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    how to mask desaturation over color, fade in

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    • ulrikU
      ulrik @Christoph Hart
      last edited by

      @Christoph-Hart I am...... trying to..... make.....P....in Hise......😱

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart
        last edited by

        Well, then I will endorse the attempt of playing ScriptPanel programming in god mode. Here is a little help:

        /** This namespace contains a few helper functions. */
        namespace ColourOps
        {    
            /** Takes the colour and saturates / desaturates it (saturation = 1.0 means no change). */
            inline function withMultipliedSaturation(colour, saturation)
            {
                // Commencing bit fiddling sequence
                local a = (colour & 0xFF000000);
                local r = (colour & 0x00FF0000) >> 16;
                local g = (colour & 0x0000FF00) >> 8;
                local b = (colour & 0x000000FF);
                
                // If you want to lower the saturation, you have
                // to fill up the colour values to the max colour
                local max = Math.max(r, Math.max(g, b));
                
                local rDiff = max - r;
                local gDiff = max - g;
                local bDiff = max - b;
                
                local invSat = 1.0 - saturation;
                
                r = parseInt(r + invSat * rDiff);
                g = parseInt(g + invSat * gDiff);
                b = parseInt(b + invSat * bDiff);
                
                // ending bit fiddling sequence...
                return a | (r << 16) | (g << 8) | b;
            }
        }
        
        
        Panel1.setPaintRoutine(function(g)
        {
            var c = this.get("itemColour");
            
            // make it 2px wide so that it doesn't flicker with odd zoom ratios...
            var area = [0, 0, 6.0, this.getHeight()]; 
            
            // create the array before the loop to save a few CPU cycles
            var gradientData = [undefined, undefined, 0.0, Colours.black, undefined, this.getHeight()];
            
            // we update the saturation every 4px, that's enough
            for(var x = 0; x < this.getWidth(); x += 4)
            {
                gradientData[0] = ColourOps.withMultipliedSaturation(c, x / this.getWidth());
                gradientData[1] = x;
                gradientData[4] = x;
                
                area[0] = x;
                
                g.setGradientFill(gradientData);
                g.fillRect(area);
            }
        });
        
        HiseSnippet 1489.3ocsWs0aaaCEVJMpnwaFXEX+.HxCqxotNxcoYEHMcY0ItKXKsF0occHnnfVhVhHRjZRTw1qKX+o1Or8zdM6bDksjujfh.TgfXwyM9wyMdTuDoKKMUlXXtwoShYFlesU+IBUPm.JWXb7gFlek0o7HVxorTkwKlDSSSYdFll24kn.lartQ9y+9iufFREtrRRFFuSxcY+JOhqJo16fegGF1k5wPyVRemCN1UJ5HCkY.XtikiQL08bpO6UTTr0rLLu6QdbkLouhpXoFlq+Bo2j9AxQBs7uimxGDxvEsM5CFRStqLzCQLR0nS.Ozq2zCcpAXkdktf6ncAeq0IbO9L5kthuImAoTip9Cy0tI30tJ7b97gmYE3stFd22puaBOVUxQGlNVnXICoPHnJrzxZr1eeOqNRPBgpUD8bV2DXwLMr20woI4INNM1qds50f.QphbAMgziJXgsI6SlpqOS0QFEKEvB6M0r2Tq01asE4z.dJQ.QrTH5wHfgTfyKkPICYiHArvXVBYXlvUwg8nEYqsqWqTbcz+0wo0q8IB7TuF9+b6BPNknBPShxPnBORJUkkfNax1DOV4JthXWrB1E.7sa4PhXT.GBIwMfJ7YMz6MZetHjKXyPEYDWEbRVnhGGxYd8mYHa8V2jTZ6FZK7I8O4fca3TDEwDtbgOY..kgbOuPbQJ6Ox.5rRgCktzPv2rOov1jui3LtaWm7GzqNujIKHoiiV1Fjm+bR6cWRd+kjWqQt7OcIwGrBwQEpBj4NoGOjLQlQFQEJhRBVYDDcwfToGpYtDAzKXyoIH8PnM.IKtZP8BZXFFlk4DiniKXrHPQN6SNgpBfb4w1PHY169MICZrZ.W3COjObHnMZiGQRV1mMGe+kcRywevMrSbwEPxSQ52ip3SVoNXrMlljxfhR6DxCmp9VZDW8H4WUT+ph5unnCpJ5fphNXQQmK9vDdWa9aqVsp.aFbpDPN7eQ.T+rmAogMv28w2eJ95f8xE9xZWhMIpWS2ynUJS0CZMndiLSAke1SK+r8ghphBJrCjKbBTPWEryi8lbEKR2kXyoXunIw1DrsFV6+33wPMrGjEh4QvgEn4IYohG.GlPt64PRJViSjddj+TJiH4gkzYmKbaoILrt7LnsH72tsf+MEE+Li6Gnra7g8HKf.WPIEKO4kljPmPFvFJSzDBkxXLyNEJEJZG1o2aItSbCYok6qeB0iC8VOjpx2+LgGaH3e7ZRp7pChGseHs0fP3hx4XuLRW.niXPkm2TrVoWI6BVxDxNwial65dPJjIHy7CzZBGFaDjX0mydvOOa1V8abOUfcCj3C2mryxMFqdvNy4C4WoTzsu002wsIXusWbSlqVnpYailc70wcmE4V9FFs0fZ078wz0WVXrtPiK6pVdN7zB6q8FlqxFM5TVPt+kkIrUKBxGtpCMLb.DEKqBlUDje1SXwXsB5e01ozBJZh1F1swqLlcKlT7Joh8ZvR09TsMpcYMxhrFNbk7va5SjggfEWEa8dcCJZKxhFvfdx4cymIHL9x7yGYc8yGUc7MW8fGUDTJNVvUuNlIttolLJlVAd6sGiQHbPpBZfbvLHJNBAyCYW.SnpGqZCqCYomqjw4xVLhCPVkys9zgtP2tAGFs5dV5Pfw3xgX+8ClTcwHLesj.+ff7BxpTJan8Xf7c+m2elCxXf+zIg23tWkX71bgmIJR03p+6J8.0KMfHLlpzKKjple1Ubf8BFP.atgDwAAEob0jpCz+EYf1OW3deqdbkavpw6Zq.uPH9KMdK97f5VGMbHTfWB10s599u7eKfg9pReXVmDNjzY8prn9P1fKCPh.REwhJy0vze8ZGbM5Y5CWmmu3J3ofYabsYAy1SYZDQcSjezUWJie.x8xo.XRj+cXaXcBtlz1Hu7FzyBtLxHB9tnO55hthGAXe0573agNe+sPmctE57jagN6dKz4GtE57zaTG7SR+oLkLRWl.D5cTdOOSyiDTHKKOiz3+AKf1UoA
        
