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    Simple copy protection done right :)

    Scheduled Pinned Locked Moved Presets / Scripts / Ideas
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    • LindonL
      Lindon @lalalandsynth
      last edited by

      @lalalandsynth so debug... replace

      if(serials.Data.contains(v))

      with

      Console.print(serials.Data);

      HISE Development for hire.
      www.channelrobot.com

      1 Reply Last reply Reply Quote 0
      • B
        BWSounds
        last edited by

        I followed the directions exactly (I think) but i keep getting this message when I compile..

        Serials.js (2): Found ':' when expecting ';' {SW50ZXJmYWNlfFNlcmlhbHMuanN8MTF8Mnw5}

        anyone know why?

        ustkU 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @BWSounds
          last edited by

          @BWSounds Yep I know! because ':' has been found when ';' was expected on line 2 in Serial.js… This one was hard 😛

          Can't help pressing F5 in the forum...

          B 1 Reply Last reply Reply Quote 1
          • B
            BWSounds @ustk
            last edited by

            @ustk ohh duh, the js file... man I feel slow ☹ 🤔 😂

            ustkU 1 Reply Last reply Reply Quote 0
            • ustkU
              ustk @BWSounds
              last edited by ustk

              @BWSounds In fact there seems to be something weird, because ':' is at the right place, wich means a ';' might be missing somewhere else before serials is called…

              Can't help pressing F5 in the forum...

              1 Reply Last reply Reply Quote 0
              • B
                BWSounds
                last edited by BWSounds

                Ok, new problem (which prob. is a simple fix) but iv'e been compiling ALL DAY and my codes work in hise but once i compile none are working in the vsti.

                I seen someone have the same issue but the response was deleted, so im guessing the fix is easy... I just cant figure it out. Any help would be greatly appreciated.

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                • B
                  BWSounds
                  last edited by BWSounds

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • B
                    BWSounds
                    last edited by

                    i updated to the latest commit, still having the same issue, so it’s not that.

                    1 Reply Last reply Reply Quote 0
                    • B
                      BWSounds
                      last edited by BWSounds

                      1 add the auth. Script to your oninit
                      2 add generator script to create serial.js
                      3 remove generator script
                      4 copy new script from root folder, add to script sub folder
                      5 add the const var text at the beginning, “;” at the end
                      6 oh and add the components from the auth. Script
                      7 and add “include serial.js” to your oninit

                      Should work right?? What am I missing because it’s not working for me on my compiled vsti

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                      • B
                        BWSounds
                        last edited by

                        Does anyone have the copy protection working on a compiled vsti?

                        ulrikU 1 Reply Last reply Reply Quote 0
                        • ulrikU
                          ulrik @BWSounds
                          last edited by

                          @BWSounds Yes, it's working on my compiled au, vst3 and vst plugins for mac
                          (I have only tried then on the Mac platform)
                          I use the "Global mute" version, you can use them for 20 min then it gets silent.

                          Hise Develop branch
                          MacOs 15.3.1, Xcode 16.2
                          http://musikboden.se

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            BWSounds @ulrik
                            last edited by

                            @ulrik thanks for responding. I’ll try on Mac to see if works then. It’s not working for pc or at least Not for me.

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @BWSounds
                              last edited by

                              @BWSounds said in Simple copy protection done right :):

                              @ulrik thanks for responding. I’ll try on Mac to see if works then. It’s not working for pc or at least Not for me.

                              its working fine on windows here..

                              HISE Development for hire.
                              www.channelrobot.com

                              1 Reply Last reply Reply Quote 0
                              • B
                                BWSounds
                                last edited by

                                Sorry to bring this post back up but... I finally got the simple copy protection to work. (Was pretty simple)

                                But I updated to the latest commit (needed to) and it’s not working for me. I did the same thing I did to get it to work on the earlier commit (February) but it’s a no go.

                                Any one updated to any commit in august and this still works for them?

