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    Spectrum ballistic (display buffer)

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    • ustkU
      ustk @Christoph Hart
      last edited by ustk

      @Christoph-Hart Check at this, it appears that the glitch isn't from createPath but within the buffer itself.

      Here I use getReadBuffer/getResizedBuffer with a sinus and you can see the spectral trace of the first harmonic as we should, plus the oscillo trace of the sine as a glitch at the same time. This means the buffer sometimes contains both sets of data so it is probably not clean as it should.

      Another issue -> the data are spread only on the first half of the buffer (for instance the full spectrum goes from 0 to 128 in a 256 length resized buffer (or full read buffer), the remaining are zeros)

      When using createPath, it isn't the sine that we see as a glitch, but it might be the imaginary part
      The problem might not be a thread access issue after all...

      HiseSnippet 2268.3ocyY0raajbDtojFJqYsMrALB1iSD1CzXkomg5GKua1Xp+nMgsjID0pcMLLLZMSSxFZloYlo4Jwrv.NuB41dKOAAHGyM+JjGibJ6aPRUcOCmYnHsnztqQDrAU+SU8WUc00WUTshDtr3XQDozRGMrOiT5lFsGFJ6sSOJOjzbWRoemQiFGYs8fNcXQV6FQOiG10Zcx1C6SiiYdjRkl+o3dKszBD0O+7S1l5SCcYYSQHGK3trWvC3xrYaU+4be+FTO1Q7fb6ds5McEg6H7EC.bMugMoO08TZW1ATbayYPJUdOOtTD0VRkrXRoE1V3MrcOwYg58eLOlehOCG3PZCJROcCguGhXbVxN839dsRs+XBnkVYdi40di6YrO2iOZ9LuxcTKXkIQd+Qo4JBu4K.Om7vyNG7l.jJkCRFZHcWi1tQ79xrUP77YFMCkrnNTvsmGJGLHXWdbee5P8MHfFiRyANYsRHy8Ol2XGAHZnrZ.8TViHXvHUUwols8JVaXae+u1D1VrvmU00mQip.SXB2RwRqefFY0hFx7cr9FqTc0kI2QDzWDBCprrd4kAYxDIFtccYfHp3MTfB.ssZ4JKqwoUiuWItoVSU8nRZ0STazFTgVWWPGUPXmWh9TYO6bnzMhA2PsfYQ6Ih00B0oMbNohEyjsf6b4ghARdHqRmAgtRtHrR26a9ilK0E2fNRsh9i3phHZXWFnOXUO38hR8xd73bXXEqWC+G9mZd.2eG2CAQ1DOiw61SV49uA1V00QC4cn8mGX3qlncn99m.OOxPlBXO7gJKAr0rSNwegZ+PVL+Oy7RbSN10VaEKGDxWhTzTQv8ZtzXVUVnwEVIVRijGvNq8fST9C6pn8W0VqmNhHqJ7uw9qs3+AEBp5yB6J6Ai+xu79lKAFzEznObcbjnB+g4E.rhGnF+Z9aPU+tQnLh0GuGqj3HS8hHrT9wJ0TA4Y+j5OsDgGHjrWl3XMemo03K0oyDWCixhD99n6ZBKqO1OhfUBGDbBKZE34h+.1nMBIpJldwX5oWxm8yUGzmaihvlgb4K6yBmVNQRxKE3291l6BNeLmTxbv95yhjbDBk1k8CPBdcFpkL1kEepTzWs2jj.PNaoZ0akl+BuAHbHK0MLz2FjyyyALL+fyvmGilv5uVum54wnYd+eoNIWpxEz.ARRK7F3SkEybizUIK.96BoKwLegwb4v7zY+pkNeVg3cMZwkt8lLFmaBXDtU9s.iIjf2xXO3MuqLCfKXz36+Dv3UVe9lIQLvYhG9MMx3DFmq6HJbJJNtRfoboje+q4LxwHExjPlu8B6BYVRnF1Mt+AL4YhnSqrbrRn214bESDrYLGbCQzYzHujWrwGIZQifpT.9y3Jcn9wrh7jGts83GwVgdGx5xiAQNDJsJGyUdwblMwbJdbACa2m4xo9YuUA87ilVVKqE3EprlK+UVa573Zq7vGtZsGswlqfq+c7POwY3E.r5xa6CTLAzvvmQih3wKq1xtfpOg4eHR2Aa50vbVVOvwFysq9c3WfOeiZyeaLqEidJHCcHrYkuIcgDE01k5iJRFMPuzqdJMHfBy3n03xoRCLhox9BQWZDW1Kf61Hh8m15b.cZUX9NvW.Nb7ZJyEk4IpLAuC39.e8UThwIL5ibMQ.4TKHxqRLMnuO6P3JaEqS7Etm1FXduXV+95v9swcTwsG3pY9wWGxgxy7KQmOdh.cIOc2mJi3PlYC30jtnrcRPW5qojw13XLWTaVnmZv+E9IYQmz2j3hNoKlQuTpbhcAvQljYT+JEXPNQrs3bEUwcLNIWb6NmPTVeVhvOuNYlzysMNaT78E0xctnVtchVZ6y8XQJcbSCUgduP77vKngW8gqfFdFeBZHg68RzvmYneiLIELSFwhFd3apBB+29oe5e+DRRdOLm7bI+NbsoS.mkJjbLjoCYn.MAO2qZS1x2WbFR6yS3tfLyp4ZI7G1umHj6hSo2QZrzVAhAXMB5.J3.Ed.ZLZPcgP4gXEiHqHVACPAwhp5NhJp.XxXCvXZTIocQpiLgCMPUKB1C4735p99RNMs5DwtPWoHgL4BGeDqZtkuZmFZv9rySKhZLhowmAF2LzicNx09.nxrLZE7sxnQvQsOO7X8kmAdCP1md9nwqAiaKY8wTN3XHOpxoUFq5fQJHGImRKmozxF0Jp0kfIrwb74z78.M3Xq+wYsGa63rAjb4T1YZOndC0p83Gau15aTq1pqs4i1b8j9Vwr1CXgtCSgycMbrWc8pah5ZcmU2XiBPqf85T.YkMb1XJF7MUGi0gXDIof3jY0W5LUe4SgLsSWoKbYJEUxhFs5Qi+H2HyjVJqJscbnjUlNgjKR2vnSGYwP7aYPCo9CiYUwk9zDdqHexGcOU.WFAry+OfXmKGwk02ppFhKB4aZD.epaUdLDm+6m5RP+bERHT5pGuomZr3s71wTsPUI53HnAj4zOtZFeLtJT+VpFg73aKDPIiJFDRQBjxFPoIxeanNJM6TGIv3ZQZ7K28bs5mtbt9ouwUoNobsV+E4as9KpGPwh6JUFFvkr.3v+8F3WHjYM601zbM6GugI1bfoyFqt4ZlpFDHEaG+8ud71wI+Qr3iYBoiUI1zv4Ao3bwLbV23PnqTnBJel4XMnX9LnpHn3U3yvPymS4wrHyih35M2.BuNBbmWQy31yVof4LAddSnY8.tmmOqk.ZdWEcmdvG8g3QDKoUf8OeRP9uT8W8Ak8Ox27gX39UUVtgk21j.UPOFnn5j5xsrl0krykXu0Gt0AOcOqW7RhGqCcfu73ITI6HWvslsZYmlKfPlhKfT6RcAu+3ht.B4WYWvyZRxapKMSEcmCPCGyRyC15Im0RFux5oas+9aMEuMYZwHjeNmyP4axi0Euz56mFNaVOCmu+d+8+ySl.tT8Cnw+hF6t2Na8pOMMGFPciDu0M4qVAxTdC0LPR3P0eHnkL1GGa4j18hlFC7f7255lV47jko10PlUuFxr10Pl0uFxrw0PlGcMjYyOpL3eSrsFHEAZ5aXhV6oX4JUZuP7qlS88zQ9eP5i+5d
      

      Screen Recording 2022-05-16 at 01.50.36.gif

      Below I generated two spikes (20Hz & 20kHz) + noise to demonstrate the buffer is going up to SR instead of 20kHz. Maybe a remaining of the real + imaginary part that necessitates doubling the Nyquist length? That isn't as bad as the glitch though because it is easy to limit the drawing to 20kHz...

