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    • Christoph HartC
      Christoph Hart @Lindon
      last edited by

      @Lindon Download the SDK from Avid, extract it in HISE/tools/SDK/AAX, Open the Xcode project in /Users/christophhart/HISE/tools/SDK/AAX/Libs/AAXLibrary then compile the Debug and Release configuration.

      After this, just export your project as AAX (or now you can use All platforms as it doesn't make a separate build for AAX as before).

      LindonL 1 Reply Last reply Reply Quote 1
      • LindonL
        Lindon @Christoph Hart
        last edited by

        @Christoph-Hart said in AAX on M1:

        @Lindon Download the SDK from Avid, extract it in HISE/tools/SDK/AAX, Open the Xcode project in /Users/christophhart/HISE/tools/SDK/AAX/Libs/AAXLibrary then compile the Debug and Release configuration.

        After this, just export your project as AAX (or now you can use All platforms as it doesn't make a separate build for AAX as before).

        ..hm thats what I've been trying to do... l will have another run at it - thanks.

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • orangeO
          orange @Lindon
          last edited by orange

          @Lindon said in AAX on M1:

          I think 2.4.0 is announced as M1 compatible ....so its something I am (not) doing

          AFAIK version 2.4.1 (which is the latest one) is Natively M1 compatible. Are you sure that 2.4.0 is M1 compatible too? I haven't built AAX on M1 yet, I've used Intel Xcode 10 for it.

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @orange
            last edited by

            @orange well Im getting a ton of errors trying to build 2.4.0 on M1... let me try 2.4.1

            HISE Development for hire.
            www.channelrobot.com

            orangeO 1 Reply Last reply Reply Quote 0
            • orangeO
              orange @Lindon
              last edited by orange

              @Lindon Before using AAX SDK, don't forget to compile the static library on the M1 machine

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @orange
                last edited by

                @orange you mean compile the SDK itself? Thats what was failing for me... but it was as you said - 2.4.0 = fail and 2.4.1 = success

                HISE Development for hire.
                www.channelrobot.com

                LindonL orangeO 2 Replies Last reply Reply Quote 0
                • LindonL
                  Lindon @Lindon
                  last edited by

                  @Lindon right now to rebuild the latest HISE and I should be awaaaayyy,,,,

                  HISE Development for hire.
                  www.channelrobot.com

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                  • orangeO
                    orange @Lindon
                    last edited by orange

                    @Lindon said in AAX on M1:

                    @orange you mean compile the SDK itself? Thats what was failing for me... but it was as you said - 2.4.0 = fail and 2.4.1 = success

                    Before compiling an AAX plugin from Hise, you need to open the below file in Xcode and build that binary. If this is what you're referring to, it's great.

                    /SDK/AAX/Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj
                    

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

                    LindonL Christoph HartC 2 Replies Last reply Reply Quote 0
                    • LindonL
                      Lindon @orange
                      last edited by

                      @orange yes that was failing as 2.4.0 , but works OK in 2.4.1...thanks

                      HISE Development for hire.
                      www.channelrobot.com

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                      • Christoph HartC
                        Christoph Hart @orange
                        last edited by

                        Yes I also built 2.4.1 - just the most recent one that can be downloaded as they announced a few weeks ago that the SDK is now M1 compatible.

                        LindonL 1 Reply Last reply Reply Quote 1
                        • LindonL
                          Lindon @Christoph Hart
                          last edited by

                          @Christoph-Hart damn it now its telling me..

                          AAX SDK is missing

                          so not working...

                          HISE Development for hire.
                          www.channelrobot.com

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @Lindon
                            last edited by Lindon

                            @Lindon heres the contents of my SDK folder:

                            Screenshot 2022-11-12 at 14.41.45.png

                            -- the other(well VST3) builds are working...

