod
                                            last edited by

                                            @Christoph-Hart Might this be related to the double notes in the midi player issue happening only once per loop?
                                            https://forum.hise.audio/topic/7311/midi-player-transport-bugs-info-requests/21

                                            Can't help pressing F5 in the forum...

                                            R 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            33

                                            Online

                                            1.7k

                                            Users

                                            11.7k

                                            Topics

                                            102.3k

                                            Posts