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    Problem Exporting FX Plugin (Scriptnode)

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    • SteveRiggsS
      SteveRiggs
      last edited by SteveRiggs

      Hi guys,

      I just opened the scriptnode build for the first time and tried to export a prototype of my current FX plugin project, but it won't compile.

      I get this message in the terminal that says "Please go to the Modules settings page and ensure each path points to the correct JUCE modules folder." but I'm not sure where that would be, or if that is the only problem as it says there is a xcodebuild problem too.

      Any ideas?

      (I'm running Xcode 8.0 by the way, if that makes any difference... and still have HISE 1.6.0 installed. Could that be the problem?)

      Last login: Sun Sep  1 21:47:13 on ttys000
      /Users/dharkfunkh/Documents/HISE\ Projects\ 2019/Gain\ Recution\ Code\ Test/Binaries/batchCompileOSX ; exit;
      Steves-MBP:~ dharkfunkh$ /Users/dharkfunkh/Documents/HISE\ Projects\ 2019/Gain\ Recution\ Code\ Test/Binaries/batchCompileOSX ; exit;
      Re-saving file: /Users/dharkfunkh/Documents/HISE Projects 2019/Gain Recution Code Test/Binaries/AutogeneratedProject.jucer
      Error when saving: At least one of your JUCE module paths is invalid!
      Please go to the Modules settings page and ensure each path points to the correct JUCE modules folder.
      
      Compiling FX plugin Anarchy Comp Prototype 4 ...
      xcodebuild: error: 'Builds/MacOSX/Anarchy Comp Prototype 4.xcodeproj' does not exist.
      Compiling finished. Cleaning up...
      logout
      Saving session...
      ...copying shared history...
      ...saving history...truncating history files...
      ...completed.
      
      [Process completed]
      

      www.anarchyaudioworx.com

      www.facebook.com/groups/audioworx/

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @SteveRiggs
        last edited by

        @SteveRiggs Open the project's .jucer file in projucer and check the module paths.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        SteveRiggsS 2 Replies Last reply Reply Quote 1
        • SteveRiggsS
          SteveRiggs @d.healey
          last edited by SteveRiggs

          @d-healey

          Ah, I see.

          So is it because everything is still set to run from the "master" HISE folder from when I installed 1.6.0, as it was built in 1.6.0?

          Do I need to change everything over to my new HISE scriptnode folder now? Or just certain paths?

          Screen Shot 2019-09-01 at 22.28.01.png

          www.anarchyaudioworx.com

          www.facebook.com/groups/audioworx/

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          • SteveRiggsS
            SteveRiggs @d.healey
            last edited by

            @d-healey

            I've made a copy of the project to test with the scriptnode version..

            ... I assume that for every module, all 4 paths have to be changed to the new HISE scriptnode build main folder, and for the classes they need to be changed to the new /JUCE/modules folders? I'm not 100% though.

            www.anarchyaudioworx.com

            www.facebook.com/groups/audioworx/

            1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey
              last edited by d.healey

              In your project preferences you can select the HISE source code folder to use. Point it to the scriptnode version and re-export, that should solve the problem.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              SteveRiggsS 2 Replies Last reply Reply Quote 1
              • SteveRiggsS
                SteveRiggs @d.healey
                last edited by

                @d-healey

                Awesome. That's a much easier way of doing it. Thanks!

                ... and perfect timing too as I was just starting to change every single path manually 😂

                It seems to be exporting now. Fingers crossed mate. Cheers

                www.anarchyaudioworx.com

                www.facebook.com/groups/audioworx/

                1 Reply Last reply Reply Quote 1
                • SteveRiggsS
                  SteveRiggs @d.healey
                  last edited by

                  @d-healey

                  Thanks mate 😀

                  Screen Shot 2019-09-01 at 23.13.48.png

                  www.anarchyaudioworx.com

                  www.facebook.com/groups/audioworx/

                  1 Reply Last reply Reply Quote 1
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