      SR = 48kHz

      Screen Recording 2022-05-16 at 14.43.02.gif

      SR = 96kHz

      Screen Recording 2022-05-16 at 14.48.55.gif

      @Christoph-Hart Any insight on this ? I really need the spectrum to work :)

      Can't help pressing F5 in the forum...

      1 Reply Last reply Reply Quote 0
      • ustkU ustk marked this topic as a question on
      • DanHD
        DanH @A Former User
        last edited by

        @harris-rosendahl yep, curves would be nicer than the square edge current design...

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        ustkU 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @DanH
          last edited by ustk

          @DanH you can implement it yourself with a read buffer and an interpolation of your choice. This way you can make the desired shape (cubic, line, bars, etc...)

          Can't help pressing F5 in the forum...

          ? 1 Reply Last reply Reply Quote 0
          • ?
            A Former User @ustk
            last edited by

            @ustk said in Spectrum ballistic (display buffer):

            @DanH you can implement it yourself with a read buffer and an interpolation of your choice. This way you can make the desired shape (cubic, line, bars, etc...)

            Is it possible to give an example for this iteration & read buffer please?

            ustkU 1 Reply Last reply Reply Quote 1
            • ustkU
              ustk @A Former User
              last edited by ustk

              @harris-rosendahl For a readBuffer just look at my snippet above

              for any data interpolation, type "cubic interpolation code" in your favorite engine and you'll get plenty of math explanations and code examples.

              be aware that a buffer goes from 0Hz to SR and is linear. So you have to take only the chunk you want (typically 20Hz-20k) and perform a logarithmic scaling (both for freq and level). You also need to downsample, unless you want to draw 20k pixels in a panel (getResizedBuffer might be preferable if you don't want to make the downsampling yourself)...
              This is what the internal createPath of Hise is doing. In comparison, the readBuffer contains the raw data so the whole filtering and shaping part is on your side. But for now it is broken anyway. You can still work with it though, but it can't be used in a final product so much it is glitchy.

              Yeah, that's a lot to read and learn ahead :)

              Can't help pressing F5 in the forum...

              ? 1 Reply Last reply Reply Quote 2
              • ?
                A Former User @ustk
                last edited by

                @ustk Thank you! 🙏 🙏

                DanHD 1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @A Former User
                  last edited by

                  @Christoph-Hart @ustk so on Windows do I need to add ipp when exporting with this new Analyser module?

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Christoph Hart
                    last edited by

                    @Christoph-Hart said in Spectrum ballistic (display buffer):

                    @ustk Yes I've added this recently. if you click on the edit button (where you can assign an external slot), you can see a new entry called "Edit properties". This opens a JSON editor that lets you change the properties:

                    6f72eb4e-d2b9-4494-9801-2b893c936339-image.png

                    Be aware that these properties are not stored in the network, but you can set them programmatically using the scripting API:

                    // only works with ring buffers that you have registered as external.
                    const var dp = Engine.createAndRegisterRingBuffer(0);
                    
                    const var mySpecialProperties = {
                      "BufferLength": 4096,
                      "WindowType": "Triangle",
                      "DecibelRange": [
                        -90.0,
                        0.0
                      ],
                      "UsePeakDecay": false,
                      "UseDecibelScale": true,
                      "YGamma": 1.8,
                      "Decay": 0.2,
                      "UseLogarithmicFreqAxis": true
                    };
                    
                    dp.setRingBufferProperties(mySpecialProperties);
                    

                    Can I apply these setting to an EQ displaying in a FloatingTile (not in ScriptNode)?

                    HISE Development for hire.
                    www.channelrobot.com

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @Lindon
                      last edited by

                      @Lindon I think I've done it recently (just for testing). I've simply copy/pasted the JSON datato the empty floating tile data.

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Matt_SF
                        last edited by DanH

                        @Matt_SF you mean like this?

                        Screenshot 2022-09-20 at 13.14.01.png

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        Matt_SFM 1 Reply Last reply Reply Quote 0
                        • Matt_SFM
                          Matt_SF @DanH
                          last edited by

                          @DanH I think so, it's been a while and I didn't spent much time on it 😅

                          Develop branch
                          Win10 & VS17 / Ventura & Xcode 14. 3

                          DanHD 1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @Matt_SF
                            last edited by

                            @Matt_SF ok thanks! Doesn't do anything for me sadly...

