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    Midi Activity Led

    Scheduled Pinned Locked Moved Solved Scripting
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    • NatanN
      Natan
      last edited by Natan

      Is This Fixed?
      Or is There any Alternative way to Show Activity, For example, Painting a Panel, and Connecting it to Midi On/Off?

      Update!
      It was a very simple Task To Achieve, Just Need An Extra Line on Note on/off to show hide an Image, and Yeah it 馃槈

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      • d.healeyD
        d.healey
        last edited by

        This still appears to be broken. I've made a test project using Greg's snippet and images.

        midiActivityTest.zip

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        clevername27C ustkU 2 Replies Last reply Reply Quote 1
        • clevername27C
          clevername27 @d.healey
          last edited by

          @d-healey Bump.

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          • ustkU
            ustk @d.healey
            last edited by ustk

            @d-healey I've made some progress on this in FrontendPanelTypes, and it seems the images are somehow not loaded properly.
            If I just paint the background with a colour it works:

            void ActivityLedPanel::paint(Graphics &g)
            {
            	g.fillAll(isOn ? Colours::red : Colours::black); // THIS WORKS
            	g.setFont(getFont());
            
            	if (showMidiLabel)
            		g.drawText("MIDI", 0, 0, 100, getHeight(), Justification::centredLeft, false);
            
            	if (auto img = isOn ? on.getData() : off.getData()) // maybe getData() doesn't works or the problem is in the header...
            	{
            		g.drawImageWithin(*img, showMidiLabel ? 38 : 2, 2, 24, getHeight(), RectanglePlacement::centred);
            	}
            }
            

            Can't help pressing F5 in the forum...

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            • ustkU ustk marked this topic as a question on
            • ustkU
              ustk
              last edited by ustk

              @Christoph-Hart Need a wee bit of help trying to upgrade the ActivityLedPanel for using a custom path instead of an image...

              I got it to work when loading a path directly in the constructor but I get an 'Array<juce::var>' to 'const void *' conversion issue when I want to load the path from the Data object:

              Screenshot 2022-12-09 at 01.24.57.png

              void ActivityLedPanel::fromDynamicObject(const var& object)
              {
              	FloatingTileContent::fromDynamicObject(object);
              
              	showMidiLabel = getPropertyWithDefault(object, (int)SpecialPanelIds::ShowMidiLabel);
              	useMidiPath   = getPropertyWithDefault(object, (int)SpecialPanelIds::UseMidiPath);
              
              	auto data = getPropertyWithDefault(object, SpecialPanelIds::MidiIconPathData);
              
              	if (data.isArray())
              	{
              		midiIconData.clear();
              		midiIconData.addArray(*data.getArray());
              	}
              
              	 midiIconPath.loadPathFromData (midiIconData, sizeof(midiIconData)); // -> No viable conversion from 'Array<juce::var>' to 'const void *'
              }
              

              Declared in class as:

              ===== class ActivityLedPanel ======
              
              private:
              	Array<var> midiIconData;
              

              Trying this gives the same error

              midiIconData  = getPropertyWithDefault(object, (int)SpecialPanelIds::MidiIconPathData);
              
              midiIconPath.loadPathFromData (midiIconData, sizeof(midiIconData));
              

              Can't help pressing F5 in the forum...

              clevername27C 1 Reply Last reply Reply Quote 0
              • clevername27C
                clevername27 @ustk
                last edited by

                @ustk Have you tried an explicit cast (if relevant)?

                ustkU 2 Replies Last reply Reply Quote 0
                • ustkU
                  ustk @clevername27
                  last edited by

                  @clevername27 Thanks, but could you enlight me with this please, I'm noob in C++ 馃檮

                  Can't help pressing F5 in the forum...

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                  • ustkU
                    ustk @clevername27
                    last edited by ustk

                    @clevername27 well I think I see what you mean but I don't know exactly how to write it...

                    something like const_cast<blabla>(midiIconData) maybe?

                    EDIT:

                    tried this with no luck

                    const void *mid = midiIconData;
                    
                    midiIconPath.loadPathFromData (&mid, sizeof(&mid));
                    

                    and same with this

                    midiIconPath.loadPathFromData (const_cast<const void *>(midiIconData), sizeof(const_cast<const void *>(midiIconData)));
                    

                    Can't help pressing F5 in the forum...

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                    • d.healeyD
                      d.healey
                      last edited by

                      @ustk @Christoph-Hart Could this be the cause of the issue?

                      Link Preview Image
                      File not found 路 christophhart/HISE

                      The open source framework for sample based instruments - File not found 路 christophhart/HISE

                      favicon

                      GitHub (github.com)

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      ustkU 2 Replies Last reply Reply Quote 0
                      • ustkU
                        ustk @d.healey
                        last edited by

                        @d-healey I don't think so. In fact I had it working and I can draw anything like an ellipse for instance. But I stopped because I don't know how to draw a path which I thought would have been more trivial...

                        In fact I'd like to put a path in the data property so we don't need an image. I have made pretty much all the necessary modifications but got stuck at one point and I don't have much time atm.

                        This gives an idea if you want to give it a go:

                        Screenshot 2023-01-14 at 01.20.55.png
                        Screenshot 2023-01-14 at 01.21.06.png
                        Screenshot 2023-01-14 at 01.21.30.png

                        Can't help pressing F5 in the forum...

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                        • ustkU
                          ustk @d.healey
                          last edited by ustk

                          @d-healey In the end it would be even better if we can set a path from API like FloatingTile.setPath(path) but that would be even harder to implement. So placing it in the data property might still be a good workaround, but not a conventional one I confess.

                          Can't help pressing F5 in the forum...