                                ulrikU 1 Reply Last reply Reply Quote 0
                                • ulrikU
                                  ulrik @BWSounds
                                  last edited by

                                  @BWSounds I'm using the script node from 19/8 and it's working here on mac

                                  Hise Develop branch
                                  MacOs 15.3.1, Xcode 16.2
                                  http://musikboden.se

                                  B 1 Reply Last reply Reply Quote 0
                                  • B
                                    BWSounds @ulrik
                                    last edited by

                                    @ulrik wow... ok 😔

                                    1 Reply Last reply Reply Quote 0
                                    • gorangroovesG
                                      gorangrooves
                                      last edited by

                                      Hey guys,
                                      do you have any tips or tricks on how to automatically populate the Serials.js file with a large number of serials? Since they have to be in a particular format between " " and with , at the end of each line, this will be quite a tedious work to do manually by copy+paste.
                                      What's your solution?

                                      Goran Rista
                                      https://gorangrooves.com

                                      Handy Drums and Handy Grooves
                                      https://library.gorangrooves.com

                                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @gorangrooves
                                        last edited by

                                        @gorangrooves The "Serial Generator" does this for you. Just uncomment the last line to run this function.

                                        /** This namespace contains the logic to create a new list of serials. 
                                            
                                            Feel free to remove this when not needed. */
                                        namespace SerialGenerator
                                        {
                                            inline function getNewRandomChar()
                                            {
                                                // ASCII, fuck yeah!
                                                local a = String.fromCharCode(Math.randInt(65, 90));
                                                local b = String.fromCharCode(Math.randInt(48, 57));
                                            
                                                return Math.random() > 0.5 ? a : b;
                                            }
                                        
                                            inline function createNewSerial()
                                            {
                                                local s = "";
                                            
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += "-";
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += "-";
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += "-";
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                                s += getNewRandomChar();
                                            
                                                return s;
                                            }
                                        
                                            const var NUM_SERIALS = 1000;
                                        
                                            inline function createNewSerials()
                                            {
                                                local d = [];
                                                d.reserve(NUM_SERIALS);
                                            
                                                for(i = 0; i < NUM_SERIALS; i++)
                                                {
                                                    d.push(createNewSerial());
                                                }
                                            
                                                local obj = { "Data": d };
                                            
                                                Engine.dumpAsJSON(obj, "../Serials.js");
                                            }
                                        
                                            // Uncomment this line to regenerate serials.
                                            //createNewSerials();
                                        }

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        gorangroovesG NatanN 3 Replies Last reply Reply Quote 0
                                        • gorangroovesG
                                          gorangrooves @Dan Korneff
                                          last edited by

                                          @dustbro Thanks very much. I will give this a try.

                                          @orange Have you managed to implement the bundle serials solution and if so, would you mind sharing the working code here, please?

                                          Goran Rista
                                          https://gorangrooves.com

                                          Handy Drums and Handy Grooves
                                          https://library.gorangrooves.com

                                          orangeO 1 Reply Last reply Reply Quote 0
                                          • orangeO
                                            orange @gorangrooves
                                            last edited by orange

                                            @gorangrooves

                                            • Prepare a bundle serial list .js file (named "List_Main_Bundle_Serials.js" here) like this - I am using 5 simple serial numbers here:
                                            const var BundlePackSerials = {
                                              "Data": [
                                                "BNDL_ABCDEF1",
                                                "BNDL_ABCDEF2",
                                                "BNDL_ABCDEF3",
                                                "BNDL_ABCDEF4",
                                                "BNDL_ABCDEF5"
                                              ]
                                            };
                                            
                                            
                                            • Prepare a single product serial list .js file (named "List_Single_Product_Serials.js" here) like this:
                                            const var SingleProductSerials = {
                                              "Data": [
                                                "SNGL_ABCDEF1",
                                                "SNGL_ABCDEF2",
                                                "SNGL_ABCDEF3",
                                                "SNGL_ABCDEF4",
                                                "SNGL_ABCDEF5"
                                              ]
                                            };
                                            
                                            

                                            Then create an "Authorization.js" file and also below UI components. Also don't forget to include this "Authorization.js" file in the interface script. In "Authorization.js" script:

                                            • SerialInput is an editable label for typing the serial in it.
                                            • SubmitButton is a button for submitting the serial
                                            • Description is a label for the information of the serial validation status.

                                            For the conditions, I've used "if", "else if" and "else" respectively.

