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    Mojave Xcode 9.4.1

    Scheduled Pinned Locked Moved General Questions
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    • hisefiloH
      hisefilo @Christoph Hart
      last edited by

      @Christoph-Hart Will search. Using last IPP downloaded yesterday!

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      • Christoph HartC
        Christoph Hart
        last edited by

        Found the best explanation from @dustbro here:

        https://forum.hise.audio/topic/925/i386-deprecated/10

        hisefiloH 1 Reply Last reply Reply Quote 0
        • hisefiloH
          hisefilo @Christoph Hart
          last edited by hisefilo

          @Christoph-Hart Yes remember that! Weird thing is Scriptnode branch compiles. Master does not. I don't want to jump into Scriptnode because still being updated daily. I guess some commit between them will work.

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @hisefilo
            last edited by

            @hisefilo Don't use the master branch on a Mac. There is a bug where exported plugins won't trigger samples on MIDI input. Use Scriptnode.

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            hisefiloH 2 Replies Last reply Reply Quote 0
            • hisefiloH
              hisefilo @d.healey
              last edited by

              @d-healey Thanks mate!

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              • hisefiloH
                hisefilo @d.healey
                last edited by

                @d-healey got this when exporting VST/AU on Scriptnode. I still want yo support 32bit on Mac (or there's no one using it?)

                
                ❌  Undefined symbols for architecture i386
                > Symbol: _ippsFFTGetSize_R_32f
                > Referenced from: hise::IppFFT::IppFFT(hise::IppFFT::DataType, int, int) in lto.o
                
                
                
                ❌  ld: symbol(s) not found for architecture i386
                
                
                
                ❌  clang: error: linker command failed with exit code 1 (use -v to see invocation)
                
                
                ** BUILD FAILED **
                
                
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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  You can't compile a 32bit binary with Mojave. If you want to support 32bit, you need a Mac with an older OS and build your final binaries there.

                  hisefiloH 1 Reply Last reply Reply Quote 0
                  • hisefiloH
                    hisefilo @Christoph Hart
                    last edited by

                    @Christoph-Hart Oh I see. Still there any Mac 32bit users in your experience??

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      I didn't release a 64bit binary just yet (also my build server is using Sierra and will continue to do so until it doesn't work no longer), so I can't say anything about this.

                      However my educated guess is that it's less than 1% of mac users.

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by

                        @Christoph-Hart If I build a 64bit plugin on Mojave will it work on older versions of MacOS? and the same question for Win10 and older versions of Windows?

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                        hisefiloH 1 Reply Last reply Reply Quote 0
                        • hisefiloH
                          hisefilo
                          last edited by

                          IMPORTANT. On MacOS Mojave: Use IPP first release from 2019. newer ones will give ipp error on compiling.

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                          • hisefiloH
                            hisefilo @d.healey
                            last edited by

                            @d-healey AFAIK will run. Since MacOS is 64 from 10.7 (like 10 year ago)

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