HISE graphics possibilities vs. JUCE (JUCE demo project example)
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I was browsing the JUCE demo projects, as well as some JUCE summit talks by Julian Storer about developing UIs in JUCE today.
Since, looking at the code of this particular example, all of these seem to be paint functions! Drawing vector shapes, rotating them, color gradients, changing alpha values, etc. I was wondering if all of this could somehow be written in HISE as well?!? I suppose it should be possible?
I am honestly quite fascinated by the possibilities of the graphics function in JUCE/HISE. There seems to be a lot of potential and the limit is really one's own ingenuity and mastery of it...
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@d-healey Well yes. I can add anything I like or am able to via C++ sourcecode I guess. But would you say that it is even necessary in this particular case, looking at the graphics?
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Not sure what your question is. You can use a subset of the options JUCE gives you with the scripting panel, but it's not feature complete so if you are missing a particular function in the HISE scripting layer that is available in JUCE, you can either write a wrapper for it yourself or ask here on the forum if it would be a sensible addition.
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@Christoph-Hart My question is whether it is possible to do something like this already with the tools available in HISE or not? If no, well, I don't feel confident enough yet to dive into the sourcecode and do all the witchcraft that you mentioned. But from what I saw in the demo project I thought that it might be possible to do this already with the tools available, no? I can rotate a vector image, or change the alpha of it, etc., no???
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@Christoph-Hart Awesome! I thought so!