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    Load IRs from disk

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    • Dan KorneffD
      Dan Korneff
      last edited by

      the call loadImpulseResponse() is what loads the audio file into memory. Maybe there is a way to load different files into memory depending on parameters?

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      • lalalandsynthL
        lalalandsynth
        last edited by

        I understand it needs to load the current impulse into memory but why all the available ones ?
        Why not load the one you want to use into memory ?

        Maybe no answer for that , hehe .

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        • lalalandsynthL
          lalalandsynth
          last edited by

          Am I right in assuming that the impulses cannot go over the 50 mb limit including the graphics ?
          I am also assuming it gets compressed ? If so , what is the compression ratio.

          I am trying to determine how many impulses I can get into one plugin.

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          • d.healeyD
            d.healey @lalalandsynth
            last edited by

            @lalalandsynth You can go over the limit but you have to enable a flag (I can't remember the details but a forum search might have the answer).

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            • lalalandsynthL
              lalalandsynth
              last edited by

              Ok, promising , cannot find anything so far and the manual says it will crash as out of heap space if one goes over the 50 mb limit.

              Scouring forum..

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              • LindonL
                Lindon @lalalandsynth
                last edited by

                @lalalandsynth - are you compiling with VisualStudio? If so you can set a flag so it doenst run out of heap space...

                bigObj

                I think, but search the forums - I asked and Christoph suggested this flag.

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                • lalalandsynthL
                  lalalandsynth @Lindon
                  last edited by

                  @Lindon Has anyone actually done this Big obj successfully ?

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                  • LindonL
                    Lindon @lalalandsynth
                    last edited by

                    @lalalandsynth said in Load IRs from disk:

                    @Lindon Has anyone actually done this Big obj successfully ?

                    yes me.

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                    • lalalandsynthL
                      lalalandsynth @Lindon
                      last edited by

                      @Lindon Good to know , thanks , would rather not find out at the end of my project :)

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                      • lalalandsynthL
                        lalalandsynth @Lindon
                        last edited by

                        @Lindon Have you done this for Mac as well ?
                        How big was your overall plugin export ?

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                        • LindonL
                          Lindon @lalalandsynth
                          last edited by

                          @lalalandsynth said in Load IRs from disk:

                          @Lindon Have you done this for Mac as well ?
                          How big was your overall plugin export ?

                          I think you are probably over thinking it - its not bigObj for your plug-in per se - just bigObj for your code - so in fact that bloat is very very small compared to your graphics and IR inclusions... you are
                          blowing the memory allocation already with your graphics/IRs so you are unlikely to see it increase more than (guessing) 50% in size of the dll - but thats (relatively) tiny I think.

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                          • lalalandsynthL
                            lalalandsynth @Lindon
                            last edited by lalalandsynth

                            @Lindon I was thinking more in terms of how big was the overall IR folder , or how much over 50Mb did you go ?
                            Just wondering if I will run into any problems? I might be overthinking it though, I have that tendency ;)

                            I estimate my IR total at about 200 mb.

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