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            Matt_SFM 3 Replies Last reply Reply Quote 0
                            • Matt_SFM
                              Matt_SF @DanH
                              last edited by

                              @DanH I'll try again in a minute, I'm just compiling the last commit

                              Develop branch
                              Win10 & VS17 / Ventura & Xcode 14. 3

                              1 Reply Last reply Reply Quote 0
                              • Matt_SFM
                                Matt_SF @DanH
                                last edited by

                                @DanH Yep you're right, it's not working... Maybe I'm confusing this with something else I did... If I come up with a solution I'll post it here.

                                Develop branch
                                Win10 & VS17 / Ventura & Xcode 14. 3

                                1 Reply Last reply Reply Quote 0
                                • Matt_SFM
                                  Matt_SF @DanH
                                  last edited by

                                  @DanH @Lindon this is one way to do it, but it uses a scriptnode analyzer :

                                  HiseSnippet 1487.3oc2XstaaaCElJNpaw8BVGJF1OEJ1OT.RMr2Z6FPQQcrSbavZR8hSSGPwP.iDsMWnH0jnSh6PA1O2i0dD1ivdD5av14PJYIk3kk5s1ATmzByyEpOdt7cnR+DU.KMUkPbVYuowLhy0bGLUpG2cLkKIasAw4FtaSS0rDOqnNSiooorPhiSsGiBbVYYh4yadTGpfJCXEhHj8U7.1S4Qbcgz9s+VtPziFx1iGUx561dq.krqRnl.3olaSRLM3H5H1NTzrkbINWYyPtVkLPS0rThyxcTgSGLVchzZ+97T9gBFtnEY.rQVw8ThPDw32IcGyEg8yO2oDhia+hnPMaT3VtayC4yjWDM9DiBuBOJGObVpJ7pUAdsJCulkf2bfjSIHsrER2zcPPBOVWnAwyUc2RBImgTHrWFJVaIK8vZtcUfERciH5QrdIvhYd3e+lMWyC9uUeP85PnOU6cLMwKVJVWRESeEjzenWt6iX5tpnXkDV3e6R1bav6BmoYRG.Iw.F3uobB8dCdZrfNsyjgCyU6eaZoModoMsQHUSabnw1lvtTcaO214aNBU1fTltOj0z6pln4Rl+vIx.MWI8GsZ8et9JiPCr0Z9MOsWuVMwefcAzLDJOA2jPQytr.MUNRv70i4o3y8op.pnCpMEdpP3qQlWU2O6GqlvD5I8o5w18vbxhgkPr+kv+fey26WvCAqVsPvSX7Qi09q9Cq40x7bd87NmXaTRWpPbHzuTbPMmyy7HgPYgjrvaifDFTvZP3aAfd4c.HYvkwk6zZFHsOzDVLF+8yPcELqoIVT625dq9fbD6oj6nzrmkA85utt2YUMb3b0gEoIJg.1v4o19nt.G8kShNjkrFTBKlvlYHz7Usi18uuitLgSfsmojgJ4VRt9Ywrr0mummj0nAe64asAjdPZfLYfcwrDMGgfyFriANUKovJtavRORqhM1l0cBzjZi1qmSYPkLAgGhRJkFHmNi682Nr8zYK9kuq8IXdelf+XR6wl79LIs+w1jySQAjipvIBptJiINlHSADzqPSgTQxTtdZ4wHmkFc4KGMZAK+bCuWR3dS29bcv34i2klCdgzz6Z7lMT55taB8qA5Bvtrauu+Bm.8VCk+woQtVrTOqzBd9HPp6lSPWAN6LIpBMM1A43.GtrwSN+paQyXLRXjv1S0Gr2OkFEKX6BGi07NTnBNZ.+Ury2AGaQVGzB+fwTITomtHM5W4RO5t0EN5lXm2LZapNgCMXtPLvNzpaF5vXvRX+tccSbMVFMfICMK9S3SlxVyBXfxV4JKQUrCSehJ4HSVJ66vYASIWyM0DjOX3osHqKDpSPBBdVQMjbLx5qDSiGqj7.Tj0hbjtdDLkSmC2mPS2ixEXWv9PlzrIejayFvOPGvNpPH331iF.Awo3nDrUB4AgZUfwOXVMaEbUoXA1h7K+YiH.bhL7Y3U+pUhDzVRhqfFwkr65Vo6iZggyj8wbKBTBtm1XiEenottCGpIUP50skuorFnpEETnJnl8zbx6yT5eVIHxgqXbZ9FuITXFBsgF2yyz8oIvke0LKkP4EcTpihnlT+BMvnLAyMrJup6.HYYtvlIU8Yl0dufdLy6wLHMhTkstfWA32uruBP7k9U.dFb+qiY6kPkowpzJa7.VDeOXhWZYgOOEtjK6m1EKyKKuqhlLWUu4Q8fC4b8Y.UOIwzuj2JThzu1klosLgQ0YgkreNztK+t58RduNP8e+7++adMpUxw3.N1kto7Xl.ZRLX7SgthgzIBctzpE4aqjpbRxhJfcY.C+nQXibA1m6AZcsFtXdgja0dWlfQKWM+EseJTERS11vSsPwhVu0uR4byWetqEtdXmo2GF2aq1G72aq0+WWE48wyHhFjnNHvdCNrV9iMRfysz7WFZE2sw0dsHGam76h2KgDALhGDDfg66.wm46yWt.97UKfO2cA74dKfO2eA74qW.e9lKzGbXz5SzpHaqHHn+l1603rojBUxlpdxeA7SAq9M
                                  

