Do I need a M1 / M2 Machine for Apple silicon support?
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It seems that currently the latest compatible XCode version is 14.3 and the macOS version is Ventura (for now) Sonoma needs XCode 15 and that XCode version gives errors while compiling
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Yes you still need xcpretty
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Just compile the HISE without IPP, the process is straightforward
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@orange said in Do I need a M1 / M2 Machine for Apple silicon support?:
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It seems that currently the latest compatible XCode version is 14.3 and the macOS version is Ventura (for now) Sonoma needs XCode 15 and that XCode version gives errors while compiling
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Yes you still need xcpretty
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Just compile the HISE without IPP, the process is straightforward
I have a question...
If I compile plugins from old Catalina OSX, does not run on M1/M2 machine, right ? What OSX (latest) will it support ( Intel CPU) ? -
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@DabDab said in Do I need a M1 / M2 Machine for Apple silicon support?:
@orange said in Do I need a M1 / M2 Machine for Apple silicon support?:
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It seems that currently the latest compatible XCode version is 14.3 and the macOS version is Ventura (for now) Sonoma needs XCode 15 and that XCode version gives errors while compiling
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Yes you still need xcpretty
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Just compile the HISE without IPP, the process is straightforward
I have a question...
If I compile plugins from old Catalina OSX, does not run on M1/M2 machine, right ? What OSX (latest) will it support ( Intel CPU) ?You can compile universal binaries (intel + arm supported in one plugin) on intel machines too. Minimum requirement is XCode 12.2 and Catalina 10.15.4.
https://developer.apple.com/documentation/apple-silicon/building-a-universal-macos-binary
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@orange OK. That means if I make an AU (component ) or Mac VST3 plugins from Intel CPU & Catalina, will it run on mac Silicon and New OSX ?
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@DabDab Yes
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@DabDab said in Do I need a M1 / M2 Machine for Apple silicon support?:
@orange OK. That means if I make an AU (component ) or Mac VST3 plugins from Intel CPU & Catalina, will it run on mac Silicon and New OSX ?
Yes, the plugin will work on Apple Silicon natively (no need for Rosetta).
The opposite is also possible. The plugin you compile as a universal binary on an Apple Silicon Mac will also work on Intel Mac too.
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@orange said in Do I need a M1 / M2 Machine for Apple silicon support?:
@DabDab said in Do I need a M1 / M2 Machine for Apple silicon support?:
@orange OK. That means if I make an AU (component ) or Mac VST3 plugins from Intel CPU & Catalina, will it run on mac Silicon and New OSX ?
Yes, the plugin will work on Apple Silicon natively (no need for Rosetta).
The opposite is also possible. The plugin you compile as a universal binary on an Apple Silicon Mac will also work on Intel Mac too.
Lovely. Thank you for the answer and clearing my doubts.
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Also Do you have any Link to XCode 14.3?
For old Xcode versions:
https://developer.apple.com/download/all/ -
@orange said in Do I need a M1 / M2 Machine for Apple silicon support?:
Thanks buddy, Youre the best
And Did you changed anything on Projucer?
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And Did you changed anything on Projucer?
I don't change anything.
For the plugin export, the Projucer file created by Hise has this setting automatically. This is the universal binary setting.
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@orange Thank bro, Did you install iPP? or is it Disabled?
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@Natan Don't use IPP on Mac
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@Natan said in Do I need a M1 / M2 Machine for Apple silicon support?:
@orange Thank bro, Did you install iPP? or is it Disabled?
As I previously mentioned above, no IPP pn macOS.
I don't use IPP for Windows too. It breaks convolution for some situations.
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First Try Failed Because of Faust,
I Need to disable it Right? -
@Natan Just choose the one without Faust
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@d-healey Thank you, Building again Right now
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Sir David, There is no option for Without Faust, do you mean Building Just The "RELEASE"?
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Should I Remove this? External llibraries to link
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@Natan Yes