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    Crash on MacOS in compiled plugin when working with HardcodedEnvelopeModulator

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    • OrvillainO
      Orvillain @Orvillain
      last edited by

      @Christoph-Hart
      https://www.dropbox.com/scl/fi/g5235ul4gkviziv0j6n8r/blankplugin.zip?rlkey=tdxaelcnteyrjy9i8de1bhkqu&st=uyke58pd&dl=0

      Here's a link to the project, in case it helps.

      I'm gonna investigate how to get it debugged.

      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
      Crafting sound at every level. From strings to signal paths, samples to systems.

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      • OrvillainO
        Orvillain @Goodflow
        last edited by

        @Goodflow Your snippet does not crash for me. I think these are different issues.

        Musician - Instrument Designer - Sonic Architect - Creative Product Owner
        Crafting sound at every level. From strings to signal paths, samples to systems.

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        • OrvillainO
          Orvillain
          last edited by Orvillain

          Hmmm, I don't understand.

          My 'blankplugin debug.vst3' file doesn't show in Ableton Live. But it did show in Reaper, and it loaded and worked.

          My regular exported from HISE directly blankplugin.vst3 file does show in Ableton Live, but crashes it, and does not show in Reaper - presumably because it crashes validation.

          If I build blankplugin.vst3 directly in xcode, then it won't pass validation in any host.

          Musician - Instrument Designer - Sonic Architect - Creative Product Owner
          Crafting sound at every level. From strings to signal paths, samples to systems.

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          • OrvillainO
            Orvillain
            last edited by

            So far little success in debugging. But here's the Live crashed thread:

            Thread 0 Crashed:: MainThread Dispatch queue: com.apple.main-thread
            0   blankplugin                   	       0x33ae250a0 0x33ab24000 + 3149984
            1   blankplugin                   	       0x33ae2cf20 0x33ab24000 + 3182368
            2   blankplugin                   	       0x33ac0b208 0x33ab24000 + 946696
            3   blankplugin                   	       0x33ac16b44 0x33ab24000 + 994116
            4   blankplugin                   	       0x33ac0b208 0x33ab24000 + 946696
            5   blankplugin                   	       0x33ac473d4 0x33ab24000 + 1192916
            6   blankplugin                   	       0x33ae3856c 0x33ab24000 + 3229036
            7   blankplugin                   	       0x33ac0b208 0x33ab24000 + 946696
            8   blankplugin                   	       0x33ac473d4 0x33ab24000 + 1192916
            9   blankplugin                   	       0x33ac7d1a8 0x33ab24000 + 1413544
            10  blankplugin                   	       0x33aedcc7c 0x33ab24000 + 3902588
            11  blankplugin                   	       0x33aedb610 0x33ab24000 + 3896848
            12  blankplugin                   	       0x33ab32294 0x33ab24000 + 58004
            13  blankplugin                   	       0x33ab29fa0 0x33ab24000 + 24480
            14  blankplugin                   	       0x33ab3de18 0x33ab24000 + 106008
            15  Live                          	       0x102c7d498 0x1006e0000 + 39441560
            16  Live                          	       0x102a9f240 0x1006e0000 + 37483072
            17  Live                          	       0x102a9ec2c 0x1006e0000 + 37481516
            18  Live                          	       0x102a9e448 0x1006e0000 + 37479496
            19  Live                          	       0x101a63a48 0x1006e0000 + 20462152
            20  Live                          	       0x101a63710 0x1006e0000 + 20461328
            21  Live                          	       0x101a72658 0x1006e0000 + 20522584
            22  Live                          	       0x101a47f9c 0x1006e0000 + 20348828
            23  Live                          	       0x102c85464 0x1006e0000 + 39474276
            24  Live                          	       0x102c05210 0x1006e0000 + 38949392
            25  Live                          	       0x102b9d63c 0x1006e0000 + 38524476
            26  Live                          	       0x102108904 0x1006e0000 + 27429124
            27  Live                          	       0x1021315cc 0x1006e0000 + 27596236
            28  Live                          	       0x1020cd940 0x1006e0000 + 27187520
            29  Live                          	       0x10212e870 0x1006e0000 + 27584624
            30  Live                          	       0x10212e4f4 0x1006e0000 + 27583732
            31  Live                          	       0x10212e6ac 0x1006e0000 + 27584172
            32  Live                          	       0x102f11b20 0x1006e0000 + 42146592
            33  Live                          	       0x103516720 0x1006e0000 + 48457504
            34  Live                          	       0x103516390 0x1006e0000 + 48456592
            35  Live                          	       0x101833c8c 0x1006e0000 + 18168972
            36  Live                          	       0x10157eabc 0x1006e0000 + 15329980
            37  Live                          	       0x10157e62c 0x1006e0000 + 15328812
            38  Live                          	       0x10178d7e4 0x1006e0000 + 17487844
            39  Foundation                    	       0x1949d0fcc __NSFireTimer + 104
            40  CoreFoundation                	       0x1933e2e14 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32
            41  CoreFoundation                	       0x1933e2ad4 __CFRunLoopDoTimer + 980
            42  CoreFoundation                	       0x1933e2610 __CFRunLoopDoTimers + 332
            43  CoreFoundation                	       0x1933c8a18 __CFRunLoopRun + 1848
            44  CoreFoundation                	       0x1933c7c58 CFRunLoopRunSpecific + 572
            45  HIToolbox                     	       0x19ee5c27c RunCurrentEventLoopInMode + 324
            46  HIToolbox                     	       0x19ee5f4e8 ReceiveNextEventCommon + 676
            47  HIToolbox                     	       0x19efea484 _BlockUntilNextEventMatchingListInModeWithFilter + 76
            48  AppKit                        	       0x1972efab4 _DPSNextEvent + 684
            49  AppKit                        	       0x197c8e5b0 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688
            50  AppKit                        	       0x1972e2c64 -[NSApplication run] + 480
            51  Live                          	       0x10178cbb0 0x1006e0000 + 17484720
            52  dyld                          	       0x192f3eb98 start + 6076
            

