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    • P
      paper_lung
      last edited by

      Hi all, relatively new to creating plugins and I have a question related to updating Hise plugins via installers that are shipped out to customers. When releasing new versions (for example, 1.2 with bug fixes) of my my plugins, do I need to do anything other than update the version within the Hise project preferences, or do I need to somehow remove the previous version of the plugin with my installers?

      orangeO 1 Reply Last reply Reply Quote 0
      • orangeO
        orange @paper_lung
        last edited by orange

        @paper_lung
        If you are using the Inno setup (for Windows) and Packages (for macOS) installers, and the location where the new update will be installed is the same as the previous one, these installers delete the previous plugin and replace it with a new one when installing.

        In this case, creating a new installer (with the same installation locations) with updated plugin versions will be ok. Don't forget to update the versions in the installers too.

        And also the version history (on the download page) for the users to see what is changed will be helpful.

        As an example, this is my website, this information is available on the download page:
        https://noiseash.com/downloads/

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

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        • P
          paper_lung @orange
          last edited by

          @orange Ah that's great, thanks so much for the info. I'm using Packages & Inno, so that's good to know they'll replace them automatically. Thanks again.

          Dan KorneffD 1 Reply Last reply Reply Quote 1
          • Dan KorneffD
            Dan Korneff @paper_lung
            last edited by

            @paper_lung Just be sure to use the same AppId when making your update installer. That's how the installer identifies your application.

            Dan Korneff - Producer / Mixer / Audio Nerd

            P 1 Reply Last reply Reply Quote 1
            • P
              paper_lung @Dan Korneff
              last edited by

              @Dan-Korneff Understood, thanks for the info! :)

              1 Reply Last reply Reply Quote 0
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