Appdata Company Name , Changed to My Company
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@Christoph-Hart No error on Compile ,and I always clean build folder before export or compiling
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@Christoph-Hart Here I created a new project for testing
HiseSnippet 1131.3ocsW0raaaDDdor2fHkphFf.jqrpWn.bEzOIosIHnJV1NQnQNBgNoAEBHYE4JyEhbWFxU1VMv.A8Io25SPu2GoduGZmgjRhxU10VMl5hl+186a1gyNrejxgGGqhHFEOXZHmX7YT6oRsWGOlPR5tCw3lz9Q7Xtlr8zPVbL2kXXrwSQqFE2jj77me+1LelzguPEg7Zkvg+bQfPuPa+1+fv2eOlK+.QPNuuW6tNJYGkuZBfjMn0IgLmwrC46yP2JPIF2XWWgVEYqYZdLwXysUtSs8TGKS8+0hXwPeNJzfXCKTp58T9tHhQsjNdBe29yXbLAVk9K3+Fo7+NzdBWwb8KxCeQhAyEQjOeXT3hfWi7vq9kGdF4f2lov61TamHQndgEDa2h1Up4QiXvQPdXk5KovuuIsiB7PpqEvFy2KBDlGg0CpWeKy6Wud0GUtDbLDqMOhEY5O7.N72GaNKxC45NpfPkDDrpjZtBFC9CiHjo8.+2S3ysmFq4AXHITLxJmxmDFtCSypVSqr0QB4gVI6LtBnWWkU.gDl0PaVUz7Sz0zm.fp1wQBMOa0q7LtuuJCoovtFTOm5eksPTOiEBouPxMGMQ5nEJooRt8DsVIaf4fHkukyrDvVPNxeBuZ4RenbohhQVohnfI7fjAWdfLY63gy2QbyRb5SKMQ0UeTohmVtzoIzY0maYDBBNF0mPqNLe+gvKbVmku+W4klqSd4+WYRxxb9mhIlujIglWbRn4kLIz5JlDtzDOF5eXMmTWMt05h4VqbbKGg1Wo4uPZUszGJUrzokLOqoQiVosrEyG3wpLi85itn.sjSBFxilk1l4Hzza4tpzyuqZ9l9No4kbNpjckB8KB4xyqWKIKYB+6UcwzO19MSG3WHORKPHXrC+H3dszlwEo6viGqUg.RmeB.2XpSrVNqU8yYC49DgKdUZZgK4jbWT1d5bgO9SsOV3p8lq3c+RaOt3PuEWg9twswBdhw2Q67vAuJlGEOX2iTl8XPsSzfrZmAuTwBfWYFzapIBLlb5fmIh4Ia9HfU1hedoqeI4f+sRg+mmA+zBlD7Wjl0dHOAZli.jFsEw8TAv5vh.0FEhYGw6Jylf.tQZY9Y5cV98Q6L9cW5OhM2LO.6hdfxLiYDPWP5fBMgftwu8PxegwsPcdsWMZ0LGsBO45gV2g9TtdFYLSe4+5jSsxwo+PjiS+5Qex3Dr8vqZm2IzW8kUVAaF+92mxl+8HNvfVJ2I9L8xSegiblY.ZdrzXN3nLxXgdZ9QRuVFI6xB2aS6KzNdqFuEVAdg1MW23Ma.2xzcGMh6nW.1Mo68lq+oYIuTMQC8j5wfayghR59SBrgpAGNfDoj6iM3MJfE3ox0QYLyXyktIB+M7jYrAJajYrwLij.lSj5sNoWqfiPeyDM.ljIeIQQZOT1rAI4pFHNZ8Z0IAvj8u0wASEeMf8UGSy0HlVqQL2aMh49qQLOXMh4aViX91KLF7ipdxDsJH80DPQ+cSZiXXrqjAUYIUjj+Af+loQc
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@Christoph-Hart Now only Work with Changing value in(\hi_core\hi_core\HiseSettings.cpp) file before Compiling Hise :(
if (id == Project::Name) { BACKEND_ONLY(return handler_.getWorkDirectory().getFileName()); } else if (id == Project::Version) return "1.0.0"; else if (id == Project::BundleIdentifier) return "com.myCompany.product"; else if (id == Project::PluginCode) return "Abcd"; else if (id == Project::EmbedAudioFiles) return "Yes"; else if (id == Project::EmbedImageFiles) return "Yes"; else if (id == Project::SupportFullDynamicsHLAC) return "No"; else if (id == Project::RedirectSampleFolder) BACKEND_ONLY(return handler_.isRedirected(ProjectHandler::SubDirectories::Samples) ? handler_.getSubDirectory(ProjectHandler::SubDirectories::Samples).getFullPathName() : ""); else if (id == Project::AAXCategoryFX) return "AAX_ePlugInCategory_Modulation"; else if (id == Project::SupportMonoFX) return "No"; else if (id == Project::EnableMidiInputFX) return "No"; else if (id == Project::VST3Support) return "No"; else if (id == Project::UseRawFrontend) return "No"; else if (id == Project::ExpansionType) return "Disabled"; else if (id == Other::EnableAutosave) return "Yes"; else if (id == Other::AutosaveInterval) return 5; else if (id == Other::AudioThreadGuardEnabled) return "Yes"; else if (id == Documentation::DocRepository) return ""; else if (id == Documentation::RefreshOnStartup) return "Yes"; else if (id == Scripting::CodeFontSize) return 17.0; else if (id == Scripting::EnableCallstack) return "No"; else if (id == Scripting::CompileTimeout) return 5.0; else if (id == Compiler::VisualStudioVersion) return "Visual Studio 2017"; else if (id == Compiler::UseIPP) return "Yes"; else if (id == Compiler::LegacyCPUSupport) return "No"; else if (id == Compiler::RebuildPoolFiles) return "Yes"; else if (id == Compiler::Support32BitMacOS) return "Yes"; else if (id == User::CompanyURL) return "http://yourcompany.com"; else if (id == User::CompanyCopyright) return "(c)2017, Company"; else if (id == User::CompanyCode) return "Abcd"; else if (id == User::Company) return "EvoPluz"; else if (id == Other::GlobalSamplePath) return "";
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Ah, I see now, the scripting API call will always fetch the default value. I'll fix this.
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Should be fixed.
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@Christoph-Hart said in Appdata Company Name , Changed to My Company:
Should be fixed.
Think you forgot to push it
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@Christoph-Hart Just compiled new commit , and still not working....
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Yeah, as David said, I haven't pushed the fix. Will do it tomorrow...
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@Christoph-Hart Oh , ....
No wonder why it didn't work ,lol -
@Christoph-Hart Yeah ! it's working like normal , Thank you