            I suppose it isn't terribly useful, but pasting here anyway.

            Musician - Instrument Designer - Sonic Architect - Creative Product Owner
            Crafting sound at every level. From strings to signal paths, samples to systems.

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            • OrvillainO
              Orvillain
              last edited by Orvillain

              If I unload my hardcoded network, and comment out the .setEffect() call that sets it, then it does not crash.

              I don't get this behaviour on Windows again by the way - that nework, whether I need various elements of it or not, compiles fine and runs in the DAW fine.

              If I leave the realtime script node modulator in, instead of a hardcoded, and compile the plugin, the plugin does not crash, but the network does not seem active either - I guess it gets unloaded when compiling?? Never been 100% clear on the expectation there, I've typically just tried to compile my networks as soon as possible.

              Musician - Instrument Designer - Sonic Architect - Creative Product Owner
              Crafting sound at every level. From strings to signal paths, samples to systems.

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              • OrvillainO
                Orvillain
                last edited by

                If I remove the Peak node in my network and compile, I get this:
                68865e72-2caa-4b99-8ff5-0e97396e2054-image.png

                It seemed previously that my network needed 1 channel to be able to be used as a global modulator. Is that correct?

                I will try compiling with 2 channels, although it is saying it is expecting -1 lol - why?!

                Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                Crafting sound at every level. From strings to signal paths, samples to systems.

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Orvillain
                  last edited by

                  @Orvillain yes, modulators are monophonic signal generators so they need to compiled with NumChannels==1. -1 indicates that something else went wrong, but it's hard to guess from here.

                  Oh and I would recommend to check out a better host for testing than a full DAW (unless you specifically need to debug a certain bug that only occurs there), as this vastly accelerates the debug cycle. Check out the JUCE plugin host - you might have to build it with the VST3 SDK from source, but this is a really minimal host that you can directly launch from Xcode and if you save the plugin setup within the host, it will automatically restore it whenever you launch Xcode.

                  I suppose it isn't terribly useful, but pasting here anyway.

                  Looks like a release build without symbols, so yeah not much to gain from this.