                                            {
                                            
                                            include("List_Main_Bundle_Serials.js");
                                            include("List_Single_Product_Serials.js");
                                            
                                            
                                                const var SerialInput = Content.getComponent("SerialInput");
                                                const var SubmitButton = Content.getComponent("SubmitButton");
                                                const var Description = Content.getComponent("Description");
                                                
                                                
                                                /** Checks if the serial input is valid and stores the result if successful. */
                                                inline function onSubmitButtonControl(component, value)
                                                {
                                                  if(!value) 
                                                        return;
                                                
                                                    local v = SerialInput.getValue();
                                                    Console.print(v);
                                            	
                                                     
                                                              
                                                // Checks if it's in the Bundle Serials List
                                                
                                                    if(BundlePackSerials.Data.contains(v))
                                                        {
                                                            Console.print("Serial number found");
                                                    
                                                            local data = 
                                                            {
                                                                "Serial": v
                                                            };
                                            
                                                            Description.set("text", "YOUR LICENSE HAS BEEN SUCCESSFULLY REGISTERED");
                                                           
                                                          // Saves as Bundle_RegistrationInfo.js 
                                                            Engine.dumpAsJSON(data, "../Bundle_RegistrationInfo.js");
                                                        
                                                            setValidLicense(true);
                                                        }      
                                            
                                                        
                                               // Checks if it's in the Single Product Serials List
                                                
                                                    else if(SingleProductSerials.Data.contains(v))
                                                        {
                                                            Console.print("Serial number found");
                                                    
                                                            local data = 
                                                            {
                                                                "Serial": v
                                                            };
                                            
                                                            Description.set("text", "YOUR LICENSE HAS BEEN SUCCESSFULLY REGISTERED");
                                                           
                                                          // Saves as Bundle_RegistrationInfo.js 
                                                            Engine.dumpAsJSON(data, "../ProductA_RegistrationInfo.js");
                                                        
                                                            setValidLicense(true);
                                                        }      
                                                    
                                                    else
                                                        {
                                                            Console.print("Invalid serial number");
                                                            Description.set("text", "INVALID KEY THAT DOES NOT MATCH WITH YOUR LICENSE");
                                                            setValidLicense(false);
                                                        }
                                                };
                                            
                                                Content.getComponent("SubmitButton").setControlCallback(onSubmitButtonControl);
                                            
                                            
                                            
                                               inline function setValidLicense(isValid)
                                                {
                                                    // Do whatever you want to do here. 
                                                     
                                                    if(isValid)
                                                    {
                                            
                                            
                                                    }
                                                   
                                                    
                                                    else
                                                    {
                                            
                                                                  
                                                    }
                                                }
                                            
                                            
                                            
                                            
                                                inline function checkOnLoad()
                                                {
                                                    SerialInput.set("text", "");
                                                    
                                                    // Load the serial from the stored files
                                                     
                                                    local pData_MainBundle = Engine.loadFromJSON("../Bundle_RegistrationInfo.js");
                                                    local pData_SingleProduct = Engine.loadFromJSON("../ProductA_ProductRegistrationInfo.js");
                                                    
                                                    Console.print("Checking serial");
                                                
                                                   
                                                    
                                                
                                                
                                                // Bundle serials  
                                                
                                                  if(pData_MainBundle)    
                                                    {
                                                        local v = pData_MainBundle.Serial;
                                                        Console.print("Restored serial: " + v);
                                                    
                                                       if(BundlePackSerials.Data.contains(v))
                                                        {
                                                            setValidLicense(true);
                                                            return;
                                                        }      
                                                    }
                                            
                                                    
                                               
                                                // Single Product serials  
                                                
                                                  if(pData_SingleProduct)    
                                                    {
                                                        local v = pData_SingleProduct.Serial;
                                                        Console.print("Restored serial: " + v);
                                                    
                                                       if(SingleProductSerials.Data.contains(v))
                                                        {
                                                            setValidLicense(true);
                                                            return;
                                                        }      
                                                    }
                                                   
                                            
                                                  setValidLicense(false);
                                              }    
                                                
                                            // Call this on startup
                                                checkOnLoad();
                                            
                                            }
                                            

                                            Cheers ;)

                                            develop Branch / XCode 13.1
                                            macOS Monterey / M1 Max

                                            gorangroovesG 1 Reply Last reply Reply Quote 1
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