Im at a loss. vst3 is not working in FL Studio (Access Violation)
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.exe will not open at all, nothing happens.
It does not show up in Reaper. :astonished_face: -
@Lindon wasn‘t there something that caused your plugin to crash when using the copy protection flags?
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Did you use any scriptnode? If you left any network at Allow Compilation and exported that way, it results in a broken plugin that doesn't load.
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@aaronventure said in Im at a loss. vst3 is not working in FL Studio (Access Violation):
? If you left any network at Allow Compilation
I did mess around with a stereo effect at some point. But removed it again. How can i see if there is anything leftover?
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Could this be the cause of it?
From HISE Activate:
Warning: default font used for getStringWidth() method (might cause race conditions on Windows) -
I painstakingly spent the whole night, copying my project and removing code and UI elements one by one, and exporting every time i did a change. I added +1 to every version to make sure if was a "new" vst3 export that i could test in my DAW.
It only worked when i deleted absolutely everything except a background image.
BUT, one time i deleted "Sampler1" and it worked while still having some code and UI elements. I tried again, because it seemed weird, but it only happened once.I'm at a loss.
Something is messed up beyond recognition. -
@ThinkTank You can try to remove the line in your code. Make sure to always clean the build folder for a clean build.
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@Christoph-Hart said in Im at a loss. vst3 is not working in FL Studio (Access Violation):
@Lindon wasn‘t there something that caused your plugin to crash when using the copy protection flags?
if there was I cant for the life of me recall what it was... sorry. I never use copy protection flags - unless Im misunderstanding this...
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@ThinkTank -- ok I looked thru the old topics - and found the one Christoph was referring to I think... I also think you may have found it too, but just in case:##try removing your Presets code... dont load a preset on start up, and make sure that FL Studio is using fixed buffer sizes...
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