exported plugin cannot load user-created presets with Audio Loop Player samples
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Hi everyone,
I have encountered an issue regarding presets created in an exported plugin. When I create and save presets inside the exported plugin, they work correctly there. However, these presets do not appear when I open the original HISE project. They are not available in the preset browser inside HISE.
The audio files used in the presets exist in the AudioFiles folder, and the plugin shows the correct sound names in the Audio Loop Player, but when I try to access these presets inside HISE, they are simply not there.
Is there a way to import or synchronize presets created in the exported plugin back into the HISE project, or do they need to be recreated manually inside HISE?
Any advice or workflow suggestions would be very helpful.Thank you.
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@treynterrio When you create presets in your HISE project they are placed in the project's User Presets folder. When you create presets with the compiled plugin they are placed in the app data User Presets folder. You'll need to copy them across to your project folder.
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@David-Healey I know thats what I've made thats why the names of the presets are shown in the audio loop players but the files are not loaded.
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@treynterrio said in exported plugin cannot load user-created presets with Audio Loop Player samples:
when I try to access these presets inside HISE, they are simply not there.
You mean they're not showing in the preset browser even though you copied them from app data to your project folder?
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@David-Healey I created presets in the exported plugin. I then dragged these presets, along with the audio files, into the AudioFiles folder and the UserPresets folder. When loading the presets in the project, the names of the sounds are displayed in the audio loop players, but the audio files themselves are not loaded. all parameter settings are saved
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@treynterrio Did you close/reopen the project after copying the files across?
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@David-Healey yes I've also opened the .preset files in text editor to see the path and everything should work but it doesnt
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@treynterrio Are you calling
Engine.loadAudioFilesIntoPool()in your script? -
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@treynterrio Try adding it