                                  You'll have to thank @ustk for his previous R&D on the matter :)

                                  Develop branch
                                  Win10 & VS17 / Ventura & Xcode 14. 3

                                  LindonL DanHD 2 Replies Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @Matt_SF
                                    last edited by

                                    @Matt_SF said in Spectrum ballistic (display buffer):

                                    @DanH @Lindon this is one way to do it, but it uses a scriptnode analyzer :

                                    HiseSnippet 1487.3oc2XstaaaCElJNpaw8BVGJF1OEJ1OT.RMr2Z6FPQQcrSbavZR8hSSGPwP.iDsMWnH0jnSh6PA1O2i0dD1ivdD5av14PJYIk3kk5s1ATmzByyEpOdt7cnR+DU.KMUkPbVYuowLhy0bGLUpG2cLkKIasAw4FtaSS0rDOqnNSiooorPhiSsGiBbVYYh4yadTGpfJCXEhHj8U7.1S4Qbcgz9s+VtPziFx1iGUx561dq.krqRnl.3olaSRLM3H5H1NTzrkbINWYyPtVkLPS0rThyxcTgSGLVchzZ+97T9gBFtnEY.rQVw8ThPDw32IcGyEg8yO2oDhia+hnPMaT3VtayC4yjWDM9DiBuBOJGObVpJ7pUAdsJCulkf2bfjSIHsrER2zcPPBOVWnAwyUc2RBImgTHrWFJVaIK8vZtcUfERciH5QrdIvhYd3e+lMWyC9uUeP85PnOU6cLMwKVJVWRESeEjzenWt6iX5tpnXkDV3e6R1bav6BmoYRG.Iw.F3uobB8dCdZrfNsyjgCyU6eaZoModoMsQHUSabnw1lvtTcaO214aNBU1fTltOj0z6pln4Rl+vIx.MWI8GsZ8et9JiPCr0Z9MOsWuVMwefcAzLDJOA2jPQytr.MUNRv70i4o3y8op.pnCpMEdpP3qQlWU2O6GqlvD5I8o5w18vbxhgkPr+kv+fey26WvCAqVsPvSX7Qi09q9Cq40x7bd87NmXaTRWpPbHzuTbPMmyy7HgPYgjrvaifDFTvZP3aAfd4c.HYvkwk6zZFHsOzDVLF+8yPcELqoIVT625dq9fbD6oj6nzrmkA85utt2YUMb3b0gEoIJg.1v4o19nt.G8kShNjkrFTBKlvlYHz7Usi18uuitLgSfsmojgJ4VRt9Ywrr0mummj0nAe64asAjdPZfLYfcwrDMGgfyFriANUKovJtavRORqhM1l0cBzjZi1qmSYPkLAgGhRJkFHmNi682Nr8zYK9kuq8IXdelf+XR6wl79LIs+w1jySQAjipvIBptJiINlHSADzqPSgTQxTtdZ4wHmkFc4KGMZAK+bCuWR3dS29bcv34i2klCdgzz6Z7lMT55taB8qA5Bvtrauu+Bm.8VCk+woQtVrTOqzBd9HPp6lSPWAN6LIpBMM1A43.GtrwSN+paQyXLRXjv1S0Gr2OkFEKX6BGi07NTnBNZ.+Ury2AGaQVGzB+fwTITomtHM5W4RO5t0EN5lXm2LZapNgCMXtPLvNzpaF5vXvRX+tccSbMVFMfICMK9S3SlxVyBXfxV4JKQUrCSehJ4HSVJ66vYASIWyM0DjOX3osHqKDpSPBBdVQMjbLx5qDSiGqj7.Tj0hbjtdDLkSmC2mPS2ixEXWv9PlzrIejayFvOPGvNpPH331iF.Awo3nDrUB4AgZUfwOXVMaEbUoXA1h7K+YiH.bhL7Y3U+pUhDzVRhqfFwkr65Vo6iZggyj8wbKBTBtm1XiEenottCGpIUP50skuorFnpEETnJnl8zbx6yT5eVIHxgqXbZ9FuITXFBsgF2yyz8oIvke0LKkP4EcTpihnlT+BMvnLAyMrJup6.HYYtvlIU8Yl0dufdLy6wLHMhTkstfWA32uruBP7k9U.dFb+qiY6kPkowpzJa7.VDeOXhWZYgOOEtjK6m1EKyKKuqhlLWUu4Q8fC4b8Y.UOIwzuj2JThzu1klosLgQ0YgkreNztK+t58RduNP8e+7++adMpUxw3.N1kto7Xl.ZRLX7SgthgzIBctzpE4aqjpbRxhJfcY.C+nQXibA1m6AZcsFtXdgja0dWlfQKWM+EseJTERS11vSsPwhVu0uR4byWetqEtdXmo2GF2aq1G72aq0+WWE48wyHhFjnNHvdCNrV9iMRfysz7WFZE2sw0dsHGam76h2KgDALhGDDfg66.wm46yWt.97UKfO2cA74dKfO2eA74qW.e9lKzGbXz5SzpHaqHHn+l1603rojBUxlpdxeA7SAq9M
                                    

