Rename Monolith Files?
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@Lindon ah man, I knew it. lol. I think im just gonna resort to deleting the sample map and redo it. Is deleting the .xml and the file in the samples folder a good way to do this?
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@Chazrox delete the .ch file then rename your sample map and recompress it
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@d-healey delete the .ch file and rename the .xml? Then resave it as monolith or recompile? Im just making sure, I dont wanna mess anything up rn. lol.
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@Chazrox said in Rename Monolith Files?:
Then resave it as monolith
This.
@Chazrox said in Rename Monolith Files?:
or recompile
And this
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@d-healey after deleting it looks like this. The samples disappeared and it says I have to reconvert it to single files to edit. Do I change the save mode in the xml file? To be clear, I already converted these to monolith files, then decided I need to rename.
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@Chazrox yes change the save mode to 0
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@d-healey I didnt know deleting the .ch1 file would delete the samples in the sample map. I just wanted to rename it. Im pretty much redoing from scratch now.
deleted my samples in samplemaps for like 5 sample maps....
Samples gone, still doesnt release it from "Monolith" mode even after changing the save mode...So I just deleted the samplemap and the sample .ch1 files thinking that would just give me a clean slate but now I get errors saying that its looking and cant find the files that I deleted.....
its still looking for the old one....
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@Chazrox here's a way I renamed them with code, basically what Lindon suggested above :)
// Create a Script Reference for the Sampler Module const var s = Synth.getSampler("Sampler1"); // get the list off all SampleMaps that are saved in the SampleMaps project folder const var list = Sampler.getSampleMapList(); // A remapping table const var RemappingCollection = [ { "nastyOldName": "OldStupidName", "niceNewName": "HappyAsLarry" }, { "nastyOldName": "DumbDumbDumb", "niceNewName": "SmartyPants" } ]; // Make a display list based on the new mapping const var displayNames = []; for (i = 0; i < list.length; i++) { reg original = list[i]; reg friendly = original; // fallback if not found // Check mapping collection for (j = 0; j < RemappingCollection.length; j++) { if (original == RemappingCollection[j].nastyOldName) { friendly = RemappingCollection[j].niceNewName; break; } } displayNames.push(friendly); }
I'm then using .set("items", displayNames.join("\n")); attached to a combobox which is getting the sample map list via s.loadSampleMap(component.getItemText());
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@Chazrox said in Rename Monolith Files?:
didnt know deleting the .ch1 file would delete the samples in the sample map
It doesn't, what did you do?
@Chazrox said in Rename Monolith Files?:
Samples gone, still doesnt release it from "Monolith" mode even after changing the save mode..
Something strange going on.
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@d-healey I didnt completely figure it out what I may have done wrong. I just started those from scratch and left it alone. ha. I'll let you know if I figure out what I did.