Sysex ?
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I need to make a plugin that only has the purpose of sending sysex.
Is this possible ? I know sysex was removed at some point .If not I could make it in Juce but could I somehow make the gui in HISE and use that in Juce ?
I would love to be able to make the gui in Hise if possible.
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@lalalandsynth I'm not familiar with this but I think it is more the opposite, work in Hise and put your C++ code into the AdditionalSourceCode folder. Have a look at the documentation. Since JUCE is incorporated into Hise, the base is already here.
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ut I think it is more the opposite, work in Hise and put your C++ code into the AdditionalSourceCode folder. Have a
Does anyone have any additional information on this ,was Sysex removed and is it still not implemented ?
Also any info on whether I can somehow get the Hise gui into Juce ?
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@lalalandsynth Can someone confirm this Sysex issue?
I would need to send and receive a string of sysex for this plugin. -
@lalalandsynth yes that is correct, I've stripped SysEx support for the entire MIDI processing inside HISE because SysEx message are the only reason why the MIDI message might have a dynamic length and by removing those I could do a few optimisations to the internal MIDI handling.
Now if you want to send SysEx messages, you can build your GUI in HISE and use a ExternalFloatingTile (take a look at this example project) where you add the JUCE code that opens a juce::MidiOutput and sends the raw sysex data.
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@christoph-hart how do you respond to events from JS in C++ and how could C++ pass information back to the UI JS code. I spent a few hours after implementing the SysEx, but could not find a way to register event across.
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@christoph-hart Would also be interesting if we could output CC from an LFO using the same method , or a different one ? Is this possible somehow ?