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    Open GL on Mac - deprecated?

    Scheduled Pinned Locked Moved Unsolved General Questions
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    • HISEnbergH
      HISEnberg
      last edited by

      Does Open GL still work on Mac? I am working on a project which would require a more "3D" type animation, and I think Webview or GL shaders will probably offer the best options for this. I know the two are differen (OpenGL and GLSL).

      However these posts concern me:

      https://forum.hise.audio/topic/10504/opengl-shader-is-not-working-in-4-0-0/12
      https://forum.hise.audio/topic/2122/open-gl/18

      The examples seem to work on my Mac still but I am just wondering if any other devs can shed light on this? Is it too risky or were you able to launch a product with it? Are there any other options that exist in HISE I haven't touched on here?

      The docs
      https://docs.hise.audio/scripting/scripting-api/scriptshader/index.html

      orangeO clevername27C 2 Replies Last reply Reply Quote 0
      • orangeO
        orange @HISEnberg
        last edited by

        @HISEnberg That’s exactly what I am wondering.

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        HISEnbergH 1 Reply Last reply Reply Quote 1
        • HISEnbergH
          HISEnberg @orange
          last edited by

          @orange @ustk and @Gabor-K , I saw you two were discussing this in another thread, would you have any recommendations about this

          Part of me is constantly wondering about a higher level graphics rendering alternative, but I understand this is a limitation of JUCE, not strictly HISE.

          ustkU 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk @HISEnberg
            last edited by

            @HISEnberg The fact is that I have the same questioning... I need better rendering and overall performances. I disregarded shaders, and honestly I don't really understand what settings I should use for which system.

            Can't help pressing F5 in the forum...

            HISEnbergH 1 Reply Last reply Reply Quote 0
            • HISEnbergH
              HISEnberg @ustk
              last edited by

              @ustk Okay, thanks for your input. I know this is a well-talked about topic. Webview maybe offers the best alternative for this but seems quite overwhelming at first glance.

              @Christoph-Hart just fyi the gl MorphBall example no longer seems to work on Mac. It seems to open but when trying to recompile it crashes HISE. Should I avoid this altogether and do you have any alternatives to suggest?

              1 Reply Last reply Reply Quote 0
              • clevername27C
                clevername27 @HISEnberg
                last edited by clevername27

                @HISEnberg OpenGL is deprecated in macOS. Avoid (unfortunately).. It's Metal or nothing. Vulkan would be our only hope.

                1 Reply Last reply Reply Quote 2
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