Third party C++ log to console
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Is anybody knowing how we can output to the console (or xcode or anywhere really...) from a C++ third party node?
I'm 90% sure I did it in the past but I am not able to do it again...
trieddebugToConsolewith no success, I don't even succeed getting theMainController mc...DBG("Value: " << someValue); // doesn't work either... -
I only know for windows DBG works. Using the VS debug console prints
Have you asked gpt about it? I have a feeling it will know
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What about
std::cout << "test" << std::endl;? -
@griffinboy Thanks
In the end I've made a mistake, mixing a release build with a debug executable...
So I can get DBG to work
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And now my assertions are working as well which is what I needed in the end
For the records if someone gets there, the scheme was set to hise debug but with a release build...