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    Multi Instance DAW Crash Issue Guide

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    • orangeO
      orange @Dan Korneff
      last edited by orange

      @dustbro said in Multi Instance DAW Crash Issue Guide:

      @orange said in Multi Instance DAW Crash Issue Guide:

      Number one cause is the amount of used setAttribute APIs

      @orange @Christoph-Hart does this also include setValue()? If not, I might use scripts to set the value of panels, and then us the Panel Property Editor to assign Processor/Parameter IDs.
      Can panels even do that?...

      Since generally I use setAttributes, I haven't made experiments with setValue() & Panels.

      But setValue should be ok I think.

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

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      • orangeO
        orange @LeeC
        last edited by orange

        @LeeC said in Multi Instance DAW Crash Issue Guide:

        @orange @Christoph-Hart
        I know it depends, but is there a ballpark number for the amount of setAttributes we should be using simultaneously?

        Also, would using the showControl instead of set("visible",value); to toggle visibility of components help to avoid crashes aswell?

        I haven't seen any issues yet with using too many showControl or set("visible")... stuff. For multi-instance crash you need to make experiments with beta testers.

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

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        • orangeO
          orange @d.healey
          last edited by orange

          @d-healey said in Multi Instance DAW Crash Issue Guide:

          This sounds fishy to me. Setting attributes shouldn't be causing any issues. I suspect there are other problems with the scripts.

          It's been covered here by @Christoph-Hart befrore: https://forum.hise.audio/topic/2826/debugging-with-reaper/25

          You can use as many setAttributes as you can, it's not a problem on most systems. But the issue is "Multi Instance DAW Crash" in "Some Systems".

          That doesn't mean it happens in all computers. But if you see this in a computer, it will do that crash in all DAWs :) You know what: while I haven't seen any multi instance crash in my 7 years old laptop, some users were repoting this issue to me. Honestly I couldn't replicate it. Then I got a new Intel 10th generation i9, 128GB RAM, 12GB NVidia 2080Ti computer, then guess what: it crashes for 5 plugins :) Same plugin, new system.

          Are you setting attributes only in deferred scripts?

          Yeah, I am using it in main interface script only. But the issue happens also with the plugin that uses only One Timer Object (100ms - on preset label only). Whole plugin is a Parametric eq, ShapeFX and setAttributes. Nothing more. I can open 20 instances in old pc, but crash for 5 instances in new one :) Crash reporting beta testers see the multi instance crash too.

          This is more interesting, when the deferring callbacks are disabled, sometimes crash reduces :)

          Are you setting attributes in MIDI callbacks or timers?

          No.

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

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          • Dan KorneffD
            Dan Korneff @d.healey
            last edited by

            @d-healey said in Multi Instance DAW Crash Issue Guide:

            Are you setting attributes only in deferred scripts?

            Synth.deferCallbacks(true);
            

            This is the second line on my onInit. I don't need to call this on my separate "include" scripts, right? Those should be considered part of the Interface script.

            Dan Korneff - Producer / Mixer / Audio Nerd

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Dan Korneff
              last edited by

              @dustbro Correct.

              Could someone create a minimal example project that consistently demonstrates the issue?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • orangeO
                orange
                last edited by

                Updated. Added "else if" statements.

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                NatanN 1 Reply Last reply Reply Quote 1
                • NatanN
                  Natan @orange
                  last edited by

                  @orange Thank you sir, and what's about

                  Synth.deferCallbacks(true);
                  

                  Is this something that can help?
                  and is this works in FX plugins?

                  Thanks

                  orangeO 1 Reply Last reply Reply Quote 0
                  • orangeO
                    orange @Natan
                    last edited by orange

                    @Natan It depends in which script you are using it.

                    I am using it in the main interface script, it works..

                    Link Preview Image
                    Scripting Best Practices

                    This is a collection of useful tricks which will be extended over time. I divided them into two categories: Interface Design and MIDI Processing. Interface d...

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                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

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                    • NatanN
                      Natan @orange
                      last edited by

                      @orange Great to hear that :) will search and read more about it
                      Thank you sir

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                      • NatanN
                        Natan
                        last edited by

                        @orange Sir,
                        How we can Track The Messages sent by A Parameter, Is there any Outputs That shows how many messages generate Once we, For Example, click A Button?!

                        Thanks

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