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    VST3 ?

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    • Christoph HartC
      Christoph Hart
      last edited by

      No, not possible. VST 3 is still not broadly accepted by hosts and doesn‘t offer any advantages for instrument plugins which is the core functionality of HISE.

      As long as there are no major hosts which only support VST3 I won‘t bother about it.

      orangeO hisefiloH 2 Replies Last reply Reply Quote 2
      • orangeO
        orange @Christoph Hart
        last edited by

        @christoph-hart You know the best, man 😉 ☺ :sign_of_the_horns_light_skin_tone:

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        ? 1 Reply Last reply Reply Quote 0
        • ?
          A Former User @orange
          last edited by

          I honestly haven’t looked at the code lately but how is VST3 support going? JUCE has been compiling VST3 with no issues for a long time now. I’m willing to jump in to a branch and lend a hand! What are the issues here with juce? There may be some deprecated functions to deal with obviously. It’s definitely time to move on.

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          • JayJ
            Jay @orange
            last edited by

            @orange you can export it, from the projucer file that hise produce when exporting your plug-in within hise. That's how I exports my VST3 plugs

            hisefiloH ? 2 Replies Last reply Reply Quote 2
            • hisefiloH
              hisefilo @Christoph Hart
              last edited by

              @Christoph-Hart I think Midi 2.0 will be the thing to watch next. Not vst3

              1 Reply Last reply Reply Quote 1
              • hisefiloH
                hisefilo @Jay
                last edited by

                @Jay good to know!!

                1 Reply Last reply Reply Quote 1
                • W
                  Win Conway
                  last edited by

                  At this point it is more important to get a VST IDE to go with the VSTi IDE we already have, @orange has showed that HISE is capable of creating world class effects now too, so we could really do with a way to preview in context as we build.

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Win Conway
                    last edited by d.healey

                    @Win-Conway said in VST3 ?:

                    At this point it is more important to get a VST IDE to go with the VSTi IDE we already have, @orange has showed that HISE is capable of creating world class effects now too, so we could really do with a way to preview in context as we build.

                    We can already do this by running HISE as a VST plugin and developing in that. Or did you mean something else?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    W 1 Reply Last reply Reply Quote 0
                    • W
                      Win Conway @d.healey
                      last edited by Win Conway

                      @d-healey
                      VST, not VSTi, we have a VSTi, not a VST.
                      VSTi = Instrument.
                      VST = Effect.
                      To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

                      d.healeyD JayJ 3 Replies Last reply Reply Quote 2
                      • d.healeyD
                        d.healey @Win Conway
                        last edited by

                        @Win-Conway said in VST3 ?:

                        @d-healey
                        VST, not VSTi, we have a VSTi, not a VST.
                        VSTi = Instrument.
                        VST = Effect.
                        To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

                        Oh now I understand. I wonder if there are any flags we can set in Projucer to enable this, like we can for changing the number of audio outs...

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        W 1 Reply Last reply Reply Quote 0
                        • JayJ
                          Jay @Win Conway
                          last edited by

                          This post is deleted!
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                          • JayJ
                            Jay @Win Conway
                            last edited by

                            @Win-Conway said in VST3 ?:

                            VST, not VSTi, we have a VSTi, not a VST.
                            VSTi = Instrument.
                            VST = Effect.
                            To develop effects you need an environment that will work as intended, the VSTi that we have now, has no audio inputs, so the only way to test any effect designs (VST) is to load a sampler and use audio from that, we need a compile as VST (Audio inputs and outputs) added to what we have now, VSTi.

                            Agree

                            1 Reply Last reply Reply Quote 0
                            • W
                              Win Conway @d.healey
                              last edited by

                              @d-healey
                              I'm a complete newb with the compiling side of things, but it would be interesting if we could get a VST going for sure, Making some basic effects would be a great way to learn construction in HISE i think.

                              JayJ 1 Reply Last reply Reply Quote 1
                              • JayJ
                                Jay @Win Conway
                                last edited by

                                @Win-Conway following

                                1 Reply Last reply Reply Quote 0
                                • ?
                                  A Former User @Jay
                                  last edited by

                                  @Jay haha...I never thought to try it. Assumed it was broken. Appreciated

                                  1 Reply Last reply Reply Quote 1
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