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    RNBO randomize parameters

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    • A
      aaronventure @darkInteger
      last edited by

      Which UI? Can you capture a video, I'm not exactly familiar with RNBO in HISE.

      You can use LICECap to capture a gif and then just drag and drop it here to share.

      D 1 Reply Last reply Reply Quote 0
      • D
        darkInteger @aaronventure
        last edited by

        @aaronventure
        The UI I built in Hise.

        HISEnbergH 1 Reply Last reply Reply Quote 0
        • HISEnbergH
          HISEnberg @darkInteger
          last edited by

          @darkInteger Are you talking about the Random Modulator module?

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          • D
            darkInteger @HISEnberg
            last edited by

            @HISEnberg
            Sorry I wasn't clear enough.
            I do everything in the rnbo patch.. i use hise only for ui and compile.
            I put the rnbo patch in a hardcoded fx in a silenth synth.
            So in the rnbo patch i have 3 params 1 triggers the random function which randomizes the other 2 params. But the gui is not changing in the hardcoded fx although the params are changing since i can hear the sound changing. On the interface where i put 3 knobs and linked them to the params they don't change either.

            ulrikU 1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @darkInteger
              last edited by

              @darkInteger So you have the randomize function in your rnbo patch?
              If that's so, after the the randomization, you need to update your interface components by getting the randomized values from the Hardcoded module, I don't know any other way

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

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              • D
                darkInteger @ulrik
                last edited by

                @ulrik thx!
                Any hint how to do it?

                LindonL ulrikU 2 Replies Last reply Reply Quote 0
                • LindonL
                  Lindon @darkInteger
                  last edited by

                  @darkInteger try .getAttribute() ??

                  HISE Development for hire.
                  www.channelrobot.com

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                  • ulrikU
                    ulrik @darkInteger
                    last edited by ulrik

                    @darkInteger If you have the "randomize" button in the UI:
                    In the randomize buttons callback, start a timer, set the timer to collect all hardcoded parameters like this:

                    timer.setTimerCallback(function()
                        {
                            uiParameter1.setValue(HardcodedFX.getAttribute(HardcodedFX.Parameter1));
                            uiParameter2.setValue(HardcodedFX.getAttribute(HardcodedFX.Parameter2));
                            //    etc....
                        }
                    

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    ulrikU 1 Reply Last reply Reply Quote 0
                    • ulrikU
                      ulrik @ulrik
                      last edited by

                      @ulrik you might not need the timer, perhaps it's fast enough to put the getAttribute in the randomize callback, try it

                      Hise Develop branch
                      MacOs 15.3.1, Xcode 16.2
                      http://musikboden.se

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                      • D
                        darkInteger @ulrik
                        last edited by

                        @ulrik thx!!!! gonna try it!

                        1 Reply Last reply Reply Quote 0
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