                          Christoph HartC 1 Reply Last reply Reply Quote 1
                          • Christoph HartC
                            Christoph Hart @ustk
                            last edited by

                            @ustk It won't work like that. The load path from data expects a consecutive memory block of 8bit integers (char or uint8) and the var type is much bigger so casting a pointer will make it interpret garbage.

                            If you're converting the path with the SVG converter in HISE you also get the ability of using a Base64 encoded string instead of the number array (which is recommended anyway because it will be shorter so the Javascript parser has much less to do in the onInit BTW). With this string it could work, then all you need to do is to create a MemoryBlock and parse the Base64 string

                            var propertyFromJSON("2124.dlaklasdf8laksdjh32fkaldshfasjdfsfd");
                                
                            String funkyPath = propertyFromJSON.toString();
                                 
                            MemoryBlock mb;
                            mb.fromBase64Encoding(funkyPath);
                                
                            Path p;
                            p.loadPathFromData(mb.getData(), mb.getSize());
                            

                            otherwise you would have to convert it to a new Array<uint8> manually by iterating over the Array<var> and push each value after casting it to a uint8. Then you can use Array<uint8>::getRawDataPointer() to get a pointer to the byte-aligned data for the path.

                            ustkU 2 Replies Last reply Reply Quote 2
                            • ustkU
                              ustk @Christoph Hart
                              last edited by

                              @Christoph-Hart awesome! I'll give this a second chance then :)

                              Can't help pressing F5 in the forum...

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                              • ustkU
                                ustk @Christoph Hart
                                last edited by ustk

                                @Christoph-Hart Alright so I'm trying this direct approach in the paint routine to "get more chance" but I feel idiot it does not work...

                                Maybe I need to scale the path... Please bring me to school Chris :)

                                
                                	if (useMidiPath)
                                	{
                                		//var propertyFromJSON(base64MidiPath);
                                		var propertyFromJSON("678.t0V8.ZBQPJkgCIFl3+AQPJkgC0ipZPDQuC4P8npFD4++cNjX8npFDoKDqNDl3+AQt0ZsCUOflPjasV6PhIUBsPjasV6PsdkLDoKDqNDqWICQ9+emCIVqWICQD8NjCIUBsPDjRY3P0CnIDAoTFNzXsUOflPDzWg3PhIQerPDzWg3PhLULDY7ARNjHSECQ9+emCIlHSECQ3fepCIQerPjKnN6P0CnID4BpyNjXYSHHD4BpyNj2rtAQ3fepC4MqaPj++24Ph4MqaPjwGH4PYSHHDA8UHNT8.ZBQPeEhCMVa0CnIDMqWuMjXBJxGDMqWuMzV8cAQBsRfC05oQPD3Np3Ph4ezKPTexO4PMi7ADk1UcNTyHe.QocUmCwF..d.Q..fmCwVyHe.QXhpmCIVyHe.QXhpmC4ezKPzfMf5PsdZDDARbwNjXa02ED4K05Njfh7AQmBEwCUOflPjoPQ7Phg12sPjoPQ7PjJXMD4K05NzTXsCQfDWrCIl.tDDQD1.pCMyMEQDln54PybSQDgIpdNDa..XQDA..dNDaybSQDk1UcNjXybSQDk1UcNj.tDDQ8I+jCMEV6PD3Np3PhQpf0PjPqD3Po8cKDMqWuMj8.ZBQy50aCMVa0CnIDQSZyMjXP5VKDQSZyMzFzSCQRHtfCwWs5Pz.kv3Ph4oP.Qz3ST4P5R8PDgKXcNDvYPDQ9+emCIltTODQD8omC4oP.QjFra5P7UqNDou1uNjXaPOMDsdG4NDjt0BQNdjvCUOflPjiGI7Phs0jePjiGI7Pju.FDsdG4NDgJIAQ5q8qCIVX8x.QavtoCUzJIPjQe54P+XNBD4++cNjXEsRBDkKXcNTX8x.QiOQkCQnRRPDAkv3PhQ9BXPjDhK3PaM4GDUSZyMT8.ZBQ0j1bCMVY");
                                
                                		String midiIconPath = propertyFromJSON.toString();
                                
                                		MemoryBlock mb;
                                		mb.fromBase64Encoding(midiIconPath);
                                
                                		Path p;
                                		p.loadPathFromData(mb.getData(), mb.getSize());
                                
                                		g.fillPath(p);
                                	}
                                	else
                                		g.fillEllipse(getWidth()-getHeight(), 0, getHeight(), getHeight());
                                

                                Can't help pressing F5 in the forum...

                                ustkU 1 Reply Last reply Reply Quote 0
                                • ustkU
                                  ustk @ustk
                                  last edited by

                                  Oh wait I almost got it to work! I forgot to scale the path in the resized function...
                                  But it looks a bit weird for now so stay tuned 馃ぃ

                                  Can't help pressing F5 in the forum...

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                                  • ustkU
                                    ustk
                                    last edited by

                                    Gotcha!

                                    Screenshot 2023-01-14 at 15.09.24.png

                                    Can't help pressing F5 in the forum...

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                                    • ustkU
                                      ustk
                                      last edited by

                                      @d-healey @clevername27 @Christoph-Hart Pull Request made
                                      https://github.com/christophhart/HISE/pull/374

                                      Can't help pressing F5 in the forum...

                                      clevername27C 1 Reply Last reply Reply Quote 2
                                      • ustkU ustk has marked this topic as solved on
                                      • clevername27C
                                        clevername27 @ustk
                                        last edited by

                                        @ustk @Christoph-Hart If interested, I posted an efficient, working and configurable MIDI indicator widget a couple months back.

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