SuspendOnSilence Missing
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I have a network which is a ScriptFX in a Container. It's got a bunch of stuff running so I'd like to suspend the processing on silence.
But I can't find the flag anymore. When I right click a node, it's not there.
I tried manually implementing this using a soft bypass node and a timer, but unbypassing on note results in a tiny burp which I think is because of the ramps resetting instead of carrying on as they were on bypass.
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@aaronventure not sure why it doesn't popup up, but you can just edit the XML and add the attribute manually (then it should pick it up the next time you load it, seems to be a glitch):
<Network ID="script_fx1" SuspendOnSilence="1" Version="0.0.0"> <Node FactoryPath="container.chain" ID="script_fx1" Bypassed="0" Name="script_fx1"> <Nodes> <Node ID="chain" FactoryPath="container.chain" Bypassed="0" Name="chain"> <Nodes/> <Parameters/> </Node> </Nodes> <Parameters/> </Node> </Network>
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@Christoph-Hart That worked, thanks. Even the ramps behave as they should!
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@Christoph-Hart Ah this has been missing for me to. Cool - however when I edit the network xml I lose the 'Had Tail' option. Is this significant?
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@DanH it is if your network features reverb, delays etc
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@aaronventure That's what I figured. How can I get it back?!
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@DanH the same was you edited in SuspendOnSilence
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@aaronventure indeed you are correct
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@DanH if you need context
HasTail
no, as you're not using polyphonic FX, which can only be used inside a processor anyway Not so fast, the effect you describe is how this flag is working wit...
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