Noise grain player?
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I've just updated Hise (I was a little behind) and I'm seeing a 'noise grain player' under FX, although I can't seem to make it generate any audio. How does it work?
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have it set up on the master fx, no audio from it.
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@paper_lung this module has a super exotic use case (and I'll probably remove it again with the next cleanup round) - it will decompose the audio file you load into noise & sinusoidal parts and then use granular synthesis to play the noise part.
The sole purpose of this module is to complement the wavetable synthesiser - when you load an audio file into the wavetable synthesiser, you loose all non-harmonic content at the resynthesing stage. In order to "migitage" this, you can:
- Add this as FX to the wavetable synthesiser
- Load the same audio file as the wavetable synthesiser (link the audio file slots for this)
- Adjust the parameters to get the best sound. depends on the source
- Sync the Position to the table index of the wavetable synthesiser (this is why you have the two modulation slots).
I toyed around with some samples from a flute and other wind instruments and it managed to recreate the noise part (breath noises, etc) quite Okish, but