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    Export to HLAC monolith unsupported samplerate error

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    • d.healeyD
      d.healey @Jerems134
      last edited by

      @Jerems134 Use a converter that preserves loops, SoX might do this

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • J
        Jerems134 @d.healey
        last edited by Jerems134

        @d-healey I use Adobe Media encoder.
        With SoX isn't too complicated to convert hundreds of samples ?

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Jerems134
          last edited by

          @Jerems134 It's just a simple loop, you can almost certainly find a script to do it by Googling, what OS are you using?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • J
            Jerems134 @d.healey
            last edited by

            This post is deleted!
            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Jerems134
              last edited by

              @Jerems134 I'll post a script in a little while

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • d.healeyD
                d.healey
                last edited by

                Well I can't get SoX or FFMPEG to retain the loops unfortunately, but it could just be me using the wrong commands. I've asked some others to see if they know a solution for that.

                In the meantime you could try Reaper, it can definitely export loop points and it can do batch export.

                There are a few ways to do it, first I'd try the batch file convert tool, if that doesn't work I'd just import all of your samples on to a single track, extract the loop points as markers and then do a batch export (with embedded markers enabled).

                I show this second technique in this video:
                https://youtu.be/90SmO_dMIJs?t=993

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • J
                  Jerems134 @d.healey
                  last edited by

                  @d-healey Ok thank for taking time to find a solution. Adobe media encoder keeps the original metadata normally, but not the loop start/end too.
                  I 'll share the wav files with my plugin, it's too complicated to use SoX with the terminal or import/export in an DAW with the amount of samples I 've to convert.
                  Thanks for all things you do for Hise community, i follow you on Patreon.

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Jerems134
                    last edited by

                    @Jerems134

                    it's too complicated to use SoX with the terminal

                    Just run this script and it will convert a whole folder of wavs to 48k (no loop points yet though).

                    to48khz.zip

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Another option is to "fix" the loop points inside HISE. Your basic samplerate is 24kHz when you've imported the samples and created the samplemaps, but now you've converted it to 48kHz. This means that every sample index is just being multiplied by 2, so if your loop start was at sample index 1000, it now needs to be at 2000.

                      Just drop this in a script processor that sits in a Sampler and it will operate on the currently loaded sample map (Be aware that if you paste this in the onInit callback it will get executed right away).

                      /** Select all samples in the current samplemap
                          ".*" is Regex and means everything.
                      */
                      const var allSamples = Sampler.createSelection(".*");
                      
                      /** You'll get an array of all samples, which you can iterate */
                      for(s in allSamples)
                      {
                          /** Just multiply all sample properties with 2 */
                          s.set(Sampler.LoopStart, parseInt(s.get(Sampler.LoopStart)) * 2);
                          s.set(Sampler.LoopEnd, parseInt(s.get(Sampler.LoopEnd)) * 2);
                          s.set(Sampler.SampleEnd, parseInt(s.get(Sampler.SampleEnd)) * 2);
                      }
                      
                      /** This needs to be called after a sample manipulation op
                          in order to refresh the UI. */
                      Sampler.refreshInterface();
                      
                      d.healeyD 1 Reply Last reply Reply Quote 3
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by

                        @Christoph-Hart Does this just need to be ran once, and then the sample map manually resaved?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          yup, it's just a shortcut to selecting each sample and typing in the values by hand.

                          DanHD 1 Reply Last reply Reply Quote 2
                          • DanHD
                            DanH @Christoph Hart
                            last edited by

                            @Christoph-Hart Would it be possible to use some of this code to add controls to the user UI of the plugin itself and change the loop start and end points?

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

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                            • d.healeyD
                              d.healey
                              last edited by

                              Signet is the way to go - https://github.com/SamWindell/Signet/

                              I just tested sample rate conversion and it does preserve the loop points.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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