                  OrvillainO 1 Reply Last reply Reply Quote 0
                  • OrvillainO
                    Orvillain @Christoph Hart
                    last edited by

                    @Christoph-Hart I have the JUCE minimal host, but whenever I add this test plugin to it, it crashes on scan. No useful log out of it.

                    How do I build a debug version of my plugin? Open the xcode project and change the run target to debug? There isn't a way to do one from inside HISE directly is there?

                    Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                    Crafting sound at every level. From strings to signal paths, samples to systems.

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                    • OrvillainO
                      Orvillain
                      last edited by Orvillain

                      Right. So I emptied my Scriptnode network. Completely. Just a blank network. Compiled it. 1 channel. Re-launched HISE. Re-exported my plugin with the hardcoded network loaded as a global modulator.

                      Still crashes. I don't think it is to do with the contents of the network. Just the fact I have a hardcoded script envelope modulator in the global modulators altogether.

                      If I remove the Matrix Modulator on the waveform generator, but keep the global modulator (again, hardcoded envelope, but the network has nothing in it) and it still crashes.

                      At this point, I can only assume it is a configuration issue, or a HISE specific crash that I'm not describing well enough for you to reproduce it, Christoph.

                      Only other thing I can think is if you take my dropbox project above, compile the network in HISE on your Mac, and export the plugin your side and see if it crashes ???

                      The moment I remove the global modulator hardcodedenvelope instance, the plugin will load in any host.

                      FULL SPECS:
                      Macbook Pro M1 (2021)
                      MacOS 15.5 (24F74)
                      Xcode version: Version 16.4 (16F6)
                      Hise commit: 162f714b4b49264abf8081199ae9fe2d46c8a040

                      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                      Crafting sound at every level. From strings to signal paths, samples to systems.

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                      • OrvillainO
                        Orvillain
                        last edited by

                        I opened the blankplugin xcode project. Set the scheme to debug. Compiled the plugin. I get blankplugin debug.vst3 out at the end, as well as blankplugin debug.a library file. Copy the plugin to the plugins folder, make sure the old one is no longer there.

                        It shows up in the DAW, and it does not crash.

                        Sooooo... debug version not crashing.... release version... crashing. That I don't understand.

                        Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                        Crafting sound at every level. From strings to signal paths, samples to systems.

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                        • OrvillainO
                          Orvillain
                          last edited by

                          Yeah man, this is wild AF. The debug version works fine - even the hardcoded global envelope modulator is working.

                          There's something skwicky with my release build. Maybe I compiled HISE with a flag or setting, set incorrectly....???

                          Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                          Crafting sound at every level. From strings to signal paths, samples to systems.

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                          • OrvillainO
                            Orvillain
                            last edited by Orvillain

                            Turning off link-time optimization in the xcode project seems to stop the crash from happening. It was originally set to 'Monolithic' for release, and turned off for 'debug' so that explains why debug was working and release was not.

                            I'm trying to build a release version with symbol support so I can see what the heck is going on.

                            Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                            Crafting sound at every level. From strings to signal paths, samples to systems.

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                            • OrvillainO
                              Orvillain
                              last edited by Orvillain

                              @Christoph-Hart

                              I turned on all symbol support and recompiled with LTO set to 'Monolithic' and this is the crash I get:

