MPE Modulators / MIDI Controllers switch
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Hello!
I have an issue with MPEPanel Floating Tile.
I set a button switch (btnMPE) between MPE Modulators and MIDI Controllers. When the button is on, MIDI controllers set to bypass, MPE modulators turns on.
It works fine, but when i save Instrument with MPE button on, after restart all MPE modulators is turned off.I need some trigger which should check btnMPE value on init and if its ON then it should set values to all Midi and MPE.
How can i solve that? -
@problema do you have SaveInPreset enabled for your button?
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@Lindon yes SaveInPreset is enabled and btnMPE saves its position after restart.
I think the issue is with MPEPanel, it always turn off all MPE modulators on the start, no matter what's btnMPE possition.
How can i adjust MPEPanel Floating Tile parameters, such as SaveInPreset?
There is no available settings in Parameter Properties -
So i wrote this in MPEPanel Floating Tile Data and now it saves value
This MPEPanel has on/off button itself but i can't understand how to access and use it.
Any suggestions? -
I still have a question about MPEPanel.
How can i access to this on/off button?I need to control this MPEPanel button value with other button.
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@Christoph-Hart sorry for bothering you, could you please help?
I really need to know how to access to this on/off button on MPEPanel
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@problema What do you mean by access? Do you want to check the value or set the value?
I'm not sure you can do either actually, but there is
Engine.isMpeEnabled()
that might be useful... -
@d-healey I want to set on/off value of MPEPanel with other button
I mean this:
if (myButton)
{
MPEPanel ON;
}
else
{
MPEPanel OFF;
} -
I don't see a way to do that currently, you'll have to adapt your design.
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@d-healey thank you David. I think i find a way to do this with Engine.isMpeEnabled()