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    Zak Sounds Particles animation

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    • d.healeyD
      d.healey
      last edited by

      @bendurso How did you create the animation on the UI, is it a lottie?

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      • bendursoB
        bendurso @d.healey
        last edited by

        @d-healey Nop, using a shader :)

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @bendurso
          last edited by

          @bendurso And it works on modern Macs?

          Libre Wave - Freedom respecting instruments and effects
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          YouTube Channel - Public HISE tutorials

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          • bendursoB
            bendurso @d.healey
            last edited by

            @d-healey It works on mine, and it's a M2. I didn't receive any complaints either.

            d.healeyD 1 Reply Last reply Reply Quote 2
            • d.healeyD
              d.healey @bendurso
              last edited by

              @bendurso Noice :) Looks good

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • bendursoB
                bendurso @d.healey
                last edited by

                @d-healey Thanks! I found one and modified it significantly. I also used uniform float values to adjust different aspects with knobs.

                DanHD A 2 Replies Last reply Reply Quote 0
                • DanHD
                  DanH @bendurso
                  last edited by

                  @bendurso looks great :)

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                  London, UK

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                  • A
                    aaronventure @bendurso
                    last edited by

                    @bendurso How are you getting it to run? If I load a random shadertoy shader on macOS 14.5 (M3 Max) I just get a frozen frame and it only moves if I hold the middle mouse and drag the UI around.

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                    • bendursoB
                      bendurso @aaronventure
                      last edited by bendurso

                      @aaronventure Did you adapted the code to hise?

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                      If you did this, you can check if the GLSL Morphball example works on your computer (it's in the snippet browser)

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                      • A
                        aaronventure @bendurso
                        last edited by

                        @bendurso Alright, the morphball works, but, let me get this right, I still have to call repaint on a timer?

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                        • bendursoB
                          bendurso @aaronventure
                          last edited by

                          @aaronventure Mm, yes I think for all shaders you have to call repaint in the timer callback.

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