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    Mic position name in token parser doesn't work

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    multi-mictoken parserchannelmerge
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    • d.healeyD
      d.healey
      last edited by

      I think this has been reported before but I can't find the thread. Ignoring the mic name in the token parser and merging the mics separately afterwards works fine. I vote to remove mic position as an option from the token parser.

      Libre Wave - Freedom respecting instruments and effects
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        crd @d.healey
        last edited by

        Agreed. It's confusing to have multimic as a token for the sample import when it doesn't work.

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @crd
          last edited by

          I think it worked for me when I used it a few months ago (I even remember fixing a few things), so maybe we should make a example that fails.

          I prefer merging them right at the beginning, so I wouldn't remove it so fast.

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            crd @Christoph Hart
            last edited by

            @Christoph-Hart I remember this feature working a couple months ago as well.

            The only way to demonstrating the issue is by importing multi mic samples using the token parser. I don't have any multi mic samples I'd like to share with the world but could make some wav files of silence that are named correctly if that would be helpful and put them on dropbox.

            d.healeyD 1 Reply Last reply Reply Quote 1
            • d.healeyD
              d.healey @crd
              last edited by

              @crd Go for it.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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                crd @d.healey
                last edited by crd

                @d-healey

                Okay, here is a sample set that causes the issue:

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                I also included the settings I used for the token parser as an xml file in that folder.

                3 mics works correctly. 2 does not.

                For what it's worth, I'd much rather have the .setUseStaticMatrix issue fixed before this...

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