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    Mac Export - arm64 unidentified symbols

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    • d.healeyD
      d.healey @trillbilly
      last edited by

      @trillbilly said in Mac Export - arm64 unidentified symbols:

      Is it necessary to codesign HR1/Sample Files?

      No

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      trillbillyT 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @trillbilly
        last edited by

        @trillbilly said in Mac Export - arm64 unidentified symbols:

        @lindon @d-healey Im generating certs now. I received this message after creating.

        "Software Distribution Reminder
        If you're generating your first Developer ID certificate, the software that you sign it with must be notarized by Apple in order to run on macOS 10.14.5 or later."

        Earlier in the thread, it was mentioned notarization isn't needed for VSTs that are distributed with no installers and are not standalone apps, would this still be the case or is Apple adding a new step?

        EDIT: I have also successfully code signed my VST3 & AU. Thanks Again!

        Is it necessary to codesign HR1/Sample Files?

        Well thats Apple being, well Apple... welcome to being an Apple Developer: the land of moving goal posts and dodgy documentation.... you dont need to notarize anything that doesn't run stand alone....if it loads into a DAW then it needs codesigning that's all...

        HISE Development for hire.
        www.channelrobot.com

        trillbillyT 1 Reply Last reply Reply Quote 0
        • trillbillyT
          trillbilly @Lindon
          last edited by

          @lindon Awesome, thanks again, all the help is appreciated!

          1 Reply Last reply Reply Quote 0
          • trillbillyT
            trillbilly @d.healey
            last edited by

            @d-healey Thanks! Your help and knowledge is always appreciated!

            1 Reply Last reply Reply Quote 1
            • S
              Sawer
              last edited by Sawer

              Hello!
              Trying to export An AU plugin but I'm having the same issue as @trillbilly
              Screenshot 2022-01-13 at 00.23.58.png
              Screenshot 2022-01-13 at 00.24.27.png
              I tried to change the architecture to 64bit and uncheck the "Support 32 bit" option in Hise settings, but no result. Any idea please?

              d.healeyD trillbillyT 2 Replies Last reply Reply Quote 0
              • d.healeyD
                d.healey @Sawer
                last edited by

                @nesta99

                d80fba88-bfad-46c7-be7c-34b70519379a-image.png

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                1 Reply Last reply Reply Quote 0
                • trillbillyT
                  trillbilly @Sawer
                  last edited by

                  @nesta99 You have to go back into the "Autogenerated Projucer" file and uncheck ARM in the Xcode Architectures. Then save and run in IDE to finish compile.

                  S 1 Reply Last reply Reply Quote 0
                  • S
                    Sawer @trillbilly
                    last edited by

                    @trillbilly @d-healey Thanks , sorted out. Now I’m dealing with Codesign / Notarization issue. My plugin can’t be visible on Logic . I have the developer account but still not working. Any thing I’m missing out?

                    trillbillyT 1 Reply Last reply Reply Quote 0
                    • trillbillyT
                      trillbilly @Sawer
                      last edited by

                      @nesta99 I won't be back to the studio until Monday but I just had a post on it that a few people chimed in on. It's a bitch at first but once you get one done, it's easy.

                      Once I'm back to the studio I can post the directions again.

                      S 1 Reply Last reply Reply Quote 0
                      • S
                        Sawer @trillbilly
                        last edited by

                        @trillbilly Thanks so much man!

                        1 Reply Last reply Reply Quote 0
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