Some additions, please enjoy.
-
@LightandSound Wow, nice work, and thanks for sharing!
-
@LightandSound this is awesome, well done. i can see the download button possibly being incorporated into the expansion system. when the download button is clicked, maybe open a link on a web page where users can locate zip packages of purchased expansions, and download directly..
-
@LightandSound <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3
-
@coreyu21 you can parse external text files into hise very easily so theres no need to go to an external page, could easily be changed. Also you can have multiple download buttons in the ui or change the files stored at any time with other buttons or callbacks! I'd say the less time outside of the plugin the better for users :)
-
@LightandSound man this is gold! Thank for your generosity!
-
@LightandSound ok interesting. I’m new with anything that requires adding files to the project. I use innoscript to package ch1 and user presets, along with an updated binary of the plugin. Then ship the plugin with a global sample maps folder included for all expansions that way when a user installs a purchased expansion, everything is read correctly.
Are you saying there is an easier way to include zip pckge expansions to the end user through the plugin itself? I know there’s the expansion system which would speed this process up , but has some c++ issues and until I can figure out the saveInPreset situation. This has been my process
-
@coreyu21 The downloader I added will automatically unzip any .zip file to the folder its downloaded to, then once unzipped remove the zip file. For this reason, I'd recommend instead not using the installer (disable the flag) and just zip up the sample files and link to those. That way the user literally just loads the plugin (or app), hits download and it will take care of the rest. You don't need to locate the samples either, the download button will do that too (but leaving the option to relocate should they want to move the samples later).
(Zip files can contain folders, so you can zip up your folder structure for it to also keep that intact)
-
@LightandSound thanks so much. I will look into that!
-
@LightandSound .....is a great contribution!
-
Any Example Of Free Form?!
Cant Get Find Anything New Related To That Option.@LightandSound Thank You :)
-
@LightandSound +1 What's the magic spell for resized()?
-
@Natanr @dustbro sorry, been busy on some disk streaming stuff for my own sampler so missed this - you don't have to do anything, you just compile and it's resizable.
-
@LightandSound was this merged with the script node branch?
-
@dustbro I don't believe anything was merged with the live branches, at least not that I know of
-
@LightandSound ahh.. that explains it. I thought these updates were merged with @d-healey branch
-
@dustbro I never got around to doing it. If someone wants to make a pull request now it's probably best to make it directly to Christoph's scriptnode branch.
-
Mac Build Fails :(
Did anyone get A Luck With This?https://github.com/LightandSound/HISE-Stage
-
@LightandSound Hello, thank you for your work. I just compiled your version, compilation level without problem. on the other hand my vst does not work in my daw. it does not open. I tried again with another version of hise, no problem
-
@Natan said in Some additions, please enjoy.:
No... It will not be compiled in any way(Mac+Windows).
-
@LightandSound Link is not working