                              Thread 0 Crashed:: MainThread Dispatch queue: com.apple.main-thread
                              0   blankplugin                   	       0x17d35567c hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680
                              1   blankplugin                   	       0x17d35d4fc hise::HardcodedSwappableEffect::restoreHardcodedData(juce::ValueTree const&) + 308
                              2   blankplugin                   	       0x17d13ae60 hise::Processor::restoreFromValueTree(juce::ValueTree const&) + 3376
                              3   blankplugin                   	       0x17d14679c hise::EnvelopeModulator::restoreFromValueTree(juce::ValueTree const&) + 40
                              4   blankplugin                   	       0x17d13ae60 hise::Processor::restoreFromValueTree(juce::ValueTree const&) + 3376
                              5   blankplugin                   	       0x17d17702c hise::ModulatorSynth::restoreFromValueTree(juce::ValueTree const&) + 1496
                              6   blankplugin                   	       0x17d368ce0 non-virtual thunk to hise::GlobalModulatorContainer::restoreFromValueTree(juce::ValueTree const&) + 40
                              7   blankplugin                   	       0x17d13ae60 hise::Processor::restoreFromValueTree(juce::ValueTree const&) + 3376
                              8   blankplugin                   	       0x17d17702c hise::ModulatorSynth::restoreFromValueTree(juce::ValueTree const&) + 1496
                              9   blankplugin                   	       0x17d1ad784 hise::ModulatorSynthChain::restoreFromValueTree(juce::ValueTree const&) + 336
                              10  blankplugin                   	       0x17d40d3f0 hise::FrontendProcessor::createPreset(juce::ValueTree const&) + 152
                              11  blankplugin                   	       0x17d40bd84 hise::FrontendProcessor::FrontendProcessor(juce::ValueTree&, juce::AudioDeviceManager*, juce::AudioProcessorPlayer*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::ValueTree*, juce::ValueTree*) + 10924
                              12  blankplugin                   	       0x17d062294 juce::JuceVST3Component::JuceVST3Component(Steinberg::Vst::IHostApplication*) + 4404
                              13  blankplugin                   	       0x17d059fa0 juce::createComponentInstance(Steinberg::Vst::IHostApplication*) + 36
                              14  blankplugin                   	       0x17d06de18 juce::JucePluginFactory::createInstance(char const*, char const*, void**) + 216
                              15  Live                          	       0x106e308c4 0x104860000 + 39651524
                              16  Live                          	       0x106c5261c 0x104860000 + 37692956
                              17  Live                          	       0x106c52008 0x104860000 + 37691400
                              18  Live                          	       0x106c51824 0x104860000 + 37689380
                              19  Live                          	       0x105c147e4 0x104860000 + 20662244
                              20  Live                          	       0x105c144ac 0x104860000 + 20661420
                              21  Live                          	       0x105c233d8 0x104860000 + 20722648
                              22  Live                          	       0x105bf8cf4 0x104860000 + 20548852
                              23  Live                          	       0x106e38890 0x104860000 + 39684240
                              24  Live                          	       0x106db8758 0x104860000 + 39159640
                              25  Live                          	       0x106d50b38 0x104860000 + 38734648
                              26  Live                          	       0x1062bb118 0x104860000 + 27635992
                              27  Live                          	       0x1062e3de0 0x104860000 + 27803104
                              28  Live                          	       0x106280154 0x104860000 + 27394388
                              29  Live                          	       0x1062e1084 0x104860000 + 27791492
                              30  Live                          	       0x1062e0d08 0x104860000 + 27790600
                              31  Live                          	       0x1062e0ec0 0x104860000 + 27791040
                              32  Live                          	       0x1070c5b7c 0x104860000 + 42359676
                              33  Live                          	       0x1076ca798 0x104860000 + 48670616
                              34  Live                          	       0x1076ca408 0x104860000 + 48669704
                              35  Live                          	       0x1059e44ec 0x104860000 + 18367724
                              36  Live                          	       0x10572f654 0x104860000 + 15529556
                              37  Live                          	       0x10572f1c4 0x104860000 + 15528388
                              38  Live                          	       0x10593dc9c 0x104860000 + 17685660
                              39  Foundation                    	       0x1949d0fcc __NSFireTimer + 104
                              40  CoreFoundation                	       0x1933e2e14 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32
                              41  CoreFoundation                	       0x1933e2ad4 __CFRunLoopDoTimer + 980
                              42  CoreFoundation                	       0x1933e2610 __CFRunLoopDoTimers + 332
                              43  CoreFoundation                	       0x1933c8a18 __CFRunLoopRun + 1848
                              44  CoreFoundation                	       0x1933c7c58 CFRunLoopRunSpecific + 572
                              45  HIToolbox                     	       0x19ee5c27c RunCurrentEventLoopInMode + 324
                              46  HIToolbox                     	       0x19ee5f4e8 ReceiveNextEventCommon + 676
                              47  HIToolbox                     	       0x19efea484 _BlockUntilNextEventMatchingListInModeWithFilter + 76
                              48  AppKit                        	       0x1972efab4 _DPSNextEvent + 684
                              49  AppKit                        	       0x197c8e5b0 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688
                              50  AppKit                        	       0x1972e2c64 -[NSApplication run] + 480
                              51  Live                          	       0x10593d068 0x104860000 + 17682536
                              52  dyld                          	       0x192f3eb98 start + 6076
                              
                              

                              Looks to be related to restoring a JUCE value tree??

