Getting started compiling on Mac
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@benosterhouse All of my plugins will run on Catalina, but some haven't been codesigned/notarized yet which means they'll refuse to run until the user whitelists them with gatekeeper.
You can codesign/notarize on Mojave, you don't need to do it on Catalina.
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Ok cool.
Well, I ordered the 2014 macmini, so I'll learn soon enough about what you can and can't do.By the way, you asked about x86 on Big Sur before, which reminds me of another question:
Why are plugins offered in 32-bit still? I always use 64-bit myself, but maybe there are some cases where users actually do need 32-bit? -
@benosterhouse On Mac only offer 64bit, on Windows you can offer both if you want, but there's little point.
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Ok that's what I figured. Good to know.
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@benosterhouse - heres a document I send to all my customers - which explains a bunch of stuff about getting plugins and stand alone apps ready for shipping. It might help a bit:
PreparingYourProductForSale.pdf
Caveat Emptor - I haven't changed it in the last few months so some of it may be out of date - but I'm pretty certain the codesigning and noterizing bit isn't...
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@Lindon good doc :thumbs_up:
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@Lindon great document, thank you! :)
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absolutely great - thanks for this
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@Lindon Thank you, that doc will be very helpful
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@Christoph-Hart said in Getting started compiling on Mac:
And yes, Mojave is definitely the place where the cool people hang around right now...
Just got my 2018 Mac Mini. Are the cool people still on Mojave or should I move to Big Sur? I want to compile natively for M1 if that makes a difference.