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    Parse getUserPresetList() output into 2d array

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    • d.healeyD
      d.healey @Morphoice
      last edited by

      @Morphoice said in Parse getUserPresetList() output into 2d array:

      uph

      Reference to a user preset handler.

      const uph = Engine.createUserPresetHandler();

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      @Morphoice said in Parse getUserPresetList() output into 2d array:

      I loaded the preset like this inside the combobox callback
      but that doesnt work for the label

      What do you mean it doesn't work for the label?

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      • MorphoiceM
        Morphoice @d.healey
        last edited by

        @d-healey I'm wrong somewhere

        inline function onLabel1Control(component, value)
        {
        	Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");
        };
        Label1.setControlCallback(onLabel1Control);
        
        Interface: Factory Presets/Plucks/Echoes
        Interface: loading preset Echoes
        Interface:! presethandler.js (51): '-' is not allowed on the String type
        

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        • d.healeyD
          d.healey @Morphoice
          last edited by

          @Morphoice said in Parse getUserPresetList() output into 2d array:

          Engine.loadUserPreset(Engine.getUserPresetList()[value - 1]+".preset");

          This is only going to work in the combo box's callback. In a label's callback the value will be the label's text.

          Libre Wave - Freedom respecting instruments and effects
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          • MorphoiceM
            Morphoice @d.healey
            last edited by

            @d-healey exactly, hence my question how I can get to load it in the label :) don't I need to do that there instead of in the combo? Or am I missing the point?

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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            • d.healeyD
              d.healey @Morphoice
              last edited by

              @Morphoice If I'm understanding correctly you have the preset name in the label's text/value, so what about

              Engine.loadUserPreset(value);

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              • MorphoiceM
                Morphoice @d.healey
                last edited by

                @d-healey just the preset name, not the full path to the preset, it needs the full path to load

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • d.healeyD
                  d.healey @Morphoice
                  last edited by

                  @Morphoice Isn't it a hidden label and meant to store the full path?

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                  • MorphoiceM
                    Morphoice @d.healey
                    last edited by

                    @d-healey if I understood lindon's approach correctly, the combo box is what's hidden, the label displays the name, at least that's what I got from his snippet

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • d.healeyD
                      d.healey @Morphoice
                      last edited by

                      @Morphoice Then I defer to Lindon.

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                      YouTube Channel - Public HISE tutorials

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                      • MorphoiceM
                        Morphoice @d.healey
                        last edited by Morphoice

                        @Lindon @d-healey I guess the text label could also be invisible and the combobox visible so I get the full path in the label callback

                        but if I call loadUserPreset there it just runs into a loop loading the preset and outputting hundreds of console messages until HISE crashes after a minute or so

                        const var Presets = Content.getComponent("Presets"); // The Combobox
                        const var CurrentPreset = Content.getComponent("CurrentPreset"); // The Label
                        
                        inline function onPresetsControl(component, value)
                        {
                        	if (!value)
                        		return;
                        
                        	local presetPath = Engine.getUserPresetList()[value - 1];
                        	CurrentPreset.set("text", presetPath);
                        	CurrentPreset.changed();
                        }
                        Presets.setControlCallback(onPresetsControl);
                        
                        inline function onCurrentPresetControl(component, value)
                        {
                        	Engine.loadUserPreset(value+".preset");
                        	Console.print(value);
                        };
                        CurrentPreset.setControlCallback(onCurrentPresetControl);
                        
                        

                        if I put the loadUserPreset into the combobox callback it hangs compiling and crashes after a while too

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                        • d.healeyD
                          d.healey @Morphoice
                          last edited by

                          @Morphoice You need to disable saveInPreset for the component that is loading the preset, otherwise you get an infinite loop.

                          Libre Wave - Freedom respecting instruments and effects
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                          YouTube Channel - Public HISE tutorials

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                          • LindonL
                            Lindon @Morphoice
                            last edited by

                            @Morphoice so in your combobox callback that is setting the label -, you need a switch that says "hey time to load a preset", that the label (which is saveInPreset) reads and ONLY loads if this == true,

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