                              This does not happen when LTO is set to 'No' - I'm going to try 'Incremental' as well - I'm changing the VST3 and the SharedCode targets.

                              BTW - this crash happens with or without calling .setEffect() in my Interface script. IE: Even if I comment this out:

                              const var HardcodedEnvelopeModulator1 = Synth.getSlotFX("HardcodedEnvelopeModulator1");
                              HardcodedEnvelopeModulator1.setEffect("ScriptEnvNetwork");
                              

                              I still get the crash.

                              Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                              Crafting sound at every level. From strings to signal paths, samples to systems.

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                              • OrvillainO
                                Orvillain
                                last edited by

                                ScriptEnvNetwork.xml

                                This is my network file.

                                Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                Crafting sound at every level. From strings to signal paths, samples to systems.

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                                • OrvillainO
                                  Orvillain
                                  last edited by Orvillain

                                  Attaching xcode as a debugger - which to do I had to use this script:https://gist.github.com/talaviram/1f21e141a137744c89e81b58f73e23c3

                                  So yes, it is definitely crashing in setEffect. It looks like
                                  d7dfbd52-902c-4b04-a5c3-3b45a3558751-image.png

                                  ->  0x3419347c4 <+2820>: ldar   w8, [x0]
                                  MainThread (1): EXC_BAD_ACCESS (code=1, address=0xfffffffffffffff0)
                                  

                                  So I would suggest that link-time optimization is corrupting a pointer, and garbage is being fed into setEffect() but I am honestly reaching the limits of my debugging skills here now.

                                  Closest I can get to is:
                                  HISE/hi_core/hi_modules/hardcoded/HardcodedModuleBase.cpp

                                  Line 427:
                                  bool HardcodedSwappableEffect::setEffect(const String& factoryId, bool /unused/)

                                  The crash happens somewhere in this function.

                                  @Christoph-Hart Is any of this useful??

                                  Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                  Crafting sound at every level. From strings to signal paths, samples to systems.

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                                  • OrvillainO
                                    Orvillain
                                    last edited by

                                    I believe it is this part blowing up:

                                    HISE/hi_core/hi_modules/hardcoded/HardcodedModuleBase.cpp:506
                                    → asProcessor().parameterNames.removeRange(getParameterOffset(), INT_MAX);
                                    

                                    This is what I got when I did a trace using a release build with symbols, with xcode attached to Ableton Live.

                                    (lldb) image lookup --address $pc
                                          Address: blankplugin[0x000000000030167c] (blankplugin.__TEXT.__text + 3146236)
                                          Summary: blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] int std::__1::__cxx_atomic_load[abi:ne190102]<int>(std::__1::__cxx_atomic_base_impl<int> const*, std::__1::memory_order) at cxx_atomic_impl.h:317:10
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] std::__1::__atomic_base<int, false>::load[abi:ne190102](std::__1::memory_order) const at atomic_base.h:59:12
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] juce::Atomic<int>::get() const at juce_Atomic.h:64:60
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] juce::StringHolder::isEmptyString(juce::StringHolder*) at juce_String.cpp:219:33
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] juce::StringHolder::release(juce::StringHolder*) at juce_String.cpp:162:15
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2680 [inlined] juce::StringHolder::release(juce::CharPointer_UTF8) + 4 at juce_String.cpp:169:9
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2676 [inlined] juce::String::~String() + 4 at juce_String.cpp:247:5
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2672 [inlined] juce::String::~String() at juce_String.cpp:246:1
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2672 [inlined] juce::Identifier::~Identifier() at juce_Identifier.cpp:27:37
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2672 [inlined] juce::Identifier::~Identifier() at juce_Identifier.cpp:27:36
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2672 [inlined] std::__1::enable_if<!IsTriviallyCopyable<juce::Identifier>::value, void>::type juce::ArrayBase<juce::Identifier, juce::DummyCriticalSection>::removeElementsInternal<juce::Identifier>(int, int) + 60 at juce_ArrayBase.h:508:31
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2612 [inlined] juce::ArrayBase<juce::Identifier, juce::DummyCriticalSection>::removeElements(int, int) at juce_ArrayBase.h:363:13
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2612 [inlined] juce::Array<juce::Identifier, juce::DummyCriticalSection, 0>::removeRange(int, int) at juce_Array.h:926:20
                                                   blankplugin`hise::HardcodedSwappableEffect::setEffect(juce::String const&, bool) + 2612 at HardcodedModuleBase.cpp:506:33
                                    
