HISE Logo Forum
    • Categories
    • Register
    • Login

    Floating Tile - scrolling audio?

    Scheduled Pinned Locked Moved General Questions
    5 Posts 4 Posters 232 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Dan KorneffD
      Dan Korneff
      last edited by

      Do we have any floating tiles that can display audio in/out/reduction like this?

      GainReductionPanel.gif

      Dan Korneff - Producer / Mixer / Audio Nerd

      A ustkU griffinboyG 3 Replies Last reply Reply Quote 0
      • A
        aaronventure @Dan Korneff
        last edited by

        @Dan-Korneff no tiles, only custom panel paint routine using external display buffer

        There's the plotter but it doesn't work with peak nodes and their external slots unfortunately.

        1 Reply Last reply Reply Quote 1
        • ustkU
          ustk @Dan Korneff
          last edited by

          @Dan-Korneff like @aaronventure, peak node -> external buffer -> manually draw in a panel

          Can't help pressing F5 in the forum...

          1 Reply Last reply Reply Quote 1
          • griffinboyG
            griffinboy @Dan Korneff
            last edited by griffinboy

            @Dan-Korneff

            I've done this before.
            The two options are panels (paint routines working off of timers / scriptnode global cables) or a custom open Gl shader kind of thing.

            I recommend panels, although getting a smooth looking animation will require a few tricks.

            A 1 Reply Last reply Reply Quote 0
            • A
              aaronventure @griffinboy
              last edited by

              @griffinboy that's the issue with the UI timers, they're not consistent and having them go too fast clogs up the message thread on something like M1 air.

              It should definitely be possible, there have been plugins around since forever that do this, so JUCE must have some sort of native functionality which lets you get away from the timer method.

              @Christoph-Hart since the plotter can already natively pull from a modulator, is it possible to make it pull from an external buffer instead for a smoother performance?

              1 Reply Last reply Reply Quote 2
              • First post
                Last post

              26

              Online

              1.7k

              Users

              11.9k

              Topics

              103.6k

              Posts