                            HISE Development for hire.
                            www.channelrobot.com

                            orangeO 1 Reply Last reply Reply Quote 0
                            • orangeO
                              orange @Lindon
                              last edited by

                              @Lindon

                              Screen Shot 2022-11-12 at 17.47.00.png

                              develop Branch / XCode 13.1
                              macOS Monterey / M1 Max

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @orange
                                last edited by

                                @orange ok let me try the rename...

                                HISE Development for hire.
                                www.channelrobot.com

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @Lindon
                                  last edited by

                                  @orange - yep that was it - my you've been my hero today mate - thanks.

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  LindonL 1 Reply Last reply Reply Quote 1
                                  • LindonL
                                    Lindon @Lindon
                                    last edited by

                                    @Lindon damn it again - spoke too soon now I'm getting these errors:

                                    āŒ  error: unable to create directory '/Library/Application Support/Avid/Audio/Plug-Ins/Grand Piano Suite.aaxplugin/Contents/Resources' (in target 'Grand Piano Suite - AAX' from project 'Grand Piano Suite')
                                    
                                    
                                    
                                    āŒ  error: unable to create directory '/Library/Application Support/Avid/Audio/Plug-Ins/Grand Piano Suite.aaxplugin/Contents/MacOS' (in target 'Grand Piano Suite - AAX' from project 'Grand Piano Suite')
                                    
                                    
                                    
                                    āŒ  error: unable to create directory '/Library/Application Support/Avid/Audio/Plug-Ins/Grand Piano Suite.aaxplugin' (in target 'Grand Piano Suite - AAX' from project 'Grand Piano Suite')
                                    
                                    
                                    
                                    āŒ  error: unable to create directory '/Library/Application Support/Avid/Audio/Plug-Ins/Grand Piano Suite.aaxplugin/Contents' (in target 'Grand Piano Suite - AAX' from project 'Grand Piano Suite')
                                    

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    orangeO 1 Reply Last reply Reply Quote 0
                                    • orangeO
                                      orange @Lindon
                                      last edited by orange

                                      @Lindon Have you installed Pro Tools on your computer? Pro Tools creates this folder automatically. You can create that folder manually, but in the end you'll need a Pro Tools to open the plugin anyway.

                                      /Library/Application Support/Avid/Audio/Plug-Ins/
                                      

                                      As @Dan-Korneff sugegsted, you can use this free Pro Tools version which supports 3rd party plugins:
                                      https://www.avid.com/pro-tools/whats-included-with-pro-tools-intro

                                      develop Branch / XCode 13.1
                                      macOS Monterey / M1 Max

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @orange
                                        last edited by

                                        @orange said in AAX on M1:

                                        @Lindon Have you installed Pro Tools on your computer? Pro Tools creates this folder automatically. You can create that folder manually, but in the end you'll need a Pro Tools to open the plugin anyway.

                                        /Library/Application Support/Avid/Audio/Plug-Ins/
                                        

                                        As @Dan-Korneff sugegsted, you can use this free Pro Tools version which supports 3rd party plugins:
                                        https://www.avid.com/pro-tools/whats-included-with-pro-tools-intro

                                        nope I'm like @Christoph-Hart trying hard not to install ProTools at the moment...

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        orangeO LindonL 2 Replies Last reply Reply Quote 0
                                        • orangeO
                                          orange @Lindon
                                          last edited by orange

                                          @Lindon Then you'll have to create it yourself manually. The compiled plugin will be created in that folder.

                                          But I'd install PT first.

                                          develop Branch / XCode 13.1
                                          macOS Monterey / M1 Max

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                                          • LindonL
                                            Lindon @Lindon
                                            last edited by

                                            @Lindon -yep eventually...this worked. For those arriving here with the same problem

                                            • creating this:
                                              Macintosh HD/users/yourname/Library/Application Support/Avid/Audio/Plug-Ins

                                            does NOT work, it has to be the one at the system level:

                                            Macintosh HD/Library/Application Support/Avid/Audio/Plug-Ins

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            1 Reply Last reply Reply Quote 1
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