need some mac testers :)
-
@iamlamprey failed in Logic
-
Should test with pluginval - https://github.com/Tracktion/pluginval
-
@d-healey ..and auval:
Audio Unit Development Fundamentals
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
(developer.apple.com)
-
Alrighty I'll get to debugging ;) thanks for that guys I didn't know pluginval was available for mac
-
Okay everything works for pluginval, but auval prints this out:
ParameterID=1291929201, Scope=0, Element=0: Saved Value = 0.250000, Current Value 0.200000 ERROR: Parameter values are different since last set - probable cause: a Meta Param Flag is NOT set on a parameter that will change values of other parameters. Cannot perform Parameter Value check across initialization and reset
I think this is the cause of the issue, how do I find that ParameterID inside HISE? I have no idea what it is.
-
@iamlamprey this mean you have a parameter somewhere that changes the value of another (or more) parameter somewhere else…
find the one that controls the other and set it as meta in the property editor.
How you can find it? only you know this mystery… :) -
Would this Meta Parameter necessity also include things that control other parameters via script?
-
Okay now I'm a bit more confused... I patched the auval issue (auval passes successfully) but Logic still says my plugin is incompatible due to failing AU Validation.
auval -v aumu Neat Lamp -strict
* * PASS -------------------------------------------------- AU VALIDATION SUCCEEDED. --------------------------------------------------
Is there some other check or strictness level above -strict?
-
Oh I'm dumb, I just had to re-scan in logic
Now everything works :)
Ok updated original linky again
-
bumpy bump just need 1 or 2 people to give the updated dmg a go in Logic and I can start sending it out :)
-
@iamlamprey fire it over
-
@danh Links are in first post ;)
-
@iamlamprey tryed everything here : Installation runs NEATly, instructions are clear. No validation/detection problem in Logic
2 tiny tiny bugish things :
after loading the plugin in Logic > the library is loaded correctly > after reaching 100%, a "Loading 0%" is still displayed :
this just happened once, I reloaded it in Logic and tried in Ableton : the thing was correctly disappearing
The RANDOMIZE menu is not closed automatically when clicking on other sections (sample/FX/etc...). You have to click it again to close it. (unless this is intended)
I'll make some music with the plugin later today and report back if anything comes weird :)
-
@matt_sf Thanks so much for that! :)
-
@iamlamprey no problem. Really nice job you did here
-
@iamlampreyOk so I haven't read any install instructions / docs.
- Installed the DMG
- Opened NEAT Player in Logic
- Clicked 'Add Library'
- Installed the Cloudburst .hr1 file you supplied
- Selecting Presets from the Cloudburst folder in the browser...
- No sound!!
- Reopened plugin, no sound, restarted Logic, no sound. Any ideas?
2 things I've noticed:
1 - Your window tabs should close eachother as @Matt_SF mentioned - this also applies to the top tabs (Preset Browser, Add Library) - perhaps put all the buttons in a radio group? @d-healey also has a neat solution for this on his Patreon I think.
2 - The CPU usage is running at about 10% on here! -
@danh Thanks for that!
I'm not sure what's causing the no-sound issue, it's possible that the Cloudburst .hr1 is an older one, I just grabbed the one on my google drive so it might be out of date (I don't have copy protection so I can't share the google cloud URL in case there's some lurkers here with bad intentions)
if you'd like I can DM you the current stable version of Cloudburst
Your window tabs should close eachother as @Matt_SF mentioned
yes I'll have to do a pass for some of the minor bugs in the future, there's some tooltip rounding issues and such as well, this thread was just to make sure the DMG installer worked and Logic validated everything properly :)
The CPU usage is running at about 10% on here
That might be the new scriptnode thing doing that... I haven't compiled any nodes but I'll take a look.
-
ok I've updated the original google Drive file with the latest Cloudburst, it didn't seem fair to plug a "free library" for people taking the time to test it if it was out of date :P
-
@iamlamprey thanks will try and test again in a few
-
@danh You might have to delete the appdata stuff to make sure it uses the latest presets etc