STK is there???
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@Fortune said in STK is there???:
I directly compiled scriptnode branch but this snippet doesn't work. Is there anything that I am missing? @hisefilo @d-healey @
Nope, works here. Are you sure you compiled the latest state?
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@Fortune maybe it's there and working. Have you opened a DSP panel to see it?
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Yeah I compiled the latest scriptnode branch again. And when I use this snippets, I can't see.
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@Fortune
take a look at the left bar in the Scripting Workspace.
You'll find a new Show/Hide ScriptNode icon..bst,d
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@Dominik-Mayer Thanks, yeah I see now, looks great!
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STK will be a great add on. Congrats @Christoph-Hart ;)
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@Christoph-Hart I know is on your list, but is there a way for us to start wrapping STK modules by ourselves? I remember you said once nodething is ready, wrapping STK will be trivial (for a genius like you I guess)
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@Christoph-Hart QA reporting :) MacOS xCode fails to compile last commit
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Jupp, just noticed that too. It's fixed.
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@Christoph-Hart awesome! compiled ok! For some reason I see DSP UI on main UI :O
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Yes, this is because the scriptnode interface uses OpenGL which puts itself always on top of everything else.
I was too lazy to think about a solution for this problem, but I am aware that this isn't the final solution :)
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@Christoph-Hart z-index= -10000; :P