                                    You'll have to thank @ustk for his previous R&D on the matter :)

                                    sadly not a path I can go down now...

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    1 Reply Last reply Reply Quote 0
                                    • DanHD
                                      DanH @Matt_SF
                                      last edited by

                                      @Matt_SF Thanks. A potential solution perhaps. It's still glitchy like @ustk pointed to originally and I'm still not crazy about the blocky lines 😆 Any chance of reinstating the old Analyser on top of these or adding a curvier Window Type @Christoph-Hart ?

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

                                      1 Reply Last reply Reply Quote 0
                                      • ustkU
                                        ustk
                                        last edited by ustk

                                        @Christoph-Hart This bug hasn't been yet resolved... Is it still the best way to draw a buffer, or something replaced it?

                                        This topic from above seems the best example for reproducing it:
                                        https://forum.hise.audio/topic/5791/spectrum-ballistic-display-buffer/17

                                        Can't help pressing F5 in the forum...

                                        1 Reply Last reply Reply Quote 2
                                        • ustkU
                                          ustk
                                          last edited by

                                          @Christoph-Hart Any idea to sort this out?

                                          Can't help pressing F5 in the forum...

                                          1 Reply Last reply Reply Quote 0
                                          • ustkU
                                            ustk
                                            last edited by ustk

                                            Has anyone ever released a product that uses a buffer drawing, or am I the only one counting on it at the moment?

                                            Can't help pressing F5 in the forum...

                                            Matt_SFM DanHD 2 Replies Last reply Reply Quote 0
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