Get Sample Filename from Sampler using custom Sample Maps.
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@oskarsh Did you ever find a solution for this? Im still just slamming my head against the wall.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
@oskarsh Did you ever find a solution for this? Im still just slamming my head against the wall.
Are you wanting the name of the currently loaded sample map or of a single sample?
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@d-healey I've got both. Ive got internal sounds that are samplemaps but would also want to show the name of the custom loaded sample.
I've gotten the name of a samplemap to work before but for the life of me cannot get the name of the current loaded sample as well.
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@trillbilly
local selection = Sampler1.createSelection(".*");
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@d-healey Would this go within the code I use to see the samplemap or does this handle both the internal samplemap and the custom loaded sample?
It says to "String regex" but I guess im confused how to create an array for the custom loaded samples.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
Would this go within the code I use to see the samplemap
It goes where ever you want to get an array of all the samples in the currently loaded sample map.
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@d-healey I've done this with label. It compiles but does not display names.
inline function onSampleName1Control(component, value) { local selection = Sampler1.createSelection("^.*"); }; Content.getComponent("SampleName1").setControlCallback(onSampleName1Control);
I take it this is not the correct use case. I am looking in docs now for this function as well.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
("^.*");
What's with the
^
?All the code does it gets the samples into an array called selection. It doesn't do anything else, no display, no processing, no filtering.
There's some older (partially outdated) info about it here - https://forum.hise.audio/topic/64/fun-with-regex
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@d-healey Am i on the right track at all by calling it within the Calback of the Label?
Then I need to create a function that pulls the name of the current sample, correct?
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
Calback of the Label?
Probably not, but I don't know exactly what you want to do. The callback is triggered when the label is changed.
@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
Then I need to create a function that pulls the name of the current sample, correct?
What is the "current sample"? If there is only 1 sample in the sample map then the line I gave you already gets the sample, so you just need to get the name from it using the
get
function. -
@d-healey What about samplemaps contains multiple samples, like RRs?
I guess maybe I didnt explain my case very clearly.
I have CustomSampleImport. I have internal samplemaps that include RRs. I also have the ability to load a custom sample via a button. I want to be able to display the name of either 1. the samplemap loaded or 2. the custom sample name that is loaded.
I hope I cleared myself up.
Thanks for all the input and help.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
What about samplemaps contains multiple samples, like RRs?
The line I gave will get all samples in the current sample map. But start with 1 sample before you get more complicated.
@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
I want to be able to display the name of either 1. the samplemap loaded or 2. the custom sample name that is loaded.
These are completely separate things. How do you load the factory sample map?
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@d-healey Yes, 2 different things but was hoping to share a label to display the name of the loaded item. Instead of displaying samplemap name, I would be ok with displaying the sample name. Do you think there is an easier solution?
Samplemaps are loaded via a viewport.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
Samplemaps are loaded via a viewport.
Presumably you already have the name of the sample map in the viewport? So you can just assign that to the label when the viewport item is selected.
@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
was hoping to share a label to display the name of the loaded item
Not a problem
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@d-healey Here is how I am getting the samplemaps into the viewport.
const var Sampler1 = Synth.getSampler("Sampler1"); //sampler const var SampleViewer1 = Content.getComponent("SampleViewer1"); //viewport const var list = Sampler.getSampleMapList(); //samplemaps SampleViewer1.set("useList", true); SampleViewer1.set("items", list.join("\n")); inline function onSampleViewer1Control(component, value) { Sampler1.loadSampleMap(list[value]); }; Content.getComponent("SampleViewer1").setControlCallback(onSampleViewer1Control);
If I do this, the compile works but does not pass the name to the label.
const var Sampler1 = Synth.getSampler("Sampler1"); //sampler const var SampleViewer1 = Content.getComponent("SampleViewer1"); //viewport const var list = Sampler.getSampleMapList(); //samplemaps const var SampleName1 = Content.getComponent("SampleName1"); //label SampleViewer1.set("useList", true); SampleViewer1.set("items", list.join("\n")); inline function onSampleViewer1Control(component, value) { Sampler1.loadSampleMap(list[value]); SampleName1.setValue(value); }; Content.getComponent("SampleViewer1").setControlCallback(onSampleViewer1Control);
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@trillbilly What is
value
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@d-healey Ive got it working with this minor change. Does this look better?
inline function onSampleViewer1Control(component, value) { Sampler1.loadSampleMap(list[value]); SampleName1.setValue(list[value]); }; Content.getComponent("SampleViewer1").setControlCallback(onSampleViewer1Control);
This works when using the viewport to change sample. Now the issue is if I use my randomize samplemap button, which does change the sample selected in the viewport, it doesnt update the label.
I'll dive into the button code and see if I cant figure that out as well.
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@trillbilly said in Get Sample Filename from Sampler using custom Sample Maps.:
Does this look better?
Looking good
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@d-healey Great. I think I figured out the random button issue too. Does this look solid or am I being hacky somewhere?
const sampleMapsRAN = Sampler.getSampleMapList(); inline function onShuffleSamplebtn1Control(component, value) { if (value) { local index = Math.randInt(0, sampleMapsRAN.length); local sampleMap = sampleMapsRAN[index]; Sampler1.loadSampleMap(sampleMap); SampleViewer1.setValue(index); SampleName1.setValue(list[index]); } };
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@trillbilly Looks good, you could also remove the nest by returning early (doesn't change the logic, just improves readability).
if (!value) return; local index = Math.randInt(0, sampleMapsRAN.length); local sampleMap = sampleMapsRAN[index]; Sampler1.loadSampleMap(sampleMap); SampleViewer1.setValue(index); SampleName1.setValue(list[index]);