loop points not being saved with my sample map
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Upon creating a sample map, I find a couple loop points and crossfade them.
but after saving the sample map, it reverts back to where the loop points were before i changed them.is this a bug that was fixed in an update?
or am i missing some other setting in the sampler i need to click?ive been on an older build and was afraid to update.
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@jeffd
also time stretching with multimic samples crashes ..
so i guess that was fixed in an update. -
@jeffd said in loop points not being saved with my sample map:
afraid to update.
Use the develop branch, time stretching is still not there yet
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i went ahead and updated,
i see time stretching still doesnt work.But the loop point issue is still there.
Hard to explain, its not actually the loop points but the start point of the sample.when i go back into a preset with the sample map, it loops fine, but there is like a milisecond of no sound at the beginning of playback.
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@jeffd
well actually i was wrong,
Hise isnt compiling now
damn. tried to setup faust again and now im getting a ton of errors -
@jeffd
faust isnt enabled again, i always have issues with this every time i try to update on macos.not sure what the issue is
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@jeffd
ok i got it to work,
i hit build instead of build for profiling when trying to
build the release for faust.sorry i should have spammed this thread with my nonsense
haha.ill look at the sample start issue again and see whats up with that.
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@jeffd said in loop points not being saved with my sample map:
sorry i should have spammed this thread with my nonsense
haha.we all do it.