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    Samplemaps for future usage

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    • A
      arminh
      last edited by

      Here's video https://streamable.com/dbejyy

      Now i have problems with samples. When i load first sample map everything sounds good but when i change it to next in the same category samples starting to sound strange. They are pitched down and there's only 4 samples. I have to change the extension and then I can go back and choose a different sound and then it will play normally (but not always, sometimes i must do this few times).

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      • A
        arminh
        last edited by

        @d-healey you could check if my code is written correctly? Because i dont have any other idea what's wrong...

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        • d.healeyD
          d.healey
          last edited by

          I can't see anything wrong with your code. Are you samples monoliths or wavs? Where are the sample maps located, and where are the samples located?

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          • A
            arminh @d.healey
            last edited by

            @d-healey i creating monoliths like you said in empty project and then copies them to expansion folder.
            Samplemaps => Expansions => Expansion Names => Samplemaps
            Samples => Expansions => Expansion Names => Samples

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            • d.healeyD
              d.healey @arminh
              last edited by

              @arminh Still a mystery then :(

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              • C
                coreyu21 @arminh
                last edited by

                @arminh instead of manually moving the sample monoliths into the expansion folder. Have them created in the expansion folder so the link is correct. I believe if you move the samples from main folder to expansion folder, it gets buggy. Make sure to refresh your expansion afterwards

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                • A
                  arminh @coreyu21
                  last edited by

                  @coreyu21 that's how my samples looks when i creating samplemaps and monoliths in expansions tab
                  alt text

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                  • A
                    arminh
                    last edited by

                    Ok, i put my wavs to samples folder in expansion and i can create ch1 but when i open expansion in hise and locate folder with all samples i get information that ch1 files are not found. I must keep them in expansions folder. Is there option to store expansion samples wherever i want?

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                    • d.healeyD
                      d.healey @arminh
                      last edited by

                      @arminh Same as you do for non-expansions, use a Link text file.

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                      • A
                        arminh
                        last edited by

                        Ok now everything works like a charm! But i have the same issue which @coreyu21 have. After reloading project i can't hear any sounds from plugin because DAW didn't save plugin state.

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                        • C
                          coreyu21 @arminh
                          last edited by

                          @arminh gonna have to wait and see what @Christoph-Hart has planned. The new scriptnode build has new expansion features. But Iโ€™m not sure if theyโ€™re completely functional, as Iโ€™ve been trying to figure out the correct way to use it the last few days. Looks very promising๐Ÿ™‚

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                          • A
                            arminh @coreyu21
                            last edited by

                            @coreyu21 i tried latest scriptnode but i can't even create expansion because hise is immediately closed

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                            • d.healeyD
                              d.healey @arminh
                              last edited by

                              @arminh Expansions be broken in the latest build :(

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                              • A
                                arminh @d.healey
                                last edited by

                                @d-healey this is the only feature which i really need :(

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                                • d.healeyD
                                  d.healey @arminh
                                  last edited by

                                  @arminh Me too

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                                  • C
                                    coreyu21 @d.healey
                                    last edited by

                                    yea not workin correctly yet..Unless we all want to tackle the c++ side of things, we will have to be patient๐Ÿ™‚

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