How to realize streaming and loading threads?
-
hello, is there a way to set streams for loading and streaming samples, and how to implement this, I read the documentation, but I didn't understand much of what was written there. Give me advice.
Thanks advance️!
-
@It_Used The HISE sampler uses disk streaming, is this what you're referring to?
-
@d-healey threads for streming from disk
-
@It_Used What is your end goal?
-
@d-healey optimization for streaming a lot count of samples, i have a 22 mics with 32 velocity layers and key range from 21 to 108. (aprox. 30 976 samples)
-
@It_Used I think the sampler is already optimised for that. Are you putting all of those in a single sampler or spreading them across multiple?
There's also a presorting feature you might want to use
-
@d-healey i' am spreading across muiltple.
-
@It_Used should be no issues then.
-
@d-healey Well, time will tell when I will switch from logic to samples.
-
@It_Used make sure to use the monolith format when evaluating performance - it vastly reduces the initial loading time and gives a slightly better runtime performance.
-
@Christoph-Hart I use this format initially, because otherwise I would have 500+GB occupied by samples.
Can you answer an off-topic question? In general, I am very much waiting for the bugs with the mask and blur to be fixed. In general, this issue on github perfectly describes it.
Are there any plans to fix this bug? It just really gets in the way when drawing :(
Thank for advance️