                                    (lldb) frame select 13
                                    expr -- (int)getParameterOffset()
                                    expr -- (int)asProcessor().parameterNames.size()
                                    frame #13: 0x000000017d679638 blankplugin`hise::HardcodedSwappableEffect::setEffect(this=0x000000011dcb8000, factoryId=<unavailable>, (null)=<unavailable>) at HardcodedModuleBase.cpp:506:33 [opt]
                                       503 			}
                                       504 			else
                                       505 			{
                                    -> 506 				asProcessor().parameterNames.removeRange(getParameterOffset(), INT_MAX);
                                        				                             ^
                                       507 			}
                                       508 	
                                       509 			auto illegalIds = getIllegalParameterIds();
                                    (int) $4 = 2
                                    error: Couldn't look up symbols:
                                      __ZN4hise24HardcodedSwappableEffect11asProcessorEv
                                    Hint: The expression tried to call a function that is not present in the target, perhaps because it was optimized out by the compiler.
                                    

                                    Is any of this useful?

                                    Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                    Crafting sound at every level. From strings to signal paths, samples to systems.

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                                    • OrvillainO
                                      Orvillain
                                      last edited by

                                      Just to be super sure, I scrapped all my custom HISE changes - increasing script node parameter limit to 64 and setting the channel count in the macros file to 128 - and I still get the same crash.

                                      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                      Crafting sound at every level. From strings to signal paths, samples to systems.

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                                      • OrvillainO
                                        Orvillain
                                        last edited by Orvillain

                                        I completely wiped HISE off my system, and re-cloned the latest develop.

                                        I started a completely new project. All it has is a global modulation container, with a hardcoded envelope modulator in it. The modulator is an oscillator going into a sig2mod.

                                        I tried it with zero parameters, and then I tried it with 1 parameter, and then I tried it with 2 parameters, and then I tried it with 3 parameters. I even also did 10 parameters, 7 of which were connected to the various available parameters, and 3 not connected.

                                        In all cases, I get the crash. I didn't bother messing with dsym symbols for this one. It's the same crash. Blatantly. Here is the project:
                                        https://www.dropbox.com/scl/fi/steiw1ydyaq48runfv2i5/anewblankproject.zip?rlkey=or36uwjbj42f0e5tqqrto4dsp&st=rkg2otg6&dl=0

                                        And here's the previous one:
                                        https://www.dropbox.com/scl/fi/g5235ul4gkviziv0j6n8r/blankplugin.zip?rlkey=tdxaelcnteyrjy9i8de1bhkqu&dl=0

                                        Conclusion: There seems to be an issue with link-time optimization, optimizing away something to do with global modulator hardcoded envelope networks. But I don't know what.

                                        @Christoph-Hart - I'm kinda dead in the water on MacOS until I can figure this out. I have a build I need to send to a client. I suppose I could disable LTO for now, but this is verrrrryyyy strange. Would love to get to the bottom of it.

                                        Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                        Crafting sound at every level. From strings to signal paths, samples to systems.

                                        Christoph HartC 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @Orvillain
                                          last edited by

                                          @Orvillain yeah, that's really a weird issue - I can reproduce it but also just with the release configuration + LTO - any change to the build flags stop the crash.

                                          I slightly rewrote the code and now it stopped crashing. I don't know why it fixes anything, but let me know if that helps.

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