        ulrikU 1 Reply Last reply Reply Quote 3
        • ulrikU
          ulrik @Christoph Hart
          last edited by

          @Christoph-Hart great information from a great guy :)
          Thank you!

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          MikeBM 1 Reply Last reply Reply Quote 1
          • Christoph HartC
            Christoph Hart
            last edited by

            Oh wow I didnβ€˜t see it was a GIF. Youβ€˜re actually making AfterEffects in HISE. Thats even more badass!!!

            Now you need to implement rLottie export!

            ulrikU 1 Reply Last reply Reply Quote 4
            • ulrikU
              ulrik @Christoph Hart
              last edited by

              @Christoph-Hart said in how to mask desaturation over color, fade in:

              Now you need to implement rLottie export!

              Haha...absolutely, would it be possible? That would really be awesome πŸ€—

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              1 Reply Last reply Reply Quote 1
              • ?
                A Former User @ulrik
                last edited by

                @ulrik Man this is completely out of this world! Awesome stuff! 😲

                1 Reply Last reply Reply Quote 1
                • MikeBM
                  MikeB @ulrik
                  last edited by

                  @ulrik I already thought that you can probably do things with HISE that don't have to do with music.
                  But this is awesome - great work
                  It would be nice if you keep us informed about the progress.
                  In any case, you are now my master of PaintRoutines :-)

                  "One hour of trial and error can save 10 minutes of reading the manual."
                  "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                  HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                  ulrikU 1 Reply Last reply Reply Quote 1
                  • ulrikU
                    ulrik @MikeB
                    last edited by

                    @MikeB @UrsBollhalder thank you :)
                    I will keep you updated

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    ulrikU 1 Reply Last reply Reply Quote 1
                    • ulrikU
                      ulrik @ulrik
                      last edited by ulrik

                      @UrsBollhalder @MikeB
                      I promised to keep you updated so...
                      this is my journey to the panels & paint routines promised land, well at least some of it :)

                      Drawing with Hise

                      Hise Develop branch
                      MacOs 15.3.1, Xcode 16.2
                      http://musikboden.se

                      Dan KorneffD orangeO ? 3 Replies Last reply Reply Quote 4
                      • Dan KorneffD
                        Dan Korneff @ulrik
                        last edited by

                        @ulrik sick!

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 1
                        • orangeO
                          orange @ulrik
                          last edited by orange

                          @ulrik Great!

                          This shows that Hise is not only an audio plugin development framework, it can be used for lot's of things :)

                          develop Branch / XCode 13.1
                          macOS Monterey / M1 Max

                          1 Reply Last reply Reply Quote 2
                          • ?
                            A Former User
                            last edited by

                            @ulrik Insane.

                            Now someone make Super HISE Bros quick!

                            ulrikU 1 Reply Last reply Reply Quote 1
                            • MikeBM
                              MikeB
                              last edited by

                              @ulrik wow - absolutely fantastic πŸ‘

                              You must have worked on that for a minute or two? :-)
                              Awesome

                              "One hour of trial and error can save 10 minutes of reading the manual."
                              "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                              HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                              1 Reply Last reply Reply Quote 1
                              • ?
                                A Former User @ulrik
                                last edited by

                                @ulrik Man this is something else really! That must have taken you a fair bit of work as well... Crazy good... I love it. Also... what's the background music? It's not Jarrett, it's probably not Bobo Stenson or Iiro Rantala... who is it?

                                ulrikU 1 Reply Last reply Reply Quote 1
                                • ulrikU
                                  ulrik @A Former User
                                  last edited by

                                  @UrsBollhalder thank you!
                                  Yes I've spend a lot hours figuring out how to accomplish what I had in mind :)
                                  the music is me

                                  Hise Develop branch
                                  MacOs 15.3.1, Xcode 16.2
                                  http://musikboden.se

                                  ? 1 Reply Last reply Reply Quote 1
                                  • ulrikU
                                    ulrik @A Former User
                                    last edited by

                                    @iamlamprey πŸ˜‚

                                    Hise Develop branch
                                    MacOs 15.3.1, Xcode 16.2
                                    http://musikboden.se

                                    1 Reply Last reply Reply Quote 0
                                    • ?
                                      A Former User @ulrik
                                      last edited by

                                      @ulrik said in how to mask desaturation over color, fade in:

                                      @UrsBollhalder thank you!
                                      Yes I've spend a lot hours figuring out how to accomplish what I had in mind :)
                                      the music is me

                                      A fellow jazz pianist then! Love it! πŸ’ͺπŸ’ͺπŸ’ͺ

                                      1 Reply Last reply Reply Quote 1
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